Difference between revisions of "Savant"

3,899 bytes added ,  9 months ago
m
Better wording
m
m (Better wording)
Tags: Mobile web edit Mobile edit Advanced mobile edit
 
(61 intermediate revisions by 29 users not shown)
{{magic
A savant is an [[allomancer]] who has flared their metal for so long that it has changed their physiology.
|related=[[Investiture]]
|universe=[[Cosmere]]
|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
}}
A '''savant''' is someone who has used an [[Investiture]]-related ability so much that it has changed their physiology; at least [[Allomancy]], [[Feruchemy]],{{wob ref|13393}} and [[Surgebinding]] can lead to savants. The process involves one's spirit becoming infused with Investiture, causing changes in the [[Physical Realm]].{{wob ref|1557}} Savantism brings a person closer to the [[Spiritual Realm]].{{wob ref|1901}}
 
== Allomantic savant ==
With most metals the effects are quite small, [[Seeker]]s for example often become savants without being aware of it, this grants them a boost to the range of their abilities.
An Allomancer who has flared their metal for a long time can become a savant. Generally, savantism gives the Allomancer more blunt power and sometimes grants additional special effects. It is dangerous and harmful to the body. The Allomancer might rely so much on or get so accustomed to the metal that when they extinguish the metal, they experience serious withdrawal effects.
However some metals warp the body of savants much more.
 
[[Tin]] savants for example experience such magnification of their senses that they can become incapacitated by bright light or loud sounds.
With most metals, the effects are quite small. [[Bronze#Allomantic Use|Seeker]]s, for example, often become savants without being aware of it, granting them a boost to the range of their abilities. However, some metals warp the body of savants much more. [[Tin]] savants experience such magnification of their senses that they can become incapacitated by bright light or loud sounds. [[Pewter]] [[mistingMisting]]s often die before becoming savants,{{epigraph ref|b|mb3|e|16}} as they feel neither pain nor exhaustion to any great extent and sotherefore may ignore wounds whichthat later prove fatal. Pewter savants heal quickly, though not as fast as someone tapping health from a goldmind.{{book ref|mb4|17}}
 
[[Spook]] is an Allomantic savant. He flares his tin for so long that he can sense things as minute as the wind of a sword's passing. However, his senses are so enhanced that any light is too bright for him, forcing him to wear a blindfold, and he keeps his ears stuffed with wool to block out noises.
 
If someone were able to burn the amount of [[lerasium]] needed to become a savant with the metal, they would Ascend and become the Vessel of Preservation, similar to what happens when one consumes the mists.{{wob ref|1248}} This is due to the nature of the metal as the condensed power of Preservation.
 
== Feruchemical savant ==
Since Feruchemy doesn't draw from an external power, it is very difficult to become a savant.{{wob ref|13463}} If the Feruchemist is able to [[Compound]] and draw power from an outside source they could become one.{{epigraph ref|mb3|32}}{{wob ref|13393}}
 
== Surgebinding savant ==
Every [[Surge]] can cause a [[Surgebinding|Surgebinder]] to become a savant.{{wob ref|14008}}
 
=== Soulcasting savant ===
Soulcasting savants begin to take on the physical characteristics of the substances that they produce with Soulcasting. For example, ardents responsible for construction on the [[Shattered Plains]] begin to look like stone or crystal,{{book ref|sa2|35}} [[Kaza]]'s body starts turning into smoke,{{book ref|sa3|i|4}} and [[Ithi]] and her sister have vines growing under their skin in part from constantly producing grain during the [[Siege of Kholinar]].{{book ref|sa3|81}} Both Surgebinder Soulcasters and users of Soulcaster [[fabrial]]s can become savants, though the effects are much less pronounced for Surgebinders, as the [[Nahel bond]] offers some protection.{{wob ref|8742}}
 
== Notable Savants ==
{{for|:Category:Savants|a complete list of savants|Category:Savants}}
* [[Spook]] ([[Tineye]], former){{book ref|mb3|14}}{{book ref|mb3|epilogue}}
* [[Rashek]] ([[Allomancy]] and [[Feruchemy]]){{wob ref|4070}}{{wob ref|13393}}
* [[Miles]] ([[Bloodmaker]]){{wob ref|13393}}
* [[Kaza]] ([[Soulcaster]]){{book ref|sa3|i|4}}
* [[Ithi]] ([[Soulcaster]]){{book ref|sa3|81}}{{wob ref|1557}}
 
== Trivia ==
* Savants look different in the [[Spiritual Realm]] compared to a regular human.{{wob ref|2668}}
* The extra abilities gained by a savant cannot be transferred through [[Hemalurgy]].{{wob ref|6816}}
* [[Waxillium Ladrian]]'s ability to create a "[[steel#Allomantic Use|steel bubble]]" to deflect metal moving around him{{book ref|mb4|1}} was originally intended to be the result of him being a savant in the [[resonance]] between his [[steel#Allomantic Use|Allomantic steel]] and [[iron#Feruchemical Use|Feruchemical iron]]. Brandon later backed up on that, as he realized Wax was not manifesting the usual consequences of savantism.{{wob ref|1563}}{{wob ref|8115}}
 
== Notes ==
<references />
{{MetallicArtspartial}}
{{catMistborn|Allomancymetals}}
{{stormlight}}
[[category: Allomancy]]
[[Category: Feruchemy]]
[[category: Surgebinding]]
[[category: Savants| ]]
Editors
1,916

edits