Difference between revisions of "Shardblade"

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Shardblades can cut through non-living objects, such as wood or stone, as if they are passing through water.{{book ref|sa1|prologue}} Even though they can cut through nearly any material, there is still a slight bit of resistance even when cutting through inanimate objects.{{book ref|sa2|44}} When cutting through an object, Shardblades leave behind distinctive perfectly clean cuts.{{book ref|sa3|50}} However, when swung at a person or other living object, the edge of the Shardblade will fuzz, leaving the physical body unharmed, and cutting the being's soul. The wielder of the Blade feels a small tug of resistance as the Blade passes through living material.{{book ref|sa1|13}} If the Blade cuts the core of a person's limb, the person feels a flash of incredible pain and then the limb turns gray and becomes limp and numb.{{book ref|sa2|32}} If an internal organ is pierced by a Shardblade, it may be killed or cease to function.{{book ref|sa1|13}} If the Blade strikes the spine or head, the eyes of the person blacken and burn out with a dark smoke rising from them.{{book ref|sa1|prologue}} When a person is killed this way by a Shardblade, death is not instantaneous; it often takes a few moments for the person to be completely dead.{{book ref|edgedancer|8}} Once a person or other living thing has been killed, its remains can be cut like any other inanimate object.{{book ref|sa2|72}} This applies to plants as well; it takes two swings of a Shardblade to sever a plant, one to kill the soul and another to cut it. Non-living portions of a living thing, such as hair or nails can be cut with a Shardblade before the creature itself is killed.{{book ref|sa1|13}} Parts of a body that have been damaged by a Shardblade are typically referred to as Blade-dead.{{book ref|sa2|56}}
 
Shardblades cannot be blocked by any typical weapons or armor, but they can be halted by a few things. One Shardblade can block another Shardblade,{{book ref|sa1|prologue}} and when the two collide they may produce sparks.{{book ref|sa1|68}} Shardplate can also stop a Shardblade, although two blows to a section of Shardplate is typically enough to shatter it.{{book ref|sa1|prologue}} The [[half-shard]]s of [[Jah Keved]] were also designed by more modern artifabrians to be resistant to Shardblades.{{book ref|sa1|22}} These are shields with an [[Augmenter]] attached,{{book ref|sa1|part=ars}} allowing them to withstand two blows from a Shardblade before breaking.{{book ref|sa1|i|9}} Other highly [[Investiture|Invested]] objects, such as a fully charged [[metalmind]], would be enough to block, or at least resist, a blow from a Shardblade.{{wob ref|3670}} The final known way to block a Shardblade is with [[aluminum]],{{wob ref|1437}} which is a rare material on Roshar as it can only be obtained through [[Soulcasting]].{{book ref|sa2|48}} It is worth noting that the aluminum only nullifies the supernatural sharpness of the Blade, so a thin sheet of aluminum foil would be sheared through easily by a Blade.{{wob ref|1442}}
 
=== Healing Shardblade Wounds ===
There are onlya twofew known ways for a Shardblade wound to be healed. A Radiant who is infused with [[Stormlight]] is capable of healing themselves when they are wounded by a Shardblade, but it requires a large amount of Stormlight.{{book ref|sa2|33}} When a Radiant heals a Shardblade wound on themselves, they create an entirely new piece of soul to replace the old and graft it on to their [[Spiritweb]], leaving a scar behind.{{wob ref|126}} This healing leaves the wounded limb weakened and aching for a time afterwards.{{book ref|sa2|33}} This process is seemingly incapable of saving a Radiant from the instantaneous death of a Shardblade wound to head or spine. The [[Surge]] of Progression allows for a process known as Regrowth,{{book ref|sa2|i|9}} which is capable of healing Shardblade wounds or even death by Shardblade.{{book ref|edgedancer|8}} It requires near-immediate healing though, and a significant amount of power. Regrowth [[fabrial]]s can be created, and were put to use by Radiants before the Recreance.{{book ref|sa1|19}} AAnother potential third way to heal a Shardblade wound is making use of a fabrial such as this, but it is as of yet uncertain. It is also possible for other magic systems to heal wounds from a Shardblade.{{wob ref|4111}}{{book ref|sa2|epilogue}}
 
== Types ==
== Cosmere ==
=== Origin ===
Shardblades, like the spren they are made from, can likely be termed Splinters, due to the fact that they are fragments of a Shard.{{wob ref|10563}} They are made out of a mixture of the unnamed godmetalsgod[[metal]]s of Honor and Cultivation. The precise proportion of the two differs depending on the type of spren that forms the Blade; as such, there are at least ten alloys.{{wob ref|11211}}{{wob ref|11949}}{{wob ref|2541}} Like all godmetals, they are Allomantically viable, and thus burnable by a [[Allomancy|Mistborn]], although it's yet to be seen what the effects would be.{{wob ref|13315}} Presumably, they would also have [[Hemalurgic]] and [[Feruchemical]] effects.{{wob ref|6082}}
 
