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|universe=[[Cosmere]]
|books=[[The Stormlight Archive]]
}}
}}{{update|book=sa3}}
{{quote
| Urithiru was said to be the center of the Silver Kingdoms, a city that held ten thrones, one for each king. It was the most majestic, most amazing, most important city in all the world.
}}
 
'''Urithiru''' is a tower-city on [[Roshar]] that functioned as the home of the [[Knights Radiant]] and the central point of the [[Silver Kingdoms]] during the [[Heraldic Epochs]].{{book ref|sa1|45}} In the present day, it serves as the headquarters of the forces opposing [[Odium]], including the refounded Knights Radiant, as well as the remaining [[Alethi]] soldiers and nobility. The current Queen of Alethkar rules from Urithiru.{{book ref|sa3|122}}
 
== Location ==
{{quote
| Though many wished Urithiru to be built in Alethela, it was obvious that it could not be. And so it was that we asked for it to be placed westward, in the place nearest to Honor.
| [[The Vavibrar]], line 1804{{book ref|sa1|35}}
}}
[[FILE:Urithiru on the map.png|thumb|Urithiru on the map of [[Roshar]]|right]]
Urithiru is located almost exactly in the middle of the Rosharan continent, in the mountains that comprise the border of [[Emul]] and [[Greater Hexi]].{{map ref|Roshar}} The tower sits on the east side of one of those mountains, leaning against two slopes.{{qafile ref|1100|1|It is on the east side of a mountainUrithiru.|date= Jan 8th, 2015jpg}}{{filebook ref|Urithiru.jpgsa2|89}}
 
The plateau on which the tower is located is at a considerable altitude. The air is thin enough to make physical activity difficult. {{book ref|sa3|46}} The cliffs beneath it extend further than the eye can see.{{book ref|sa3|58}} This location is high enough that both [[highstorm]]s and the [[Everstorm]] pass beneath it, which makes it difficult for the tower's current occupants to obtain [[stormlight]].{{book ref|sa3|4}}
 
Historically, there was some disagreement as to whether or not Urithiru is accessible by means other than [[Oathgate]] travel or flight. Ancient chroniclers Varala and Sinbian both stated that it was impossible, but in [[Nohadon]]'s eighth parable from [[The Way of Kings (in-world)|''The Way of Kings'']], he claims that he walked from [[Abamabar]] to Urithiru (which he confirms in Dalinar's dream, saying that he did not use an Oathgate, only a guide, which washe akinbelieves towasn't "takingcheating" ain ferryany across a riverway)."){{epigraph ref|sa1|34}}{{book ref|sa3|103}}. As is later revealed, there is an entrance at the bottom of the mountain which can be used to exit the tower on foot. {{book ref|sa3|4}}
 
There is an unnamed village in the foothills of the mountain to the south of the tower, {{book ref|sa2|i|10}} but it is apparently not visible from the tower, as all Dalinar can see is clouds and rocks.{{book ref|sa3|86}} In addition, Urithiru sits relatively closelyclose to the [[Valley]] of the [[Nightwatcher]].{{map ref|Roshar}}
 
== Appearance ==
{{quote
| There were no clouds here to bring the darkness. This place was above them all. Urithiru ruled even the clouds.
| [[Szeth]] musing on the tower{{book ref|sa2|i|10}}
}}
[[FILE:Urithiru topdown view.jpg|thumb|right|250px|Top-down view of with the [[Oathgate]]s.]]
Urithiru is as wide as a city and as tall as a small mountain.{{book ref|sa3|24}} It consists of 10 semi-circular levels, with each level being 18 stories tall, for a total of 180 floors. {{book ref|sa3|2}} Going down, each level is wider than the one above it, with the roofs of the wider levels having fields and gardens built on them. There are numerous balconies on the sides of the tower. The bottom level has wide sections jutting out at the perimeter, each the size of a plateau.{{book ref|sa3|2}} These areas have grooves, which in the past were furrows for growing crops, and planter boxes around the edges.{{book ref|sa3|18}} In front of the tower is a massive plaza surrounded by the ten [[Oathgate]] platforms.{{file ref|Urithiru.jpg}}
The interior of Urithiru is filled with tunnels that twist about in strange curves, which Dalinar hypothesizes was done to fool invaders.{{book ref|sa3|8}} Navani's scholars have also found oddly shaped groups of rooms and murals of fanciful animals (including some that might be lions, though those do not exist on Roshar), along with gold and copper metals embedded in the walls, presumably fabrials that they have been unable to understand.{{book ref|sa3|44}}
 
