Difference between revisions of "Cosmere"

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→‎Worldhoppers: Expansion on physical world travel, misc book references to further solidify the validity of things previously only known by WoB.
m (White Sand's not really a series anymore)
(→‎Worldhoppers: Expansion on physical world travel, misc book references to further solidify the validity of things previously only known by WoB.)
Some people who are aware of the broader cosmere have learned how to travel between planets and are known as worldhoppers. Since space in the Cognitive Realm is linked to how people think about that region, most of outer space is extremely compressed in the Cognitive Realm.{{wob ref|1392}} Therefore, if one could shift from the Physical to the Cognitive Realm, they could quickly travel between planets. The most common method for transfer to the Cognitive Realm is by going through a [[perpendicularity]], though it is also possible with the [[Surgebinding#Transportation|Surge of Transportation]].{{wob ref|1525}}
 
Planets are not equally easy to access through the Cognitive Realm and planets may rapidly become less accessible due to local events. While Nalthis is generally easy and safe to reach, and even has customs for travelers to go through,{{wob ref|9501}} it seems to be more of an outlier in this regard—travel to Sel is incredibly dangerous due to the power of Devotion and Dominion being stuck in the Cognitive Realm,{{au ref|selish}}{{wob ref|9501}} a well-established mercantile system running through [[Ruin's Perpendicularity]] on Scadrial is upended overnight when Kelsier destroys the [[atium]] in the [[Pits of Hathsin]],{{msh ref|2|1}} Roshar fluctuates between being welcoming and being dangerous, depending on the stage of the conflict between Honor and Odium,{{wob ref|9501}}{{book ref|sa3|108}}{{book ref|mb7|39}} Taldain is inaccessible as [[Autonomy]] has closed it off from the rest of the cosmere,{{au ref|Taldain}} and travel to [[Bjendal]] is disrupted by unknown events.{{book ref|mb7|39}}
 
As a result of these difficulties, people look for other methods of travel.{{book ref|mb7|39}}{{book ref|mb7|epilogue|4}} While it may be possible to worldhop using the Spiritual Realm,{{wob ref|9307}}{{wob ref|13110}} the primary other method available is faster-than-light travel through the Physical Realm.{{book ref|tress|60}}{{book ref|tress|64}}{{wob ref|15030}} There are multiple possible methods for achieving faster-than-light travel;{{wob ref|15788}}{{wob ref|3453}} the Surge of Transportation and [[Allomancy]] both provide viable bases for its development,{{wob ref|15788}}{{wob ref|12307}} though the exact mechanics are unknown. This is discovered at some unknown point in the future, allowing for the development of ships that travel between worlds.{{book ref|tress|60}}{{book ref|sixth}}
 
In total, the number of people traveling between planets probably numbers somewhere in the thousands, although this supposedly increases after the achievement of Physical Realm interplanetary travel.{{wob ref|9501}}{{book ref|tress|60}}{{book ref|sixth}} Some of these people are involved in the broader events of the cosmere, but many just want to immigrate to another planet.{{wob ref|12724}} There is no universal language that all worldhoppers speak,{{wob ref|1136}} though some can use [[Connection]] to speak local languages.{{wob ref|1021}} These worldhoppers drive a thriving interplanetary trade system that includes the trade of mundane objects from different worlds,{{book ref|sa4|29}}{{book ref|sa4|75}}{{msh ref|3|2}}{{book ref|mb7|39}}{{wob ref|8650}}{{wob ref|10807}} rare items like paintings from the [[Court of the Gods]],{{book ref|sa3|102}} and at least one courier service.{{book ref|mb7|epilogue|6}}{{wob ref|12907}} The most important commodity, however, is Investiture, though it is difficult to transport off of its home world as it is strongly Connected to that world and its Shard.{{book ref|sa4|13}}
 
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