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'''Mist''' is a term used to refer to a phenomenon on the planet of [[Scadrial]], it is the gaseous manifestation of the [[Investiture]] of the [[Shard]]s which created the planet, [[Preservation]] and [[Ruin]].{{cite}}
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'''Mist''' is a term used to refer to a phenomenon in the world of [[Scadrial]]. While it does resemble ordinary mist, it exhibits many unusual properties.
   
 
== Composition ==
 
== Composition ==
The '''mist''' is a gaseous manifestation of Preservation's power similar to both the liquid in the [[Well of Ascension]] and the beads of [[lerasium]].{{wob ref|10139}} The mist is far less dense than Preservation's liquid form, and as such is more limited in what can be done with it. Where Preservation's liquid form can be used to do great things, from moving planets to changing or creating living creatures, the mist seems to only be able to function incidentally as fuel for [[Allomancy]], albeit unusually powerful fuel.
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The '''mist''' is a gaseous manifestation of [[Preservation]]'s power similar to both the liquid in the [[Well of Ascension]] and the beads of [[lerasium]].{{wob ref|10139}} The mist is far less dense than Preservation's liquid form, and as such is more limited in what can be done with it. Where Preservation's liquid form can be used to do great things, from moving planets to changing or creating living creatures, the mist seems to only be able to function incidentally as fuel for [[Allomancy]], albeit unusually powerful fuel.
 
There also exists a '''black mist''' which is a gaseous manifestation of Ruin's power. It is much less prominent than Preservation's mist, only being seen near the [[Well of Ascension]] as it approaches capacity, and around Ruin's Vessel.{{msh ref|6|1}}{{msh ref|6|5}}{{msh ref|3|3}}{{book ref|mb3|81}}{{epigraph ref|mb3|14}}
 
   
 
== Characteristics & Attributes ==
 
== Characteristics & Attributes ==
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The mist reacts to any [[Allomancer]] by swirling around them so long as they are not pierced by a [[Hemalurgy|Hemalurgic spike]].{{epigraph ref|mb3|77}}{{book ref|mb1|19}} Any Allomancer with a spike will slightly repulse the mists as if they were pushing it away from them.{{epigraph ref|mb3|20}}
 
The mist reacts to any [[Allomancer]] by swirling around them so long as they are not pierced by a [[Hemalurgy|Hemalurgic spike]].{{epigraph ref|mb3|77}}{{book ref|mb1|19}} Any Allomancer with a spike will slightly repulse the mists as if they were pushing it away from them.{{epigraph ref|mb3|20}}
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[[Ruin]]'s power is sometimes seen as a black mist where Preservation's is a white mist. This manifestation of Ruin's power is only seen at the Well of Ascension and after [[Ati]]'s death before [[Sazed]] picked up both shards.{{book ref|mb3|82}}
   
 
=== After the Catacendre ===
 
=== After the Catacendre ===
After [[Harmony]]'s [[Final Ascension|Ascension]] the mists remain capable of powering both Allomancy and [[Feruchemy]].{{wob ref|712}} Additionally, they stopped pulling away from Hemalurgy until sometime between 341 and {{date|348|PC}}.{{wob ref|712}}{{book ref|mb4|18}}{{book ref|mb7|69}} They will also stay far away from an [[avatar]] of [[Autonomy]].{{book ref|mb7|66}}
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After [[Harmony]]'s [[Final Ascension|Ascension]], more than one type of mist began appearing: a darker mist representing Ruin and a lighter mist representing Preservation.{{wob ref|5308}} They are capable of powering both Allomancy and [[Feruchemy]].{{wob ref|712}} Additionally, they stopped pulling away from Hemalurgy until sometime between 341 and {{date|348|PC}}.{{wob ref|712}}{{book ref|mb4|18}}{{book ref|mb7|69}} They will also stay far away from an [[avatar]] of [[Autonomy]].{{book ref|mb7|66}}
   
