Difference between revisions of "Beyond"

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== Transportation ==
{{image|Preservation.jpg|side=right|width=200px|[[Leras]] comforting someone before they go to the Beyond}}
When a person dies, their mind is transported to the [[Cognitive Realm]],{{msh ref|1|1}} though they are not always visible to other people in the Cognitive Realm.{{wob ref|11427}} This includes near-sapient lifeforms like [[Ryshadium]]; less sapient lifeforms may also experience this process, though they would transition very quickly and that question is a matter of debate among philosophers.{{wob ref|8313}} For most people, this time in the Cognitive Realm is nothing more than an "in between" step, as their mind is soon pulled into the Beyond.{{msh ref|1|1}} When they go to the Beyond, they appear to stretch toward an unseen, distant point that defies geometry that has also been described as "nothingness" and "eternity."{{msh ref|6|8}}{{msh ref|1|2}}{{msh ref|6|2}} People on [[Scadrial]] appear to turn into white mist as they stretch.{{msh ref|1|1}} Once someone transitions to the Beyond, their [[Investiture]] returns to the [[Shard]]s and the cosmere at large.{{wob ref|8658}}{{book ref|mb6|28}} The pull of the Beyond is part of why shadows point the wrong way in the Cognitive Realm.{{wob ref|2657}}
 
Before someone moves on to the Beyond, their Cognitive aspect can be returned to their physical body with the proper [[Investiture]], both by use of an Invested Art{{wob ref|5888}}{{book ref|mb6|28}}{{book ref|sa2|88}}{{book ref|sa2.5|8}} or by the act of a [[Shard]].{{wob ref|143}}{{book ref|sa3|38}} Shards can also use their Investiture to let someone escape the pull of the Beyond without returning their spirit to the Physical Realm, though this method may require a [[perpendicularity]].{{msh ref|1|1}} Being killed by an unsheathed [[Nightblood]] prevents a person's mind being preserved,{{wob ref|10440}} though it is unclear if it also prevents a person's mind from going to the Beyond. [[Vasher]] has considered that question before, indicating he may be aware of the Beyond to at least some extent.{{wob ref|5074}} If a person was saved from the Beyond by the direct act of a Shard, the Shard may later choose to withdraw their Investiture, sending the person to the Beyond.{{book ref|sa3|118}} If someone uses [[Forgery]] to make themself die, they will not come back from the Beyond when the seal breaks,{{wob ref|1601}} and it seems unlikely that there is anyway for someone to return from the Beyond.
 
[[Allomancy|Allomancers]], [[Feruchemy|Feruchemists]], and people who had a [[Hemalurgy|Hemalurgic]] spike in life can remain in the Cognitive Realm longer before being pulled to the Beyond,{{msh ref|1|1}}{{wob ref|8313}} while those where were the victim of a Hemalurgic spiking and less sapient lifeforms cannot remain as long.{{mshwob ref|1|18313}}{{wob ref|1528}}{{wob ref|8313}} [[Sliver]]s can resist the pull of the Beyond indefinitely, though they can still choose to go and still feel the pull of the Beyond when seriously wounded.{{wob ref|3841}}{{msh ref|6|8}} From this, it is possible to infer that the amount of [[Investiture]] a person has or had in life determines the length of time for which they can resist the pull of the Beyond.{{wobmsh ref|114271|1}}
 
== Shards and the Beyond ==