Difference between revisions of "Pewter"

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alloy of tin
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'''Pewter''' is the internal physical pushing metal. An Allomancer burning pewter has increased physical strength, speed, durability, balance, and enhanced ability to heal. It allows the user to push their body far past what they would normally be able to achieve. Feruchemists can use pewter to store physical strength, and, when used as a Hemalurgic spike, pewter steals Physical Feruchemical powers.
 
In the Metallic Arts, pewter is the alloy paired with [[tin]].
 
== Alloy Composition ==
== Allomantic Use ==
A pewter [[Misting]] is known as a '''Thug''' or '''Pewterarm'''.{{book ref|mb4|part=ars}}
Pewter's utility is not simply from the increased strength or speed. It grants the user the ability to heal from otherwise deadly wounds, and to recover much quicker. It will also heal conditions such as drug effects or drunkenness.{{book ref|mb3|26}}{{book ref|mb3|50}} [[Aluminum]] in a wound will make it impossible for the Thug to heal the injury around the metal for as long as it remains in the body.{{wob ref|6365}} Pewter also enhances the body's natural balance, granting almost unnaturally smooth movements. It also increases reaction speed and gives them resistance to hot and cold temperatures.{{book ref|mb1|24}} Finally, it increases endurance, letting the body continue on long past when it would have normally shut down.
 
Pewter can be dangerous when it runs out, which is a serious concern since it is the fastest-burning of the eight basic metals.{{book ref|mb1|5}} A Thug having just survived a deadly wound can die from the resulting effects when the body runs out of pewter to burn. However, the body will naturally burn pewter in an attempt to heal itself, so even an unconscious Thug can be given additional pewter to survive otherwise life-threatening situations.
 
== Hemalurgic Use ==
When used as a Hemalurgic spike, pewter steals Physical Feruchemical powers ([[iron]], [[steel]], [[tin]], pewter, [[cadmium]], [[bendalloy]], [[gold]], and [[electrum]]pewter).{{wobfile ref|5508}}{{wob ref|10046}}Hemalurgy Alltable.jpg [[Steel| Inquisitors]]Hemalurgy were given a pewter spike charged with Feruchemical gold, allowing for their rapid healing.{{book ref|mb3|36Table}}
 
=== Kandra Blessing ===
== Fabrial Use ==
A [[fabrial]] with a pewter cage will express the element corresponding with the trapped spren, creating an augmentor fabrial. For example, a fabrial with a trapped flamespren will radiate heat. As with its use in Allomancy, this consumes [[Stormlight]] more quickly than other fabrials.{{epigraph ref|sa4|9}}
 
== Trivia ==
* The early editions of [[The Hero of Ages]] said Feruchemical healing was granted by pewter spikes,{{epigraph ref|mb3|36}} even though the Hemalurgy table says pewter spikes only give Physical Feruchemical abilities.{{file ref|Hemalurgy_table.jpg|Table of Hemalurgic Metals}} Brandon indicated that pewter spikes could steal from the hybrid quadrant as well.{{wob ref|5508}}{{wob ref|10046}} However, later editions of the book changed the pewter spike mentioned to a gold spike and added an additional mention to a gold health spike in chapter 5.{{book ref|mb3|5}}
 
== Notes ==
<references />
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{{Mistborn|metals|sub-box cats=}}
[[es:Peltre]]
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