Difference between revisions of "Ire"

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{{group
 
{{group
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|image=Aon Ire.svg
 
|world=Cognitive Realm
 
|world=Cognitive Realm
 
|universe=[[Cosmere]]
 
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The Ire predate the [[Reod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}}
 
The Ire predate the [[Reod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}}
 
<div style='float: right;'>
 
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<gallery caption="Symbols">
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<gallery>
Aon Ire.svg | The [[Aon]] for Ire
 
 
Ire.svg | a [[steel alphabet]] style symbol for Ire
 
Ire.svg | a [[steel alphabet]] style symbol for Ire
 
</gallery>
 
</gallery>

Revision as of 18:12, 21 October 2019

Ire
Aon Ire.svg
World of Origin Cognitive Realm
Universe Cosmere

The Ire (pronounced eye-ree) are a group of Elantrian worldhoppers from Sel who have constructed a castle in the Cognitive Realm between worlds.[1] The Aon Ire, presumably their namesake, means age or time.[2] They are mostly or completely bald, have dark, silvery skin, and glow slightly.[3]

Kelsier finds their base in the Cognitive Realm. He is spotted by a guard and initially mistaken for a cognitive shadow from Threnody. The Ire engage a device to detect shadows from Threnody, and reveal that they have forces on Threnody's border.[3]

Kelsier steals a device from them that is capable of influencing a Shard during Ascension.[4] Alonoe meant to use the device to become the next Vessel of Preservation.

The Ire predate the Reod and were not on Sel when it occurred.[5]

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Notes

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