Surge

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Surges, thought to be the fundamental forces by which the world operates—are more accurately a representation of the ten basic abilities offered to the Heralds, and then the Knights Radiant, by their bonds. They are manipulated by Surgebinding.

The Ten Surges

  Adhesion: The Surge of Pressure and Vacuum. It can be manipulated by Windrunners and Bondsmiths

  Gravitation: The Surge of Gravity. It can be manipulated by Windrunners and Skybreakers

  Division: The Surge of Destruction and Decay. It can be manipulated by Skybreakers and Dustbringers

  Abrasion: The Surge of Friction. It can be manipulated by Dustbringers and Edgedancers

  Progression: The Surge of Growth and Healing, or Regrowth. It can be manipulated by Edgedancers and Truthwatchers

  Illumination: The Surge of Light, Sound, and Various Waveforms. It can be manipulated by Lightweavers and Truthwatchers

  Transformation: The Surge of Soulcasting. It can be manipulated by Lightweavers and Elsecallers

  Transportation: The Surge of Motion and Realmatic Transition. It can be manipulated by Elsecallers and Willshapers

  Cohesion: The Surge of Strong Axial Interconnection. It can be manipulated by Stonewards and Willshapers

  Tension: The Surge of Soft Axial Interconnection. It can be manipulated by Stonewards and Bondsmiths