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{{nation
|capital=[[Kezare]]
|region=Dayside
|world=Taldain
|universe=[[Cosmere]]
|books=[[White Sand]]
}}{{update|book=ws3}}
'''Lossand''' is a nation on the Dayside of [[Taldain]]. Residents of Lossand are called '''Lossandins'''. It is notable for being the home of the [[Diem]]. Most of the events of [[White Sand]] take place in Lossand.
 
== Geography ==
Lossand is situated on the southern side of Dayside. Its borders form the shape of a wedge, stretching from [[KraeDa]] in the north to the southern [[Border Ocean]] in the south. Lossand is bordered by uninhabited [[deep sand]] to the east, the [[Kerla]] to the north, and [[Kerzta]] to the west. The Ry'Do Ali River runs directly through the center of the nation and is joined by the Nor'Tallon River before emptying into the ocean.{{map ref|Dayside}}
 
=== Cities ===
* [[Kezare]], the capital, is located in the northern half of Lossand, where the Ry'Do Ali and Nor'tallon Rivers meet.
* [[Lraezare]] lies on the coast at the mouth of the Ry'Do Ali River.
 
== History ==
Relations between Lossand and Kerzta were often strained in the past, primarily due to religious rhetoric from the Kerztian clergy who claim that Lossand is a desert because it is cursed by the [[Sand Lord]]. The Kerztian priest [[DaiKeen]] is particularly opposed to Lossand's acceptance of [[sand mastery]]. This left the two nations frequently in a state of war with one another.
 
Tensions were eased two hundred years ago when the high merchant was selected as the new king of Kerzta, but growing support behind Kerzta's high priest has cast doubt on the possibility of continued peace.
 
== Politics ==
Lossand is ruled by the [[Taishin]]--a council of the eight '''Profession''' heads, each representing a different sector of Lossand's economy. The eight Professions are established and regulated by the Taishin themselves, the head of each Profession being appointed in different ways. After most of the sand masters was massacred in the [[Kerla]], the other Taishin tried to disband the Diem, but in the end [[Kenton]] managed to save his Profession.{{book ref|ws3|6}}
 
The eight professions are:
 
=== The Diem ===
''For more information, see [[Diem]]''.
 
The '''Diem of the Sand ''', the '''Sand Profession''', or more commonly the '''Diem''' is the Profession of the sand masters of Lossand. Its Taisha is the [[Taishin#The Lord Mastrell|Lord Mastrell]]. The current Lord Mastrell is [[Kenton]]. The Diem is headquartered in the building with the same name.
 
=== The Tower ===
The '''Tower''' is the Profession of the military of Lossand. Its Taisha is the [[Lord General]]. The current Lord General is [[Aarik]]. The Tower is, as the name suggests, based in a Tower.
 
=== The Hall ===
The '''Hall of Judgement''', or simply the '''Hall''', is the Profession of the [[trackt]]s and judges of Lossand. Its Taisha is the [[Lady Judge]]. The current Lady Judge is [[Heelis]]. The Profession is headquartered in the building with the same name.
 
=== The Helm ===
The '''Helm''' is the Profession of the shipping industry of Lossand. Its Taisha is the [[Lord Admiral]]. The current Lord Admiral is [[Lokkall]]. The Lord Admiral resides at '''Helm's Rest'''. The position of Lord Admiral is a figurehead position without any power, other than a vote in the council, and in fact is regarded as more of a punishment than an honor. The true leadership of the Helm belongs to the '''Shipowners' Circle'''.
 
=== The Guild ===
The '''Guild''' is the Profession of the banking industry of Lossand. Its Taisha is the [[Lord Merchant]]. The current Lord Merchant is [[Vey]]. It is headquartered at the '''Golden Market'''.
 
=== The Field ===
The '''Field'''{{ref|text=The source for this name is the [[White Sand (prose)|prose]]}} is the Profession of the farming industry of Lossand. Its Taisha is the [[Lord Farmer]]. The current Lord Farmer is [[Gennel]]. It is headquartered at the '''Farmers Congress'''.
 
=== The Draft ===
The '''Draft'''{{ref|text=The source for this name is the [[White Sand (prose)|prose]]}} is the Profession of the manufactured goods industry of Lossand. Its Taisha is the [[Lord Artisan]]. The current Lord Artisan is [[Rite]]. It is headquartered at the '''Artisan Conference Center'''.
 
=== ''The Mason's Guild'' ===
The '''''Mason's Guild'''''{{ref|text=non-canonical name}} is the Profession of the construction industry of Lossand. Its Taisha is the [[Lord Mason]]. The current Lord Mason's name is unknown.{{ref|text=in the [[White Sand (prose)|prose]] he is named Selcomb}} It is headquartered at the '''Mason Center'''.
 
== Culture ==
Lossand contains a mix of many cultures. Many citizens of Lossand are ethnically Kerztian, and entire communities of Darksiders can be found. The most unique characteristic of Lossandin culture is the presence of the Diem of sand masters who, in the past, contributed to the nation's defense and infrastructure. While belief in the Sand Lord is not uncommon, there are no dominant organized religions.
 
== Notable Lossandins ==
{{for|:Category: Lossandins|a list of all Lossandin characters}}
{{columns|
* [[Kenton]]
* [[Ais]]
* [[Heelis]]
* [[Nilto]]
* [[Delius]]
* [[Vey]]
* [[Sharezan]]
}}
'''Lossand''' is a nation on the Dayside of [[Taldain]]. It is ruled by the Taishin. Notable cities include [[Kezare]].{{book ref|ws1|5}}
 
== Notes ==
<References />
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{{White Sand}}
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