Difference between revisions of "Perpendicularity"

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|books=[[Elantris (book)|Elantris]], [[Mistborn (series)|Mistborn]], [[The Stormlight Archive]], [[Sixth of the Dusk]]
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{{quote
|At these points, Physical matter, Cognitive thought, and Spiritual essence become one--and a being can slide between Realms.
|From [[Khriss]]'s essay on the [[Drominad system]]{{au ref|drominad}}
}}
A '''perpendicularity''' is a stable junction between the [[Physical Realm|Physical]], [[Cognitive Realm|Cognitive]], and [[Spiritual Realm]]s. They are used by [[worldhoppers]] such as [[Hoid]] to go from planet to planet. They are formed through the concentration of [[Investiture]]. Because of this, they are most commonly found at places where a Shard's power is focused, often in the form of a pool of liquid. A Shard can control where their perpendicularity manifests.{{wob ref|11322}}
 
== Mechanics ==
Perpendicularities are formed at locations with a large concentration of Investiture. The concentration of Investiture brings the three realms closer together and allows travel between them.{{au ref|drominad}} The proximity of the realms also makes [[Soulcasting]] easier.{{book ref|sa3|120}} They occur naturally when a [[Shard]] spends lots of time on a world.{{wob ref|3504}} Generally, leaving a planet would cause the Shard's perpendicularity to disappear. As a result, their presence is often used to indicate the presence of a Shard. Special circumstances, however, can prevent the perpendicularity from disappearing, and there is at least one Shard that fits these circumstances.{{wob ref|2570}}{{wob ref|4740}} [[Aluminum]] can be used to take liquid from a perpendicularity, and it will stay Invested.{{wob ref|9233}} They can be used to see into the Spiritual Realm.{{wob ref|10945}} [[Nightblood]] is able to collapse a perpendicularity.{{wob ref|12915}} Some perpendicularities are more Invested than others.{{wob ref|5914}} The enormous concentration of Investiture in a perpendicularity makes it possible to become a Cognitive Shadow by entering one.{{wob ref|8324}}
 
[[Autonomy]] is capable of creating perpendicularities unexpectedly across multiple planets in a way that goes against the laws of Realmatic Theory as it is currently understood by arcanists.{{book ref|mb7|50}} It requires specific conditions.{{book ref|mb7|59}}
 
Marasi is able to shut a perpendicularity of Autonomy before it fully opens by having dozens of Allomancers utilize the massive amount of Investiture coming from it. This indicates that in at least some circumstances, a perpendicularity's liquid Investiture may be unkeyed.
 
== Known Perpendicularities ==
* '''Ruin''': the pool below the [[Pits of Hathsin]] was [[Ruin]]'s perpendicularity; it was the main path used by inter-world traders before it was destroyed by [[Kelsier]].{{msh ref|2|1}}
* '''Preservation''': [[Preservation]]'s perpendicularity was the [[Well of Ascension]]. It served as [[Ruin]]'s prison, making it extremely dangerous.{{msh ref|2|1}}
* '''Harmony''': Whether [[Harmony]] has a perpendicularity, andsomewhere whetherin the south, it's oneis orknown twoto perpendicularities,be hasunder notcareful beenwatch revealedby the Malwish.{{wobbook ref|11311}}{{wob refmb7|562850}} An article in ''[[The House Record]]'' mentions a woman coming across a perfectly blue pool somewhere in the mountains in the Southern [[Roughs]], and a sudden appearance of a strange figure by the pool. It's possible, though not confirmed, that this could be Harmony's perpendicularity.{{file ref|House_Record_broadsheet.jpg|''The House Record'' Broadsheet}}
* '''Autonomy''': Autonomy briefly had a perpendicularity on in [[Bilming]], that was since destroyed by [[Marasi Colms]], [[Armal]], and several other Allomancers.{{book ref|mb7|50}}
 
; Sel
 
; Threnody
* Threnody does not have a stable perpendicularity, but rather a number of unstable, unpredictable ones of a morbid origin.{{au ref|threnodite}} They may possibly have something to do with the creation of [[Shade]]s, although the fact that the Shard of [[Ambition]] has died near the system has far greater influence on their creation.{{wob ref|12922}} It is more of a circumstance than a location.{{wob ref|14992}}
 
; First of the Sun
 
;Nalthis
* '''Endowment''': The location of [[Endowment]]'s perpendicularity is unspecified. It is, however, located somewhere in the jungles of [[Hallandren]]. The [[Tears of Edgli]] owe their existence and their unusual properties as dye material to soaking up the [[Investiture]] flowing up from the perpendicularity.{{wob ref|9833}} There are enough cosmere-aware people on Nalthis for there to be customs at this perpendicularity.,{{wob ref|9501}} and it is used for trade.{{book ref|mb7|39}}
 
;Yolen
* There is something similar to a perpendicularity on Yolen, despite the lack of a Shard.{{wob ref|14885}}
 
;General Cosmere
* '''Autonomy''': Autonomy has an ability to create and collapse perpendicularities in a way that goes against the understanding of Arcanists.{{book ref|mb7|50}}{{au ref|taldain}} These have specific constraints and conditions in order to be produced.{{book ref|mb7|59}} Despite the specific conditions, she is known to have created perpendicularities across multiple worlds across the cosmere.{{book ref|mb7|50}}
 
== Notes ==
{{partial}}
{{Cosmere}}
[[Category:Perpendicularities]]
[[es:Perpendicularidad]]
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