=== Interactions with other Investitures ===
Shardblades also seem to have a unique interaction with the Innate Investiture. When a Shardblade cuts a living being, it seems to sever the [[Spiritweb]] of the being it is used on. It is uncertain how a Shardblade would behave if it was used on a post-[[Reod]] [[Elantrian]], as they are simultaneously living and dead, so it is possible that it would cut the Elantrian's flesh or merely leave the limb dead, depending on when the Elantrian is struck by the Blade.{{wob ref|1363}} Shardblades of all types also seem to be bonded directly to a person's Spiritweb. [[Hemalurgy]] could be used to steal a Shardblade from someone, although it is unknown how Hemalurgic decay would impact this.{{wob ref|1153}} As heavily Invested objects,{{wob ref|5799}} Shardblades would be mostly immune to [[Allomantic]] Pushes and Pulls.{{wob ref|2801}} Additionally, Shardblades are theoretically capable of cutting or interfereinterfering with the lines produced by burning [[iron]] or [[steel]], due to as they are manifestmanifested in the Spiritual Realm.{{wob ref|2796}} People from off-world are able to use Shardblades.{{wob ref|1180}}
 
[[Forgery]] could be used to gain a Shardblade, with some restrictions.{{wob ref|7235}} The Investiture is not powerful enough to temporarily create a new Shardblade, and if it somehow could it would be terribly inefficient.{{wob ref|4859}} Instead, if a person had once held a Shardblade and gave it up, a Forger could rewrite their past to make it that they had never given up the Blade, and they would then be able to summon that same Shardblade.{{wob ref|7235}} This would have the effect of tricking a Blade into believing that it is bound to two people at once and could be summoned by both of them. It is theoretically possible for the [[seon]]s and [[skaze]] of Sel to take the form of a Shardblade, but something would need to pull them more fully into the Physical Realm, like the Nahel bond does for the spren.{{wob ref|6197}}
 
While there are only three known ways to heal from a Shardblade wound on [[Roshar]], it seems likely that other magic systems would also allow for that same healing. On [[Scadrial]], [[Gold#Feruchemical Use|goldminds]] of [[Feruchemy]] could be used to heal Shardblade damage.{{wob ref|4111}} The [[BioChromatic Breath|Divine Breath]], the Breath of the [[Returned]] of [[Nalthis]], able to heal any typical wound or illness,{{wob ref|6724}} is also a possible solution for repairing the damage. On [[Sel]], the [[Aon]] [[Aon#Ien|Ien]], used for healing,{{book ref|elantris|19}} could potentially heal a Shardblade wound as well.
''See also: [[Nightblood]]''
 
While most Shardblades originate on Roshar and seem to be ultimately derived from the power of [[Honor]] and possibly [[Cultivation]], this is not true of all Shardblades. The technical definition of a Shardblade is a heavily Invested weapon,{{wob ref|4878}} so Shardblades can be crafted with any manifestation of Investiture from any Shard, although some methods are far more difficult.{{wob ref|4859}} For instance, the sentient sword [[Nightblood]], created by [[Vasher]] and [[Shashara]] of [[Nalthis]] using [[Awakening]] and [[Investiture]] derived from the [[Shard]] [[Endowment]],{{book ref|wb|51}} is also considered a Shardblade.{{wob ref|6892}}{{wob ref|5152}} However, it is no ordinary Shardblade. While he cannot be summoned or take other forms like a [[spren]] can,{{book ref|sa2|86}} he is in fact several orders of magnitude more powerful than the Shardblade of a Radiant.{{wob ref|5617}}{{wob ref|163}} It is unknown, but possible that he is on a similar power level to the Honorblades. It is also unknown what would occur when he is struck against a Shardblade or Honorblade, whether it will be destroyed or damaged in any way. Like the Honorblades, he consumes far more Investiture than a Radiant Shardblade, which does not require any fuel,{{book ref|sa2|87}} and typically would feed on Breath{{book ref|wb|56}} or a person's soul.{{wob ref|5813}} NowNightblood thatis hecapable hasof arrivedconsuming onalmost Roshar,all ittypes seemsof thatInvestiture.{{wob he can also use [[Stormlight]] as fuel for his abilities.ref|661}}{{wob ref|6631}}
 
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