The tower is comprisedcomposed of multiple rooms of different functionality, including sleeping quarters, meeting halls, libraries and bathhouses. Most of them have high ceilings.{{book ref|sa3|15}}
 
===Strata===
 
==== The Theater ====
A room resembling a theater can be found on the tower's third level, near the Breakaway. It's a large chamber with round walls and rows of stone benches facing a raised platform that served as a stage. This stage can be reached both by stairs from the audience and by a separate entrance. The corridor leading to it is narrow enough to be touched on both sides, and goes by several smaller chambers, possibly dressing rooms. Past the theater's back door (the one which would be, presumably, used by the audience), there is a circular room with large vertical slits in the walls, some of which face Breakaway, although neither it, nor the theater itself can be reached directly from the market. It is there that [[Shallan]] puts on a [[Lightweaving Surgebinding#Illumination|Lightwoven]] play of [[The Girl Who Looked Up]] for [[Pattern]], and where they first encounter [[Re-Shephir]].{{book ref|sa3|25}}
 
[[File:Midnight Mother 1.jpg|thumb|right|250px|<center><small>by {{a|DNAVENOM}}</small></center> [[Shallan]] fighting [[Re-Shephir]] in her chamber]]
 
==== The Gem Archive and Re-Shephir's Chamber ====
{{for|Urithiru gem archive}}
The room in which the [[Unmade]] [[Re-Shephir]] hides until being banished by [[Shallan]] can be reached from the tower's ground floor, from a room where a large pit with a stone spiral staircase leads down several stories. Rust marks on the wall indicate that part of the stone once served as a secret door, though the hinges have long since decayed and Shallan has to cut her way in with a [[shardblade]].{{book ref|sa3|29}}
 
The roomchamber in which the [[Unmade]] [[Re-Shephir]] hides until being banished by [[Shallan]] can be reached from the tower's ground floor, from a room where a large pit with a stone spiral staircase leads down several stories. Rust marks on the wall indicate that part of the stone once served as a secret door, though the hinges have long since decayed and Shallan has to cut her way in with a [[shardblade]].{{book ref|sa3|29}}
At the bottom of the staircase, there is a large archway with individually placed stones, unusual in Urithiru, leading to a hallway. Its ceiling has a large mosaic of the [[herald]]s. The walls are also covered in mosaic tiles, depicting the ten spren of the Knights Radiant and other, more enigmatic, symbols: a figure hovering above the ground embracing a blue disc, the [[Almighty]] as a cloud, and a woman in the shape of a tree reaching with her hands toward heavens.
 
At the bottom of the staircase, there is a large archway withof individually -placed stones, unusual in Urithiru, leading— leads to a hallway., Itsthe ceiling of which has a large mosaic of the [[herald]]s. The walls are also covered in mosaic tilesmosaics, depicting the ten [[spren]] of the [[Knights Radiant]] and other, more enigmatic, symbolsimagery: a figure hovering above the ground embracing a blue disc, the [[Almighty]] as a cloud, and a woman in the shape of a tree reaching with her hands toward heavens. Two metal doors on opposite sides of the hall lead to two decayed libraries.{{book ref|sa3|29}}
Two metal doors on opposite sides of the hall lead to two decayed libraries.{{book ref|sa3|29}} Navani's scholars catalog and remove the debry and later use the room for scholars and scholarly ardents working on uncovering the city's mysteries. As is later discovered, the tiles on the walls are actually drawers, holding the [[Urithiru gem archive]].{{book ref|sa3|53}} It is also where meetings concerning the city's functionality and [[fabrial]]s are held.{{book ref|sa3|44}}
 
Navani's scholars catalog and remove the debris, turning the area into a meeting hall for those working on uncovering the city's mysteries. Henceforth, it's there that the assemblies concerning the city's functionality and [[fabrial]]s are held.{{book ref|sa3|44}} As is later discovered, the tiles on the walls are actually drawers, holding the [[Urithiru gem archive]].{{book ref|sa3|53}}
At the end of the hallway is a bowl-shaped room. At its center is a twenty-foot tall column of gemstones around which Re-Shephir coiled when discovered. The colomn contains all 10 known gemstones, thousands of them, melted together.{{book ref|sa3|33}} Though its appearance is unusual, its purpose--and whether there is a purpose to it beyond decoration--remains unknown. [[Renarin]] theorizes that it's a giant [[fabrial]] that does "being a city."{{book ref|sa3|44}}
 
