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The inside of the control building is richly decorated in murals both on the walls and the floor. The latter is divided into eleven sections, with the ten major ones each dedicated to one of the [[Silver Kingdoms]]. Between the first and tenth segments is a smaller, narrow section representing [[Urithiru]].{{book ref|sa2|84}} The wall above has ten gemstone lamps hanging from it, with each lamp being enclosed in a metal lattice. Once they are infused, the floor begins to glow, and swirls of Stormlight start rising above the platform outside.{{book ref|sa2|86}}{{book ref|sa3|46}}
 
The inside of the control building is richly decorated in murals both on the walls and the floor. The latter is divided into eleven sections, with the ten major ones each dedicated to one of the [[Silver Kingdoms]]. Between the first and tenth segments is a smaller, narrow section representing [[Urithiru]].{{book ref|sa2|84}} The wall above has ten gemstone lamps hanging from it, with each lamp being enclosed in a metal lattice. Once they are infused, the floor begins to glow, and swirls of Stormlight start rising above the platform outside.{{book ref|sa2|86}}{{book ref|sa3|46}}
   
βˆ’
Along with the lamps, on the wall there is a plate of metal, shaped like a ten-pointed star, with a slot in its center. When a [[Shardblade]] is inserted, the slot reshapes to fit its particular form.{{book ref|sa2|84}} This occurs regardless of whether the Blade is living or dead, but only a living Blade or [[Honorblade]] can activate the keyhole, at which point is produces a low, vibrating sound.{{book ref|sa2|87}}{{book ref|sa3|16}} Once the Blade is in the keyhole, the keyhole can be moved along with the entire inner wall to align it with one of the eleven floor sections. There, the Radiant removes the Shardblade from the keyhole. With this, the contents of the control chamber, as well as anything on top of the platform, is swapped with the control chamber and the platform of the Oathgate in the desired location.{{book ref|sa2|87}} The control building can also be swapped by itself, without transporting the platform, taking considerably less Stormlight than moving the entire platform.{{book ref|sa3|58}}
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Along with the lamps, on the wall there is a plate of metal, shaped like a ten-pointed star, with a slot in its center. When a [[Shardblade]] is inserted, the slot reshapes to fit its particular form.{{book ref|sa2|84}} This occurs regardless of whether the Blade is living or dead -- however, only the living blade will activate the keyhole, producing a low, vibrating sound. With a living Blade inside, the keyhole can be moved along with the entire inner wall to align it with one of the eleven floor sections. There, the Radiant removes the Shardblade from the keyhole. With this, the contents of the control chamber, as well as anything on top of the platform, is swapped with the control chamber and the platform of the Oathgate in the desired location.{{book ref|sa2|87}} The control building can also be swapped by itself, without transporting the platform, taking considerably less Stormlight than moving the entire platform.{{book ref|sa3|58}}
   
 
The existence of eleven lamps in each Oathgate control chamber indicates that it might be possible to transport people directly between any two platforms. However, at the present each Oathgate is tied only to one other, connecting each of the ten ancient cities to Urithiru.{{book ref|sa3|58}}
 
The existence of eleven lamps in each Oathgate control chamber indicates that it might be possible to transport people directly between any two platforms. However, at the present each Oathgate is tied only to one other, connecting each of the ten ancient cities to Urithiru.{{book ref|sa3|58}}
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Shortly before the arrival of the [[True Desolation]], [[Jasnah Kholin]] began her research into [[Urithiru]], and alongside it, the Oathgates, hoping they could potentially allow her to find the city.{{book ref|sa1|42}} In the course of her research, she successfully identified the locations of most of them, and may have even made an attempt to activate the Kholinar Oathgate, to no avail.{{book ref|sa3|8}}{{book ref|sa2|89}}
 
Shortly before the arrival of the [[True Desolation]], [[Jasnah Kholin]] began her research into [[Urithiru]], and alongside it, the Oathgates, hoping they could potentially allow her to find the city.{{book ref|sa1|42}} In the course of her research, she successfully identified the locations of most of them, and may have even made an attempt to activate the Kholinar Oathgate, to no avail.{{book ref|sa3|8}}{{book ref|sa2|89}}
   
βˆ’
Following in Jasnah's footsteps, [[Shallan Davar]] successfully located the [[Stormseat]] Oathgate during the [[Battle of Narak]].{{book ref|sa2|84}} She managed to activate it, transferring the Alethi forces safely to Urithiru.{{book ref|sa2|86}} After the battle, this Oathgate was used to ferry people from the warcamps on the [[Shattered Plains]] to Urithiru.{{book ref|sa2|89}}
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Following in her master's footsteps, [[Shallan Davar]] successfully located the [[Stormseat]] Oathgate during the [[Battle of Narak]].{{book ref|sa2|84}} She managed to activate it, transferring the Alethi forces safely to Urithiru.{{book ref|sa2|86}} After the battle, this Oathgate was used to ferry people from the warcamps on the [[Shattered Plains]] to Urithiru.{{book ref|sa2|89}}
   
 
=== True Desolation ===
 
=== True Desolation ===

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