 
The mist that obscures the night can be partially pierced by an Allomancer burning [[tin]] to reveal the stars above.{{epigraph ref|mb3|76}} A tin [[savant]] can even pierce them to the point that they are virtually gone to their sight.{{book ref|mb3|14}} The mists can also distort sounds.{{book ref|mb1|Prologue}} The mists will not enter any building and even a simple tent is enough to keep them out.{{book ref|mb2|23}}
 
The mist that obscures the night can be partially pierced by an Allomancer burning [[tin]] to reveal the stars above.{{epigraph ref|mb3|76}} A tin [[savant]] can even pierce them to the point that they are virtually gone to their sight.{{book ref|mb3|14}} The mists can also distort sounds.{{book ref|mb1|Prologue}} The mists will not enter any building and even a simple tent is enough to keep them out.{{book ref|mb2|23}}
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In special circumstances some Allomancers can and have drawn on the mists for power, using them as fuel for Allomancy even after their ingested metals have all been burned.{{book ref|mb3|65}}{{epigraph ref|mb3|79}}{{wob ref|5172}} This use of the mists allows for greater power when using Allomancy to the point that a person can even push on metals piercing someone's skin.{{book ref|mb3|73}} Harmony can also use the mists to give a greater effect than they might otherwise have.{{wob ref|712}}{{book ref|mb6|11}} This can even be used to give boost of strength and calmness.{{book ref|mb5|11}}{{book ref|mb6|16}}
 
In special circumstances some Allomancers can and have drawn on the mists for power, using them as fuel for Allomancy even after their ingested metals have all been burned.{{book ref|mb3|65}}{{epigraph ref|mb3|79}}{{wob ref|5172}} This use of the mists allows for greater power when using Allomancy to the point that a person can even push on metals piercing someone's skin.{{book ref|mb3|73}} Harmony can also use the mists to give a greater effect than they might otherwise have.{{wob ref|712}}{{book ref|mb6|11}} This can even be used to give boost of strength and calmness.{{book ref|mb5|11}}{{book ref|mb6|16}}
   
The Mists can be captured in a [[polestone]].{{wob ref|14784}} The mist would push away from [[Nightblood]].{{wob ref|2706}}
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The Mists can be captured in a [[polestone]].{{wob ref|14784}} The mist would push away from [[Nightblood]].{{wob ref|2706}}
   
 
== History ==
 
== History ==
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=== After the Final Ascension ===
 
=== After the Final Ascension ===
After [[Sazed]] picked up both [[Shard]]s, becoming [[Harmony]], the mists no longer obscured the land every night.{{wob ref|5308}} The mists appear to have become a more localized phenomenon, only covering a section of land each night instead of the whole land.{{wob ref|5308}} The mists no longer Snap people as they once did, and it is unknown how this is done now. Due to the fact that Harmony disliked how [[Snapping]] worked before, it now functions differently.{{wob ref|4939}}{{wob ref|5349}}
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After [[Sazed]] picked up both [[Shard]]s, becoming [[Harmony]], more than one type of mist began appearing, and the mists no longer obscured the land every night.{{wob ref|5308}} There are now two types of mists: a darker mist representing Ruin and a lighter mist representing Preservation.{{wob ref|5308}} The mists appear to have become a more localized phenomenon, only covering a section of land each night instead of the whole land.{{wob ref|5308}} The mists no longer Snap people as they once did, and it is unknown how this is done now. Due to the fact that Harmony disliked how [[Snapping]] worked before, it now functions differently.{{wob ref|4939}}{{wob ref|5349}}
   
 
[[Coinshot]]s have started calling the nightscape above the mists the '''Ascendant's Fields'''.{{book ref|mb6|16}} It is only accessible to Coinshots as they can push themselves into the sky.
 
[[Coinshot]]s have started calling the nightscape above the mists the '''Ascendant's Fields'''.{{book ref|mb6|16}} It is only accessible to Coinshots as they can push themselves into the sky.

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