Difference between revisions of "Shattered Plains"

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m (Shallan's map in WoR puts these more western than northwestern)
m (capitalization, small tweaks)
 
== Topography ==
The western edge is ringed by ten circular craters.{{map ref|Shattered Plains}} Each crater's ridges have been worn away by [[Highstormhighstorm]]s where they connect to the Shattered Plains themselves.{{book ref|sa1|6}} It is noted by [[Dalinar]] that from above, it is clear that the craters are the remains of large domes.{{book ref|sa3|50}}
 
The edge of the Plains consist of smaller plateaus with chasms ranging generally from 50 to 150 feet in depth. These westernmost plateaus can be bridged easily, and many permanent bridges have been constructed joining them together. Moving eastward, the Plains become much more varied in size and the chasms themselves can become much wider making crossing from one to another much more challenging.{{book ref|sa1|12}} The eastern edge of the Shattered Plains are so weathered by storms that they consist mostly of spindly pillars of rock, making them impassable.{{book ref|sa1|15}}{{book ref|sa1|43}}
 
On the eastern side of the explored portion of the Plains is a particularly large plateau known as "the Tower". The Tower is a favored location for [[Chasmfiendchasmfiend]]s to pupate.{{book ref|sa1|24}}
 
It is noted that Highstormshighstorms are particularly bad on the Shattered Plains, garnering it this area of the world 'Thethe Stormlands'{{book ref|sa2|35}}, as there is no shelter on top of the plateaus, and the chasms often flood. The Plains are also on the eastern side of Roshar, where the Highstormshighstorms are strongest. For these reasons, the Plains are not an optimal place to experience a Highstormhighstorm outdoors.
 
Some accounts describe the Plains as looking as if something enormous had struck the center causing the Plains fracturing to radiate symmetrically in all directions. Claims of lights in the center plateau were the Parshendi live have also been recorded.{{book ref|sa1|46}}
 
The ruins of [[Stormseat]] are in the center of the Shattered Plains. The [[Oathgate]] is located there on a circular plateau.{{book ref|sa1|83}} The Oathgate had been hidden underneath centuries of built up [[Cremcrem]].{{book ref|sa3|12}} The city of Stormseat did not encompass the whole of the Shattered Plains, but had satellite cities and outbuildings.{{book ref|sa2|81}}
 
<gallery caption="Images of the Shattered Plains">
 
== Flora and Fauna ==
The area around, on, and in the Shattered Plains has a large variety of plants and animals. The most dangerous being the apex predators: Chasmfiends. However, [[Shallan Davar]] believes the Alethi have hunted them near to extinction for their enormous [[Gemheartgemheart]]s.{{book ref|sa3|50}}
 
The climate is moister than it is the west. Plants have a tendency to not pull into their shells allas theswiftly after a waystorm.{{book ref|sa1|23}} Clouds are less frequent; alternating between sun and Highstormshighstorms.{{book ref|sa3|58}} Outside the warcamps, [[Rockbudrockbud]]s, [[Knobweedknobweed]]{{book ref|sa1|23}}, flowering [[Branzahbranzah]]{{book ref|sa1|17}}, [[Prickletacprickletac]]{{book ref|sa1|17}}, pink and purple [[Fingermossfingermoss]]{{book ref|sa1|57}}, and other grasses are known to grow. Due to the harsh weather, the grasses near the Shattered Plains are typically yellow in color and only grow to 6-10 inches in height.{{book ref|sa3|5}}
 
During Shallan's travels to the Shattered Plains she notices feral [[Axehoundaxehound]]s, small eels living in ponds, and white trees with red leaves.{{book ref|sa2|30}} There is also a small, tentacled, animal that lives in pools near the warcamps, called a 'grasper'.{{book ref|sa1|57}}
 
Out on the plateaus themselves, rockbuds, moss, and [[Shalebarkshalebark]] are the most common plants.{{book ref|sa1|6}} Shallan notes that the moss and common flowering rockbuds grow in similar patterns.{{book ref|sa2|68}}
 
Within the chasms is a different environment all together. The chasms are more humid and damp than the rest of the Plains, with stagnant pools where [[Cremlingcremling]] larvae grow.{{book ref|sa1|43}} [[Hasperhasper]]s{{book ref|sa1|11}}{{book ref|sa1|64}}, mosses, fungi, and [[Frillbloomfrillbloom]]s{{book ref|sa1|49}}{{book ref|sa1|55}} all grow on the walls and in crevasses in the chasms. Translucent cremlings have been seen{{book ref|sa1|27}}, along with larger carrion animals that are sensitive to light.{{book ref|sa1|43}}
 
