Talk:Hemalurgy

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Broken Refferences[edit]

This references in section 6 appear to be broken or missing wob:12292 Jamcdonald (talk) 00:18, 14 December 2022 (UTC)

Death Requirement[edit]

In the Mechanics section, I believe the contradiction between the WoB in source 12 and the quote from the Hero of Ages indicates that the person being spiked doesn't necessarily have to die, but rather that's always historically been the result and Harmony is misinformed (or generalizing, or misleading on purpose). In this WoB, Brandon indicates that a person would need to be healed after being spiked in order to remove the spike safely, as it's holding their spiritweb together at that point. So in essence: unless a specific effort is made to keep the spiked person alive they die once the spike is charged and removed, and that's what Harmony is referencing; however, if a person were to be healed before the spike was taken out, they would survive but as a very different person. Presumably with a scarred/incomplete/tattered but functional spiritweb.

Not sure if this is enough to rewrite the paragraph, but it would explain the apparent conflict between the WoB and book. I know that WoBs aren't necessarily canon, but the fact that Brandon confirmed twice that a person could live after being spiked seems meaningful.

--Magykmancer (talk) 21:07, 4 November 2022 (UTC)

I think getting into how a person could possibly survive being spiked isn't really suited for the Coppermind, but the way the paragraph was written wasn't really appropriate either, since we keep to an in-world tone (i.e., avoid making reference to out-of-world things like book titles), so I've reworded it in a way that also presents it as more of an unknown, which I think is more in keeping with how we generally handle things like this.
--Stargazer (talk) 05:18, 5 November 2022 (UTC)

Hemalurgic Chromium and Hemalurgic Bendalloy; Spiritual vs Temporal[edit]

Hello,

I am creating this topic, because i believe that Chromium and Bendalloy should be swapped on the hemalurgy text table. Currently, bendalloy - which steals spiritual feruchemical powers - is grouped in the temporal quadrant on the hemalurgy table. chromium - which "might steal destiny" - is currently grouped in the spiritual quadrant. Unless there is a confirmation from Brandon or Isaac, i propose that these two positions be switched

While i agree that "destiny" is indeed a quality that is probably predominantly manifested in the spiritual realm, but we cannot deny that it has larger temporal implications than spiritual ones. Destiny, as a real world concept, is about time. It takes time to reach your destiny, and it's something that's in the future. Realizing you've reached your destiny is only achieved upon analyzing your past and your present.

As for why bendalloy is hemalurgically spiritual metal - well - it steals spiritual feruchemy. So, there you go.

Thoughts? Kal.

Hi Kaldonis; thanks for reaching out and welcome to the Coppermind! I imagine the current organization is based on File:Hemalurgy table.jpg from The Hero of Ages leatherbound, which groups chromium under Spiritual and bendalloy under Temporal. The "Temporal" quadrant there is admittedly weird and seems to only have one metal clearly related to time—it also has metals that steal Hybrid Feruchemical powers (gold) and Enhancement Allomantic powers (electrum)—but it's what's on the table and I'm not sure we should be shuffling things around.
As an aside, we also have a Coppermind editors Discord server, where a lot of our discussion happens these days, which you're welcome to join!
--Stargazer (talk) 17:13, 21 November 2022 (UTC)
Agreed, we should match what the table says until we have evidence otherwise from the text or WoBs. Certainly the name "temporal" is super weird, for sure. -- Chaos2651 (talk) 18:13, 21 November 2022 (UTC)