Difference between revisions of "Ire"
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{{group |
{{group |
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|world=Cognitive Realm |
|world=Cognitive Realm |
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|universe=[[Cosmere]] |
|universe=[[Cosmere]] |
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The Ire predate the [[Reod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}} |
The Ire predate the [[Reod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}} |
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<div style='float: right;'> |
<div style='float: right;'> |
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− | <gallery |
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− | Aon Ire.svg | The [[Aon]] for Ire |
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Ire.svg | a [[steel alphabet]] style symbol for Ire |
Ire.svg | a [[steel alphabet]] style symbol for Ire |
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</gallery> |
</gallery> |
Revision as of 18:12, 21 October 2019
Ire | |
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World of Origin | Cognitive Realm |
Universe | Cosmere |
The Ire (pronounced eye-ree) are a group of Elantrian worldhoppers from Sel who have constructed a castle in the Cognitive Realm between worlds.[1] The Aon Ire, presumably their namesake, means age or time.[2] They are mostly or completely bald, have dark, silvery skin, and glow slightly.[3]
Kelsier finds their base in the Cognitive Realm. He is spotted by a guard and initially mistaken for a cognitive shadow from Threnody. The Ire engage a device to detect shadows from Threnody, and reveal that they have forces on Threnody's border.[3]
Kelsier steals a device from them that is capable of influencing a Shard during Ascension.[4] Alonoe meant to use the device to become the next Vessel of Preservation.
The Ire predate the Reod and were not on Sel when it occurred.[5]
a steel alphabet style symbol for Ire