== Inhabitants ==
Prior to the [[War of Reckoning]], the only known permanent inhabitants of the Shattered Plains were the [[Parshendilistener]]s, orwho [[Listener]]s.occupied Thethe ten craters inon the northwestwestern partedge of the Plains.{{book areref|sa2|i|1}} currentlyDuring the war, the craters were occupied by various [[Alethi]] armies fighting the Parshendi under the [[Vengeance Pact]]. The craters were also previously inhabited by the Parshendi.{{book ref|sa2|i|1}} The Plains and the surrounding area are so barren that the warcamps are perhaps the only places where it is acceptable to pile refuse up high and allow the highstorm to carry it away, as there is no danger of the trash being carried into another city.{{book ref|sa2|49}}
 
=== Parshendi nationListeners ===
The Parshendilisteners are residingresided in the ruins of Stormseat, which they call Narak, during the War of Reckoning. After the [[Battle of Narak]], the Alethi have claimed the city for themselves. The homes of the Parshendilisteners are now barracks, and a watchtower has been erected on the tower where 'the five' met. {{book ref|sa3|55}}
 
=== Warcamps ===
The [[Alethi]] have occupied the crater-like areas of the Plains and constructed ten warcamps, a royal palace, and a market. The palace complex includes the royal residence, Gallery of Maps, feasting basin, and a dueling arena.{{book ref|sa1|21}}
 
The warcamps are each a mixture of soulcastSoulcast buildings, shanties, and tents that are taken down before each Highstormhighstorm.{{book ref|sa1|17}} Each camp is self sufficient, with their own markets, taverns, brothels{{book ref|sa1|26}}, and [[Spanreedspanreed]] information stations to [[Tashikk]].{{book ref|sa1|47}} Most of the buildings are soulcastSoulcast using topaz.{{book ref|sa3|109}} The bunkers and barracks are typically long and narrow with a smaller end facing the Highstormshighstorms to the east.{{book ref|sa3|23}}
 
The Outer Market was a collection of buildings outside the warcamps, near the king's palace. The buildings here were mostly constructed of stone quarried from near the Plains. It expanded in a sprawling way, without plan or order. It became a place where people from all warcamps mingled and shopped from the Thaylen merchants. The market was largely unregulated but was patrolled and administered by Kholin scribes.{{book ref|sa1|58}}
 
While the warcamps weathered the [[Everstorm]] quite well, eight of the ten warcamps were evacuated and abandoned after the Battle of Narak{{book ref|sa3|50}}, --their occupants either moving to [[Urithiru]] or disappearing into the [[Unclaimed Hills]].{{book ref|sa3|50}}
 
The princedoms from eastnorth to westsouth:
 
; Roion
; Sadeas
:It is known as one of the least ordered and respectable warcamps, as opposed to the well-maintained and designed Kholin warcamp. Prior to the evacuation to Urithiru, Sadeas controlled the forests north of the warcamps.{{book ref|sa1|23}}
; Aladar
[[Dalinar]] and [[Renarin Kholin]] are nearly stranded in Aladar warcamp during a highstorm.{{book ref|sa1|18}}
; Kholin
:The barracks of this warcamp are organized into radials, with meeting areas, mess halls, and at the center of each battalion.{{book ref|sa1|26}} These battalions then circle Dalinar's stone bunker complex and the living quarters of other ranking lighteyes and generals.{{book ref|sa2|5}} The Kholin warcamp has more bunker-like construction than other warcamps, as Dalinar wanted his soldiers to remember they were at war.{{book ref|sa3|50}}
:After moving most of the camp to Urithiru, Dalinar left a few platoons and some workers in this warcamp under the leadership and administration of Brightness [[Jasalai]].{{book ref|sa3|50}}
 
* :Location of the [[Ornery Chull]].
After moving most of the camp to Urithiru, Dalinar left a few platoons and some workers in this warcamp under the leadership and administration of Brightness [[Jasalai]].{{book ref|sa3|50}}
* Location of [[Ornery Chull]]
; Vamah
; Ruthar
; Bethab
; Sebarial
:It is a very technologically advanced camp for the area. It has running water, although muddy water will run for the first few seconds.{{book ref|sa2|40}} Highprince [[Sebarial]]'s goal is to become the only camp that produces food and utilities and have a monopoly. His camp is dedicated less to the training of military and more to the production of resources. After the evacuation to Urithiru, Sebarial claimed the nearby forests{{book ref|sa3|50}} and is transporting lumber across the Plains to Urithiru.{{book ref|sa3|37}}
:[[Shallan Davar]] stays with Highprince [[Sebarial]].{{book ref|sa2|63}} She is very impressed by the situation of the camp, as it does not reflect what [[Jasnah]] reported.
 
[[Shallan Davar]] stays with Highprince [[Sebarial]].{{book ref|sa2|63}} She is very impressed by the situation of the camp, as it does not reflect what [[Jasnah]] reported.
 
== Politics ==