Difference between revisions of "Iron"

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|allomancy=Pull metals
|type-a=External, Pulling, Physical
|misting=Lurcher
|feruchemy=Store weight/mass
|type-f=Physical
|ferring=Skimmer
|hemalurgy=Steal strength
|type-h=Physical
|'world=[[Scadrial]], [[Roshar]]
|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
}}
'''Iron''' is the External Physical Pulling Metal. An Allomancer burning iron can Pull bits of metal toward their "center of self,"{{wob ref|13373}} and can also use iron to sense the presence of metal nearby. Ironpulling is not dependent on magnetic forces or Allomantic power--most metals (with the exception of [[aluminum]] and some of its alloys) can be Pulled. Feruchemists can use iron to store physical weight, and when used as a Hemalurgic spike, iron steals physical strength.
When burning iron, blue lines emerge from the Lurcher and connect themselves to pieces of nearby metals, with the size of the iron line indicating how big the metal is. The iron lines can typically only be seen by the Lurcher.{{book ref|mb1|7}} The iron lines manifest themselves on the [[Spiritual Realm]] and can be cut or interfered with.{{wob ref|2796}} It is also possible to use the iron lines to see via the trace metals in everyone's bodies and in the objects around them.{{wob ref|2944}}
 
Of the two external physical metals, iron is by far the less flashy. Utilized by a Misting, iron is generally used as a purely defensive mechanism, cancelling out the efforts of enemy Coinshots by ironpulling enemy projectiles into a wooden shield. Iron is also less useful by itself in jumping, since using iron requires a large, well anchored piece of metal at your destination. Both metals' performance are greatly enhanced when used in tandem, allowing feats like those performed by [[Kelsier]] in his battle with the [[Inquisitor]] [[Bendal]]. An especially skilled Allomancer can Pull on individual parts of a metal object.{{wob ref|10845}} Ironpulling liquid metals works similarly to a ferrofluid.{{wob ref|12598}}
 
It is possible for a Lurcher to identify specific metals.{{wob ref|2255}}
 
== Feruchemical Use ==
An iron [[Ferring]] is known as a '''Skimmer'''. Iron is used to store physical mass, or more accurately, density.{{book ref|mb4|part=ars}} This is accomplished by changing the Skimmer's mass, not by changing the effect of gravity on the Skimmer. This change does not affect things that the Skimmer wears, but is great enough that a Skimmer storing weight can safely fall any distance, as the Skimmer's surface area is sufficient to slow the fall to safe speeds.{{book ref|mb2|12}}
 
A Skimmer tapping iron can grow proportionally heavier than normal, and although this is not as useful as storing mass in many cases, it has significant martial applications. Specifically, by tapping iron during key moments, Skimmers can add force to their blows, and can use added weight to withstand attacks. It can be used to counter Coinshots or Lurchers, for example, by increasing weight when pushed, one can instead push the Coinshot back. Furthermore, the added mass from tapping an ironmind can wreak havoc with steelpushes/ironpulls if the Skimmer is being used as the anchor.{{book ref|mb2|58}}
 
Tapping iron hasgrants nothe effectSkimmer onthe astrength Skimmer's vulnerabilityrequisite to penetrationremain standing,{{wob despiteref|692}} theincluding a partial increase in the density. of their body,{{wobbook ref|692mb3|78}} Tappingbut ironthis grantsincrease thein Skimmerdensity is limited and does not, for example, effect the strengthSkimmer's requisitevulnerability to remain standingpenetration.{{wob ref|692}}
 
The law of Conservationconservation of momentum still exists when using iron Feruchemy, so while tapping weight doesn't significantly increase the speed of falling (not considering air resistance), decreasing one's weight to half will double one's speed.{{book ref|mb6|12}}{{wob ref|6595}}
 
Feruchemical iron interferes with an individual's interaction with the [[wikipedia: Higgs boson|Higgs Fieldfield]].{{wob ref|327}}
 
== Hemalurgic Use ==
=== Kandra Blessing ===
The [[kandra]] can use a pair of these spikes as a [[Blessing]] and call them the '''Blessing of Potency'''.{{book ref|mb3|39}} Like all kandra Blessings, the Blessing gives the [[mistwraith]]s sentience, with the added benefit of physical strength and endurance.
 
== Fabrial Use ==
A [[fabrial]] with an iron cage will physically attract the element corresponding with the trapped [[spren]], creating an attractor fabrial. For example, a fabrial that draws nearby smoke and causes it to accumulate near the device.{{epigraph ref|sa4|11}}
 
== Notes ==

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