At the end of the hallway is a bowl-shaped room. At its center isstands a twenty-foot -tall column of gemstones, around which Re-Shephir coiled when discovered. The colomncolumn containsis allcomposed 10of knownthousands of gemstones, thousands of them,all ten types melted together.{{book ref|sa3|33}} Though its appearance is unusual, its purpose--and whether there is a purpose to it beyond decoration--remains unknown. [[Renarin]] theorizes that it's a giant [[fabrial]] that does "being a city."{{book ref|sa3|44}}
On the far side of the room, a tunnel with carved stone steps leads even further below the tower. Re-Shephir flees down this tunnel as a puff of smoke after the confrontation with Shallan.{{book ref|sa3|30}}
 
On the far side of the room, a tunnel with carved stone steps leads even further below the tower. Re-ShephirThe fleespassage downruns thisthrough tunnela aslong astring puffof caverns, eventually leading to an exit in the foothills of smokethe [[Tu Fallia]] mountains.{{book ref|sa3|53}} Re-Shephir uses this path to flee Urithiru after theher confrontation with Shallan.{{book ref|sa3|30}}
 
==== The Top Platform ====
The platform atop Urithiru is the smallest floor of the whole tower. It is open-air, allowing the viewer to observe their entire surroundings. It appears to be [[Dalinar]]'s favourite spot in the tower to think, and has seen its fair share of notable events related to him, such as him swearing his First and Second Ideals as a [[Bondsmith]] and marrying [[Navani]].{{book ref|sa2|89}}{{book ref|sa3|4}}
 
==== The MeetingGallery Roomof Maps ====
The meetingGallery roomof Maps is located near the top of the tower. From the moment the Alethi arrive in the city, it is used as their main meeting chamberroom, both for discussing strategy and when speaking with foreign dignitaries. Though it is initially barren, a table is brought in at some point, which Shallan and Dalinar use to create a real-time map of Roshar.{{book ref|sa2|89}}{{book ref|sa3|8}}{{book ref|sa3|111}} It's named after a similar chamber back in the [[Pinnacle]].{{book ref|sa3|107}}
 
== Mechanisms ==
Urithiru displays a number of unusual properties that allow humans to survive despite its high altitude. Among those are heightened pressure; increased temperature; and general conditions encouraging plant growth.{{epigraph ref|sa3|69}} In addition, there is a number of [[fabrial]]s, such as the elevators connecting Urithiru's floors and the [[Urithiru gem archive|gem archive]] capable of preserving recordings of human voices.{{book ref|sa3|8}}{{book ref|sa3|53}} There is also a strange column of gems in the tower's lower levels, although its current purpose is unclear.{{book ref|sa3|29}}
 
Urithiru wasdisplays oncea homenumber of unusual properties that allow humans to survive despite its high altitude. It is believed that these systems are somehow powered by or related to the spren known as the [[Sibling]].{{epigraph ref|sa3|87}} However, at some point itthe Sibling withdrew from mankind, and currently slumbers.{{epigraph ref|sa3|70}}{{book ref|sa3|111}} This explainsmay explain why many of Urithiru's systems are currently non-functional.{{wob ref|9498}} At the present, only some elevators work when gemstones are inserted, and the gem archive appears to be the sole functional fabrial remaining. Of the life support system, only increased pressure remains maintained.{{epigraph ref|sa3|69}}
 
Functioning fabrial systems include those for increased pressure{{epigraph ref|sa3|69}}, temperature{{book ref|sa3|53}}, and general conditions encouraging plant growth.{{epigraph ref|sa3|69}} Navani also theorizes that the air circulating through various shafts is powered by some sort of fabrial.{{epigraph ref|sa3|28}} In addition, the [[fabrial]] elevators connecting Urithiru's floors begin running when gemstones are inserted.{{book ref|sa3|8}} The gems in the [[Urithiru gem archive|gem archive]] which preserve recordings of human voices might also be considered fabrials.{{book ref|sa3|53}}
 
Non-functional fabrials include the plumbing and sewage systems, though pipes for these are present.{{book ref|sa3|104}} Terivangian theorizes that fabrial lights were used to increase plant growth and crop yields to make the tower self-sustaining.{{book ref|sa3|i|5}}
 
In a storage chamber near the top of the tower, the walls have veins of garnet, the gemstone classically associated with blood. Navani notes that the records in the gem archive “speak of this tower like a living thing. With a heart of emerald and ruby, and now these veins of garnet.”{{book ref|sa3|109}} These are perhaps related to the strange column of gems in the tower's lower levels, which Renarin calls a fabrial for "being a city."{{book ref|sa3|29}}
 
== History ==
Urithiru was constructed at some point early on during the [[Silver Kingdoms]] era.{{ref|text=[[Nohadon]], who lived before the Knights Radiant were founded, visited it, so it had to be fairly early on.}} Initially, many wished for it to be constructed in [[Alethela]]; however, it was eventually built elsewhere, in a place considered to be "closest to Honor".{{epigraph ref|sa1|35}} It's unclear whether it was created by [[Herald]]s, [[Surgebinder]]s or [[Shard]]s themselves.
 
