Difference between revisions of "Marsh"

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m (not the best image for A&P, but it's the nest we have)
 
== Attributes and Abilities ==
Marsh was a Seeker, a [[Misting]] who could burn bronze. This Allowed him to hear Allomantic pulses and find Allomancers. He was highly skilled and taught Vin how to use bronze effectively.
 
Upon becoming an Inquisitor, he gained further abilities in Allomancy and [[Feruchemy]] through the use of [[Hemalurgic]] spikes. He gainedinitaly manyhad more11 spikes than were usual for an Inquisitor, twenty-one.{{book ref|mb1|epilogue}}{{book ref|mb3|13}} Some of the spikes Marsh has have granted him the abilities of Allomantic [[steel]],{{book ref|mb2|57}} [[iron]],{{book ref|mb2|58}} [[pewter]],{{book ref|mb3|34}} [[tin]],{{book ref|mb3|42}} [[brass]],{{book ref|mb3|65}} [[zinc]],{{book ref|aol|epilogue}} [[duralumin]],{{epigraph ref|mb3|72}} and [[atium]],{{book ref|mb3|81}} as well as granting him the abilities of Feruchemical pewter,{{book ref|mb3|65}} steel,{{book ref|mb3|42}} [[gold]],{{book ref|mb3|69}} and atium.{{wob ref|4142}} His spike for Allomantic [[bronze]], coupled with his natural ability as a Seeker, lets him pierce standard copperclouds.{{epigraph ref|mb3|37}} After Ruin took control of the Inquisitor's he gained many more spikes, twenty-one in total.{{book ref|mb1|epilogue}}{{book ref|mb3|13}} his new Powers included Allomantic [[duralumin]],{{epigraph ref|mb3|72}}and Feruchemical pewter,{{book ref|mb3|65}} steel,{{book ref|mb3|42}} and atium.{{wob ref|4142}}
 
His multiple atium abilities allow him to [[Compounding|extend his life]] as [[Rashek]] had.{{wob ref|8067}} In addition to this, he kept the bag of atium that [[KanPaar]] attempted to sell, meaning that he has enough to stay alive for a very long time.{{wob ref|5264}}{{wob ref|5532}}{{wob ref|5971}}
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