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=== Healing Shardblade Wounds ===
 
=== Healing Shardblade Wounds ===
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There are a few known ways for a Shardblade wound to be healed. A Radiant who is infused with [[Stormlight]] is capable of healing themselves when they are wounded by a Shardblade, but it requires a large amount of Stormlight.{{book ref|sa2|33}} When a Radiant heals a Shardblade wound on themselves, they create an entirely new piece of soul to replace the old and graft it on to their [[spiritweb]], leaving a scar behind.{{wob ref|126}} This healing leaves the wounded limb weakened and aching for a time afterwards.{{book ref|sa2|33}} This process is seemingly incapable of saving a Radiant from the instantaneous death of a Shardblade wound to head or spine. The [[Surge]] of Progression allows for a process known as Regrowth,{{book ref|sa2|i|9}} which is capable of healing Shardblade wounds or even death by Shardblade.{{book ref|edgedancer|8}} It requires near-immediate healing though, and a significant amount of power. Regrowth [[fabrial]]s can be created, and were put to use by Radiants before the Recreance.{{book ref|sa1|19}} Another potential way to heal a Shardblade wound is making use of a fabrial such as this, but it is as of yet uncertain. It is also possible for other magic systems to heal wounds from a Shardblade.{{wob ref|4111}}{{book ref|sa2|epilogue}}
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There are a few known ways for a Shardblade wound to be healed. A Radiant who is infused with [[Stormlight]] is capable of healing themselves when they are wounded by a Shardblade, but it requires a large amount of Stormlight.{{book ref|sa2|33}} When a Radiant heals a Shardblade wound on themselves, they create an entirely new piece of soul to replace the old and graft it on to their [[Spiritweb]], leaving a scar behind.{{wob ref|126}} This healing leaves the wounded limb weakened and aching for a time afterwards.{{book ref|sa2|33}} This process is seemingly incapable of saving a Radiant from the instantaneous death of a Shardblade wound to head or spine. The [[Surge]] of Progression allows for a process known as Regrowth,{{book ref|sa2|i|9}} which is capable of healing Shardblade wounds or even death by Shardblade.{{book ref|edgedancer|8}} It requires near-immediate healing though, and a significant amount of power. Regrowth [[fabrial]]s can be created, and were put to use by Radiants before the Recreance.{{book ref|sa1|19}} Another potential way to heal a Shardblade wound is making use of a fabrial such as this, but it is as of yet uncertain. It is also possible for other magic systems to heal wounds from a Shardblade.{{wob ref|4111}}{{book ref|sa2|epilogue}}
   
 
== Types ==
 
== Types ==
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=== Interactions with other Investitures ===
 
=== Interactions with other Investitures ===
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Shardblades also seem to have a unique interaction with the Innate Investiture. When a Shardblade cuts a living being, it seems to sever the [[spiritweb]] of the being it is used on. It is uncertain how a Shardblade would behave if it was used on a post-[[Reod]] [[Elantrian]], as they are simultaneously living and dead, so it is possible that it would cut the Elantrian's flesh or merely leave the limb dead, depending on when the Elantrian is struck by the Blade.{{wob ref|1363}} Shardblades of all types also seem to be bonded directly to a person's spiritweb. [[Hemalurgy]] could be used to steal a Shardblade from someone, although it is unknown how Hemalurgic decay would impact this.{{wob ref|1153}} As heavily Invested objects,{{wob ref|5799}} Shardblades would be mostly immune to [[Allomantic]] Pushes and Pulls.{{wob ref|2801}} Influencing a Blade with Allomancy would require more power than even [[Rashek]] or [[Waxillium Ladrian]] with the [[Bands of Mourning]] wielded.{{wob ref|5258}} Additionally, Shardblades are theoretically capable of cutting or interfering with the lines produced by burning [[iron]] or [[steel]], as they are manifested in the Spiritual Realm.{{wob ref|2796}} People from off-world are able to use Shardblades.{{wob ref|1180}}
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Shardblades also seem to have a unique interaction with the Innate Investiture. When a Shardblade cuts a living being, it seems to sever the [[Spiritweb]] of the being it is used on. It is uncertain how a Shardblade would behave if it was used on a post-[[Reod]] [[Elantrian]], as they are simultaneously living and dead, so it is possible that it would cut the Elantrian's flesh or merely leave the limb dead, depending on when the Elantrian is struck by the Blade.{{wob ref|1363}} Shardblades of all types also seem to be bonded directly to a person's Spiritweb. [[Hemalurgy]] could be used to steal a Shardblade from someone, although it is unknown how Hemalurgic decay would impact this.{{wob ref|1153}} As heavily Invested objects,{{wob ref|5799}} Shardblades would be mostly immune to [[Allomantic]] Pushes and Pulls.{{wob ref|2801}} Influencing a Blade with Allomancy would require more power than even [[Rashek]] or [[Waxillium Ladrian]] with the [[Bands of Mourning]] wielded.{{wob ref|5258}} Additionally, Shardblades are theoretically capable of cutting or interfering with the lines produced by burning [[iron]] or [[steel]], as they are manifested in the Spiritual Realm.{{wob ref|2796}} People from off-world are able to use Shardblades.{{wob ref|1180}}
   
 
[[Forgery]] could be used to gain a Shardblade, with some restrictions.{{wob ref|7235}} The Investiture is not powerful enough to temporarily create a new Shardblade, and if it somehow could it would be terribly inefficient.{{wob ref|4859}} Instead, if a person had once held a Shardblade and gave it up, a Forger could rewrite their past to make it that they had never given up the Blade, and they would then be able to summon that same Shardblade.{{wob ref|7235}} This would have the effect of tricking a Blade into believing that it is bound to two people at once and could be summoned by both of them. It is theoretically possible for the [[seon]]s and [[skaze]] of Sel to take the form of a Shardblade, but something would need to pull them more fully into the Physical Realm, like the Nahel bond does for the spren.{{wob ref|6197}}
 
[[Forgery]] could be used to gain a Shardblade, with some restrictions.{{wob ref|7235}} The Investiture is not powerful enough to temporarily create a new Shardblade, and if it somehow could it would be terribly inefficient.{{wob ref|4859}} Instead, if a person had once held a Shardblade and gave it up, a Forger could rewrite their past to make it that they had never given up the Blade, and they would then be able to summon that same Shardblade.{{wob ref|7235}} This would have the effect of tricking a Blade into believing that it is bound to two people at once and could be summoned by both of them. It is theoretically possible for the [[seon]]s and [[skaze]] of Sel to take the form of a Shardblade, but something would need to pull them more fully into the Physical Realm, like the Nahel bond does for the spren.{{wob ref|6197}}

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