Though it's unclear whether it was originally built for this purpose, Urithiru was the headquarters of the [[Knights Radiant]] orders, as well as the center of the [[Silver Kingdoms]], holding ten thrones, one for each king. Even following the temporary end of the cycle of [[Desolation]]s, it remained an important location as both the home of the Radiants and the [[Oathgate]] hub.{{epigraph ref|sa1|46}} During that time, Urithiru had a large population of not only Radiants, but also ordinary people - servants, traders, craftsmen and so on.{{epigraph ref|sa3|72}} At one point, the [[Unmade]] [[Re-Shephir]] invaded the tower, and was trapped and sealed by an unknown [[Order of Lightweavers|Lightweaver]].{{book ref|sa3|29}}
 
Eventually, the unknown systems that allowed people to inhabit Urithiru - most importantly, raising its temperature to allow people to live comfortably and grow foods - began to fail for unclear reasons.{{epigraph ref|sa3|69}} This forced the Knights Radiant to abandon the tower, leaving behind only the [[Urithiru gem archive|gem archive]] where they coded their last messages.{{epigraph ref|sa3|65}}{{epigraph ref|sa3|61}}
Though Urithiru had faded into myth by the [[Era of Solitude]], [[Szeth]] was familiar with it, and would visit it often after becoming a [[Truthless]]. He had gone by the village at the bottom of the tower's mountain so many times that he mused that at some point, they had started thinking of him as some sort of god, leaving out tributes of [[sphere]]s for him to use for [[stormlight]].{{book ref|sa2|i|10}}
 
[[Jasnah Kholin]] began an effort to rediscover the city after growing convinced that a new Desolation was coming.{{book ref|sa2|6}} While she herself was unable to do so, her student, [[Shallan Davar]], managed to complete her works and pinpoint the location of [[Stormseat]], an ancient city that possessed an [[Oathgate]], but was destroyed long before Urithiru was abandoned.{{book ref|sa2|47}} She eventually managedlead tothe locate[[Alethi]] Stormseatarmy -to Stormseat--now a [[listener]] city called [[Narak]] - -and, as the [[Listener]]slisteners summoned the [[Everstorm]], transported the [[Alethi]] armythem through its Oathgate, rediscovering Urithiru.{{book ref|sa2|86}}
 
=== True Desolation ===
Following the arrival of the [[Everstorm]], Urithiru became the centre of Alethi military power, with most [[highprince]]s, chief among them [[House Kholin]], relocating there along with their armies. The Alethi began to reinhabit the tower, although they were unable to reactivate most of Urithiru's systems, such as the heating or the main elevator.{{book ref|sa3|2}} Following a string of strange accidents, [[Re-Shephir]] was tracked down and banished from the tower by a team led by [[Shallan Davar]]{{book ref|sa3|29}} Several [[Oathgates]] - that-those of [[Vedenar]], [[Azimir]] and [[Thaylen City]] - -were unlocked to reenable fast transportation across the continent.{{book ref|sa3|58}}
 
As a prelude to the [[Battle of Thaylen Field]], the [[Voidbringers]] attacked Urithiru through the subverted [[Kholinar]] Oathgate.{{book ref|sa3|i|14}} Although initially somewhat successful, they were eventually pushed back and out of the city.{{book ref|sa3|120}}
 
== Culture ==
{{quote
| Most scholars consider it just a myth. The ardents refuse to speak of it, due to its association with the Radiants, and therefore with the first major failure of Vorinism.
| [[Jasnah]]{{book ref|sa1|45}}
}}
Though massively important in the past, prior to the coming of the [[Everstorm]] Urithiru was all but unknown to [[Vorinism|Vorins]] who didn't study the [[Knights Radiant]], with Shallan being unfamiliar even with its name.{{book ref|sa1|45}} This could be the result of the [[Hierocracy]] working to suppress all knowledge of Radiants, similar to how they discredited [[Surgebinding]].
 
