Difference between revisions of "Manywar"

64 bytes removed ,  6 months ago
m
m (Text replacement - "Biochrom" to "BioChrom")
 
(One intermediate revision by one other user not shown)
The process of [[Awakening]] [[Lifeless]] had already been developed before the Manywar. However, the [[Awakening#Awakening Commands|Command]]s that had been known previously required fifty [[Breath]]s to create a single Lifeless. This stymied nations' ability to create a large Lifeless army, as it was simply too costly.{{book ref|wb|32}}
 
However, one of the [[Five Scholars]], [[Shashara]], was spurred by [[Yesteel|Yesteel's]] development of [[ichor-alcohol]] into making a new discovery.{{book ref|wb|51}} She invented a Command that allowed for the creation of a Lifeless with a single Breath.{{book ref|wb|32}} TogetherAlongside [[Yesteel|Yesteel's]] development of [[ichor-alcohol]], these discoveries allowed rulers to effectively double the size of their armies;{{book ref|wb|33}} along with the fact that the new troops did not eat, take pay, or feel pain and fear.{{book ref|wb|32}} Larger standing armies could be created. This made the Manywar the first conflict on Nalthis to utilize Lifeless in great numbers.{{book ref|wb|26}} Powerful Awakeners fought, and ropes were used as siege engines, Awakened to throw boulders.{{book ref|wb|51}}{{wob ref|7375}} The power disparity between those with the new Lifeless Command and those without was another cause of the Manywar.{{book ref|wb|46}}
 
New Commands were also being discovered rapidly, and a golden age of Awakening took place, due in large part to the Five Scholars.{{book ref|wb|32}} These new discoveries helped further learning and knowledge, but they also provided dangerous weapons. The House of Idris, ruling family of Hanald, was particularly interested in Awakening, and gained powerful Awakeners and Lifeless.
=== Shattering of Hanald ===
==== Formation of Idris ====
For reasons unknown to the modern world, the House of Idris fled T'Telir.{{book ref|wb|32}} They traveled to the northern highlands of Hanald, bringing the religion of [[Austrism]] with them, and established the kindgomkingdom of Idris.{{book ref|wb|1}} Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.{{book ref|wb|46}} This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.{{wob ref|6951}} For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.{{wob ref|6025}} However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.
 
==== Formation of Hallandren ====
Editors
1,783

edits