Difference between revisions of "Hemalurgy"
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'''Hemalurgy''' is the third of the
==Lore & Background==
Hemalurgy is the most mysterious of the
After the spike pierces through the initial person and is Hemalurgically charged, the '''Law of Hemalurgic Decay''' states that the spike loses some of its potency. The longer a spike is outside a body, the weaker it becomes. Thus, when the Steel Ministry creates an Inquisitor, the spikes are outside of a person for as little as possible.
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