Difference between revisions of "Investiture"

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== The Nature of Investiture ==
Investiture transcends the three realms: Physical, Cognitive, and Spiritual that comprise most of the cosmere. However, it is more Spiritual than anything.{{wob ref|5610}} In the Physical Realm, Investiture is known to exist in solid, (i.e. [[atium]] and [[lerasium]]), liquid (many [[Perpendicularity|Shardpoolsperpendicularities]]), and gaseous material forms ([[Mist|Preservation's Mists]], [[Light]], [[BioChromatic Breath]]). For some reason, all solid Investiture is metallic, the result of one of the laws governing the cosmere.{{wob ref|9291}} Most often these appear due to influence by a [[Shard]] holder, however some formations occur in a more natural way. Some solid Investiture, like atium, breaks the general rules regarding how Invested objects interact with Investiture.{{wob ref|8929}} Investiture works in a similar fashion to energy in that it follows its own version of the laws of thermodynamics. It is not possible to destroy Investiture; it can only be redistributed.{{wob ref|1649}} There are at least four laws that govern Investiture, with the fourth one relating to Adonalsium.{{wob ref|3544}} Large amounts of Investiture concentrated in a specific location tend to pierce a hole in the three realms (Spiritual, Cognitive, and Physical) and create a Perpendicularity. This effect is similar to the gravity generated by large amounts of matter.{{wob ref|8920}} Large amounts of Investiture can also create a time dilation.{{book ref|sa4|i|1}}{{wob ref|13425}}{{wob ref|13453}}
 
An interesting thing to note is that the color red has a tendency to manifest when a Shard is "co-opting or corrupting another Shard's magic".{{wob ref|8340}}{{book ref|sa3|117}} All Investiture creates some type of emotional reaction in users.{{wob ref|13392}}
 
=== Shards ===
Every Shard is associateassociated with certain colors.{{wob ref|13074}}{{wob ref|1210}} Their perpendicularities are also associated with their colors.{{wob ref|8910}}
 
;'''Cultivation''': Cultivation’s Investiture is typically associated with the color green.{{wob ref|13074}}
Many magic systems in the [[cosmere]] are able to heal a person from damage. This includes physical wounds{{book ref|mb6|14}} or sprains,{{book ref|sa3|10}} and can even heal fatal damage.{{book ref|mb6|17}}{{book ref|sa3|72}} Limbs and body parts can be regrown as well.{{book ref|sa2|87}} Healing can also be used to recover from poisoning,{{book ref|sa3|18}} sickness such as a cold or cancer,{{wob ref|1009}} chronic diseases, such as poor eyesight,{{wob ref|2833}}{{book ref|wor|89}} tiredness,{{book ref|mb4|15}} and even damage to the [[Spiritweb|soul]].{{book ref|sa3|37}} Constantly healing from wounds can leave the user invulnerable to pain.{{book ref|mb4|13}} Most forms of extreme healing don't care much about what is done to the physical body, as long as the person's spiritual template is in power at the time.{{wob ref|3535}} Some magic systems are better at healing than others.{{wob ref|6678}}
 
Memories can be restored via healing, as they are stored with the Cognitive version of a person.{{wob ref|15183}}{{epigraph ref|sa4|84}}
 
=== Healing the soul ===
 
== Bonds ==
Bonds are connections between entities in the [[cosmere]] that exist outside the [[Physical Realm]]. All bonds are basically the same, with the powers and functions depending on the holders of the bond.{{wob ref|3488}} The nature of the [[ShardworldCosmere#Planets|planet]]s can also have an effect on what the bond does. Bonds are typically formed between entities with greater-than-normal Investiture (e.g. [[Spren]]) and other entities, allowing them to gain enhancements. It is unknown if a person with only innate Investiture is able to create a bond.{{wob ref|6881}} Bonds are not limited to connections of entities with greater-than-normal Investiture to innately Invested entities; they can also be made between two entities with greater-than-normal Investiture.{{wob ref|2862}}
 
=== Types of known Bonding Entities ===
 
==== Scadrial Bonds ====
No bonds are known of on this ShardworldScadrial.
 
Of note is that by using [[Hemalurgy]], bonds may be stolen and given to a new person.{{wob ref|6876}}{{wob ref|1153}}
 
=== The Known effect of Bonds while on other ShardworldsPlanets ===
Bonds on some Shardworldsplanets provide the Holders of the bonds with additional powers.{{wob ref|3488}}
 
==== Roshar ====
Under specific conditions, some humans can become Invested with more power than others. In general, the closer the connection between a human and a Shard, the more powerful the human becomes. A normal human on Scadrial is less connected to [[Preservation]]'s Investiture than a [[Misting]], who is less connected than a [[Allomancer#Mistborn|Mistborn]], who is less connected than [[Allomancer|Mistborn]] who has consumed [[Lerasium]] (the direct Physical essence of [[Preservation]]), who is less connected than a person using a pool of liquid Investiture like the [[Well of Ascension]]. A human who is holding a [[Shard]] is basically pure Investiture and cannot really be considered human while holding a [[Shard]].
 
The conditions required for becoming Invested with a larger amount of power differ from Shardworldplanet to Shardworldplanet. It is assumed that the intent of the respective Shard influences these conditions. On [[Scadrial]] Connection to a Shard is determined by genetics. On [[Sel]] it's the [[Shaod]] that comes to those who live in the correct area and are devoted to something, and on [[Roshar]] it has to do with a person's actions and how they live their life.{{wob ref|7256}}
 
== Investiture of Objects ==
== Manifestations of Investiture ==
{| class='infobox' width=100%
! Investiture !! [[ShardworldCosmere#Planets|WorldPlanet]] !! [[Shard]] !! [[:Category:Books|Books]]
|-
| [[Allomancy]] || [[Scadrial]] || [[Preservation]] || [[Mistborn (series)|Mistborn]]

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