Difference between revisions of "Zinc"

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{{metal
{{icon|zinc|m|150px|thumb|right|The Allomantic symbol for zinc}}
 
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|allomancy=Riot emotions
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|type-a=External, Pulling, Mental
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|misting=Rioter
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|feruchemy=Store mental speed
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|type-f=Cognitive
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|ferring=Sparker
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|hemalurgy=Steal emotional fortitude
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|type-h=Mental
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|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
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}}
 
'''Zinc''' is the external mental pulling metal. An [[Allomancer]] burning zinc is able to inflame the emotions of those around them. It can be targeted at a single person or a group. A [[Feruchemist]] can use zinc to store mental speed. When used as a [[Hemalurgic]] spike, zinc steals emotional fortitude.
 
'''Zinc''' is the external mental pulling metal. An [[Allomancer]] burning zinc is able to inflame the emotions of those around them. It can be targeted at a single person or a group. A [[Feruchemist]] can use zinc to store mental speed. When used as a [[Hemalurgic]] spike, zinc steals emotional fortitude.
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The paired alloy of zinc used in the Metallic Arts is [[brass]].
   
 
== Allomantic Use ==
 
== Allomantic Use ==
A zinc [[Misting]] is known as a '''Rioter''', or '''Zinc Counselor'''{{book ref|aol|2}}. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around them. The effects can be targeted at a specific individual or group and can focus on specific emotions.{{book ref|aol|part=ars}} Rioting emotions can be used to increase someone's desire, determination, or anger. It can accomplish many of the same things as [[brass|Soothing]] emotions by Rioting all but the specified emotions. Extreme emotions in the target will interfere with emotional [[Allomancy]].{{annotation ref|mb3|chapter=70}} Emotional Allomancy can affect animals, however it requires a certain amount of sapience.{{wob ref|3950}} Emotional Allomancy also has a more compelling effect on [[Lifeless]] compared to a regular person.{{wob ref|13062}}
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A zinc [[Misting]] is known as a '''Rioter'''. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around them. This is known as '''Rioting''' or '''Raging'''.{{book ref|mb1|7}}{{book ref|mb1|10}} The effects can be targeted at a specific individual or group and can focus on specific emotions.{{book ref|aol|part=ars}} It is easier to target a specific direction instead of at a specific individual.{{book ref|mb7|60}}
   
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Rioting emotions can be used to increase someone's desire, determination, or anger. It can accomplish many of the same things as [[brass|Soothing]] emotions by Rioting all but the specified emotions. Extreme emotions in the target will interfere with emotional [[Allomancy]].{{wob ref|8025}} Emotional Allomancy can affect animals, however it requires a certain amount of sapience.{{wob ref|3950}} Emotional Allomancy also has a more compelling effect on [[Lifeless]] compared to a regular person.{{wob ref|13062}} A Rioter cannot Riot themselves.{{book ref|mb2|46}}
Very powerful Rioting can put a Hemalurgic creature under complete control of the Rioter, and once controlled, the Rioting is no longer required. This can either be achieved by a solitary [[Mistborn]] or [[hemalurgy|Hemalurgist]] burning [[duralumin]] and zinc together, a combination of a [[nicrosil|Nicroburst]] and a Rioter, or a group of Rioters and/or Soothers, though in the early days of [[Final Empire]], when Allomancy was much more powerful, a single Rioter was able to do it.{{book ref|mb2|54}}{{book ref|mb3|3}}{{epigraph ref|mb3|21}}
 
   
 
Very powerful Rioting can put a Hemalurgic creature under complete control of the Rioter, and once controlled, the Rioting is no longer required. This can either be achieved by a solitary [[Allomancy|Mistborn]] or [[hemalurgy|Hemalurgist]] burning [[duralumin]] and zinc together, a combination of a [[nicrosil|Nicroburst]] and a Rioter, or a group of Rioters and/or Soothers, though in the early days of [[Final Empire]], when Allomancy was much more powerful, a single Rioter was able to do it.{{book ref|mb2|54}}{{book ref|mb3|3}}{{epigraph ref|mb3|21}}
After the [[Catacendre]], it is unlawful for a business to use Rioters to influence customers.{{book ref|mb5|14}} This was one of the provisions of the [[Allomantic Agreement of '94]]. There is evidence of consensual emotional counselling.{{book ref|mb4|2}}
 
