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'''Pewter''' is the internal physical pushing metal. An Allomancer burning pewter has increased physical strength, speed, durability, balance, and enhanced ability to heal. It allows the user to push their body far past what they would normally be able to achieve. Feruchemists can use pewter to store physical strength, and when used as a Hemalurgic spike, pewter steals physical Feruchemy.
== Allomantic Use ==
A pewter [[Misting]] is known as a '''Thug''' or '''Pewterarm'''.{{book ref
Pewter's utility is not simply from the increased strength or speed. It grants the user the ability to heal from otherwise deadly wounds, and to recover much quicker. It enhances the body's natural balance, granting almost unnaturally smooth movements. Pewter also increases reaction speed{{book ref
The increased speed and endurance allows a Thug with a sufficient amount of pewter to perform a "pewter drag;" running at roughly the speed of a galloping horse for extended periods. However, this can require several days rest and sufficient food to replenish the Thug afterwards.{{book ref
Pewter can be dangerous when it runs out, which is a serious concern since it is the fastest-burning of the eight basic metals.{{book ref
Allomancer's pewter is an alloy of ninety-one percent tin and nine percent lead.{{book ref
== Feruchemical Use ==
{{icon|pewter|f|150px|thumb|right|The Feruchemical symbol for pewter}}
A pewter [[Ferring]] is known as a '''Brute'''. Pewter is used to store physical strength.{{book ref|
It's possible for a Feruchemist to tap so much strength that their girth makes it difficult for them to maneuver properly.{{book ref
== Hemalurgic Use ==
When used as a Hemalurgic spike, pewter can steal physical Feruchemical powers.{{17s ref|1729|text=Late-Breaking report}} All [[Steel Inquisitors]] were given a pewter spike charged with feruchemical gold, allowing for their rapid healing.{{book ref
== Notes ==
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