In contrast, [[Shinovar]] is familiar with Urithiru, at least insofar as the traditions surrounding it are concerned. According to the Shin, the stones in Urithiru are unhallowed, making them fine to walk on, as opposed to the rest of non-soil-covered Roshar.{{book ref|sa2|47}} [[Szeth]] also has no problem recognizing Urithiru for what it is, and made it one of his first destinations after becoming [[Truthless]], suggesting that the Shin - or at least their leaders - had known its location all along.{{book ref|sa2|i|10}}
 
===Economy===
Back before the tower was abandoned, the [[Knights Radiant]] would extract payment for the use of [[Oathgate]]s. Shortly before the [[Recreance]], the tariffs began to increase to the degree that some of their contemporaries found unreasonable.{{epigraph ref|sa1|46}} After the [[Alethi]] arrive at Urithiru, Dalinar designates [[Sebarial]] as [[Highprince of Commerce]] there. As has been done before, Sebarial plans to tax passage through the [[Oathgates]] in order to provide revenue for the tower city, as it produces little else.{{book ref|sa3|21}}
 
Most trade in Urithiru takes place at the Breakaway. Though [[Navani]] had plans for a carefully regulated market, Sebarial has instituted looser controls, resulting in a chaotic marketplace with several black markets and room for illicit goods.
 
==== Problems ====
The tower city's economy suffers from three main difficulties: a lack of labor, a lack of supplies, and a lack of infrastructure.
 
Following the healing of all [[parshmen]] during the first [[Everstorm]], the Alethi have suffered from the loss of their menial labor class that carried over as they relocated to Urithiru. To alleviate that, [[darkeyes]] of low [[nahn]], as well as soldiers and caravan workers, have been pressed into service doing tasks such as hauling water, to their dismay. In an effort to reduce labor tensions, Adolin encourages these men to form a water haulers' guild to bargain for wages. The lack of parshmen will no doubt result in increased consumer costs as slavery is replaced by payed labor, the wages of which are based on social rank and not very negotiable.{{book ref|sa3|2}}
 
Since Urithiru's crop growing system is non-functional, the city depends on trade to provide supplies. At first, goods flowing into Urithiru through the Oathgates are mostly salvage from the warcamps abandoned during the flight from the [[Everstorm]], harvested by enterprising merchants backed by the [[highprince]]s.{{book ref|sa3|25}} Dalinar has considered trying to resettle the war camps, but the area has been quietly claimed by those highprinces who stayed behind. Though Sebarial has forests near the camps that could be used to supply the city, harvesting the lumber isn't economical without parshmen.{{book ref|sa3|104}} Emeralds for [[Soulcasting]] food are also in short supply, despite continued hunting for [[gemheart]]s on the [[Shattered Plains]].{{book ref|sa3|104}} Later, after King [[Taravangian]] joins the alliance, regular shipments begin to come from [[Jah Keved]].{{book ref|sa3|29}} Still, there is not enough trade to support the city, leading [[Bethab]] to speculate that without a deal with [[Azir]], Urithiru may not be able to support its current population.{{book ref|sa3|104}}
 
Urithiru's non-functional mechanisms have left it with a lack of infrastructure. Waste management has been a particularly notable issue. Communal privies have been set up over former bathing rooms, but these are plagued with long lines.{{book ref|sa3|16}} The plumbing of Urithiru keeps clogging, and Soulcasters are constantly working to eliminate the waste.{{book ref|sa3|104}} Additionally, at this altitude, heating is a constant problem without magical enhancements.{{book ref|sa3|18}}
 
Another minor issue affecting Urithiru's early economy was the lack of [[stormlight]] to infuse [[spheres]]. The need for stormlight to power the Oathgates meant that in the period immediately following Urithiru's discovery, when the [[highstorm]]s disappeared, infused spheres were worth considerably more than face value. Now that the highstorms have returned, spheres can be re-infused by lowering them in large cages down into the storm.{{book ref|sa3|4}}
 
== Trivia ==
* The stones of Urithiru being unhallowed is part of [[Shinovar|Shin]] culture rather than something magical.{{wob ref|6508}}
* ForBrandon some time, it washas theorizedconfirmed that Urithiru mightis benot a spaceship or something akinused to atravel spaceship thatfrom [[Ashyn]]ites used to travel from their ruined homeworld to Roshar. This has been debunked.{{wob ref|8762}}
* In similar vein, itBrandon has been theorizedstated that the [[Kholinar]] windblades do not power Urithiru. in some fashion, though this, too, was debunked.{{wob ref|10715}}
* The inspiration for the [[Breakaway]] was Korean [[wikipedia: Night market|night markets]], street bazaars that typically operate only at night.{{wob ref|8635}}
* Urithiru may provide passage to the cognitive realm.{{wob ref|12017}}
 
== Notes ==
3

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