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Rioting inside of a [[Bendalloy|speed bubble]] could give the same effects as burning duralumin, and can still be aimed without the normal hindrances of exiting time bubbles.{{wob ref|15224}} Aluminum over the victim's head or possibly the Rioter's chest stops Rioting.{{wob ref|8223}} It can also be stopped by the helmet of a [[Shardplate]].{{wob ref|15717}}
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After the [[Catacendre]], it is unlawful for a business to use Rioters to influence customers.{{book ref|mb5|14}} This was one of the provisions of the [[Allomantic Agreement of '94]]. However, consensual use of emotional Allomancy is not forbidden, and some rioters, known as '''zinc counselors''' uses their abilities as a kind of therapy.{{book ref|mb4|2}}
   
 
== Feruchemical Use ==
 
== Feruchemical Use ==
 
A zinc [[Ferring]] is known as a '''Sparker'''. Zinc is used to store mental speed. It allows the Sparker to think very quickly and come to conclusions faster. While filling a zincmind, the Sparker will be dull-witted and slow.{{book ref|mb4|part=ars}} Storing does not affect the Sparker's ability to take in physical information, but it does increase the time it takes to process that information. For example, a Sparker filling their zincmind will perceive words without delay, but will take longer to parse their meaning.{{book ref|mb2|50}} Tapping zinc has the odd side effect of making the user hungry.{{book ref|mb6|3}}
{{icon|zinc|F|150px|thumb|right|The Feruchemical symbol for zinc}}
 
A zinc [[Ferring]] is known as a '''Sparker'''. Zinc is used to store mental speed. It allows the Sparker to think very quickly and come to conclusions faster. While filling a zincmind, the Sparker will be dull-witted and slow.{{book ref|aol|ars}} Storing does not affect the Sparker's ability to process physical information, such as being able to hear when they are spoken to.{{book ref|mb2|50}}
 
   
 
== Hemalurgic Use ==
 
== Hemalurgic Use ==
When used as a [[Hemalurgic]] spike, zinc steals human emotional fortitude.{{book ref|mb3|ars}}
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When used as a [[Hemalurgic]] spike, zinc steals emotional fortitude.{{book ref|mb3|part=ars}}
   
 
=== Kandra Blessing ===
 
=== Kandra Blessing ===
The [[kandra]] can use a pair of these spikes as a [[Blessing]] and call them the '''Blessing of Stability'''.{{epigraph ref|mb3|38}} Like all kandra Blessings, the Blessing gives the [[mistwraith]]s sentience, with the added benefit of emotional stability.
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The [[kandra]] can use a pair of these spikes as a [[Blessing]] and call them the '''Blessing of Stability'''.{{epigraph ref|mb3|38}} Like all kandra Blessings, the Blessing gives the [[mistwraith]]s sentience, with the added benefit of emotional stability.{{epigraph ref|mb3|38}}
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== Fabrial Use ==
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A [[fabrial]] with a zinc cage will increase the strength of the fabrial's function.{{epigraph ref|sa4|7}}
   
 
== Culture ==
 
== Culture ==
 
Zinctongue is a colloquialism for smooth talkers.{{book ref|mb5|5}}{{msh ref|1|1}}
 
Zinctongue is a colloquialism for smooth talkers.{{book ref|mb5|5}}{{msh ref|1|1}}
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== Trivia ==
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In the [[Ars Arcanum]] of [[The Final Empire]], the allomantic roles of [[Brass|brass]] and zinc were swapped. This was fixed in [[The Well of Ascension]], then repeated in [[The Hero of Ages]].
   
 
== Notes ==
 
== Notes ==
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{{partial}}
 
{{partial}}
 
{{Mistborn|metals}}
 
{{Mistborn|metals}}
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[[es:Cinc]]

Latest revision as of 20:30, 14 March 2024

Zinc
Zinc.svg
Zinc (Feruchemy).svg
Allomancy
Power Riot emotions
Type External, Pulling, Mental
Misting Rioter
Feruchemy
Power Store mental speed
Type Cognitive
Ferring Sparker
Hemalurgy
Power Steal emotional fortitude
Type Mental
Universe Cosmere

Zinc is the external mental pulling metal. An Allomancer burning zinc is able to inflame the emotions of those around them. It can be targeted at a single person or a group. A Feruchemist can use zinc to store mental speed. When used as a Hemalurgic spike, zinc steals emotional fortitude.

