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{{image|Breakaway by Marie Seeberger.jpg|side=right|width=300px|The Breakaway}}
The Breakaway is a large, cavernous hall as large as a small town within Urithiru's walls.{{book ref|sa3|2}} While its previous function is unknown, after the [[Alethkar|Alethi]] arrive at the tower, it becomes their central market area, with stalls, food stands, and taverns.{{book ref|sa3|18}} Many of the establishments are tents or simply roped-off areas, but an increasing number of permanent structures are being built there. Merchants from all ten
===== The Ten Rings =====
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