The paired alloy of zinc used in the Metallic Arts is brass.

Allomantic Use[edit]

A zinc Misting is known as a Rioter. Emotional Allomancy is not mind control, but it does allow the practitioner to influence the emotions of those around them. This is known as Rioting or Raging.[1][2] The effects can be targeted at a specific individual or group and can focus on specific emotions.[3] It is easier to target a specific direction instead of at a specific individual.[4]

Rioting emotions can be used to increase someone's desire, determination, or anger. It can accomplish many of the same things as Soothing emotions by Rioting all but the specified emotions. Extreme emotions in the target will interfere with emotional Allomancy.[5] Emotional Allomancy can affect animals, however it requires a certain amount of sapience.[6] Emotional Allomancy also has a more compelling effect on Lifeless compared to a regular person.[7] A Rioter cannot Riot themselves.[8]

Very powerful Rioting can put a Hemalurgic creature under complete control of the Rioter, and once controlled, the Rioting is no longer required. This can either be achieved by a solitary Mistborn or Hemalurgist burning duralumin and zinc together, a combination of a Nicroburst and a Rioter, or a group of Rioters and/or Soothers, though in the early days of Final Empire, when Allomancy was much more powerful, a single Rioter was able to do it.[9][10][11]

Rioting inside of a speed bubble could give the same effects as burning duralumin, and can still be aimed without the normal hindrances of exiting time bubbles.[12] Aluminum over the victim's head or possibly the Rioter's chest stops Rioting.[13] It can also be stopped by the helmet of a Shardplate.[14]

After the Catacendre, it is unlawful for a business to use Rioters to influence customers.[15] This was one of the provisions of the Allomantic Agreement of '94. However, consensual use of emotional Allomancy is not forbidden, and some rioters, known as zinc counselors uses their abilities as a kind of therapy.[16]

Feruchemical Use[edit]

A zinc Ferring is known as a Sparker. Zinc is used to store mental speed. It allows the Sparker to think very quickly and come to conclusions faster. While filling a zincmind, the Sparker will be dull-witted and slow.[3] Storing does not affect the Sparker's ability to take in physical information, but it does increase the time it takes to process that information. For example, a Sparker filling their zincmind will perceive words without delay, but will take longer to parse their meaning.[17] Tapping zinc has the odd side effect of making the user hungry.[18]

Hemalurgic Use[edit]

When used as a Hemalurgic spike, zinc steals emotional fortitude.[19]

Kandra Blessing[edit]

The kandra can use a pair of these spikes as a Blessing and call them the Blessing of Stability.[20] Like all kandra Blessings, the Blessing gives the mistwraiths sentience, with the added benefit of emotional stability.[20]

Fabrial Use[edit]

A fabrial with a zinc cage will increase the strength of the fabrial's function.[21]

Culture[edit]

Zinctongue is a colloquialism for smooth talkers.[22][23]

Trivia[edit]

In the Ars Arcanum of The Final Empire, the allomantic roles of brass and zinc were swapped. This was fixed in The Well of Ascension, then repeated in The Hero of Ages.

Notes[edit]

  1. The Final Empire chapter 7#
  2. The Final Empire chapter 10#
  3. a b The Alloy of Law Ars Arcanum#
  4. The Lost Metal chapter 60#
  5. The Hero of Ages Annotations
    Arcanum - 2010-03-30#
  6. /r/Mistborn
    Arcanum - 2016-09-08#
  7. ICon 2019
    Arcanum - 2019-10-15#
  8. The Well of Ascension chapter 46#
  9. The Well of Ascension chapter 54#
  10. The Hero of Ages chapter 3#
  11. The Hero of Ages chapter 21 epigraph#
  12. Mini-Con 2021
    Arcanum - 2021-11-22#
  13. Oathbringer release party
    Arcanum - 2017-11-13#
  14. YouTube Spoiler Stream 4
    Arcanum - 2022-06-16#
  15. Shadows of Self chapter 14#
  16. The Alloy of Law chapter 2#
  17. The Well of Ascension chapter 50#
  18. The Bands of Mourning chapter 3#
  19. The Hero of Ages Ars Arcanum#
  20. a b The Hero of Ages chapter 38 epigraph#
  21. Rhythm of War chapter 7 epigraph#
  22. Shadows of Self chapter 5#
  23. Mistborn: Secret History part 1 chapter 1#
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