Difference between revisions of "Iron"

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|allomancy=Pull metals
|type-a=External, Pulling, Physical
|misting=Lurcher
|feruchemy=Store weight/mass
|type-f=Physical
|ferring=Skimmer
|hemalurgy=Steal strength
|type-h=Physical
|'world=[[Scadrial]], [[Roshar]]
|books=[[Mistborn (series)|Mistborn]], [[The Stormlight Archive]]
}}
'''Iron''' is the External Physical Pulling Metal. An Allomancer burning iron can Pull bits of metal toward their "center of self,"{{wob ref|13373}} and can also use iron to sense the presence of metal nearby. Ironpulling is not dependent on magnetic forces or Allomantic power--most metals (with the exception of [[aluminum]] and some of its alloys) can be Pulled. Feruchemists can use iron to store physical weight, and when used as a Hemalurgic spike, iron steals physical strength.
When burning iron, blue lines emerge from the Lurcher and connect themselves to pieces of nearby metals, with the size of the iron line indicating how big the metal is. The iron lines can typically only be seen by the Lurcher.{{book ref|mb1|7}} The iron lines manifest themselves on the [[Spiritual Realm]] and can be cut or interfered with.{{wob ref|2796}} It is also possible to use the iron lines to see via the trace metals in everyone's bodies and in the objects around them.{{wob ref|2944}}
 
Of the two external physical metals, iron is by far the less flashy. Utilized by a Misting, iron is generally used as a purely defensive mechanism, cancelling out the efforts of enemy Coinshots by ironpulling enemy projectiles into a wooden shield. Iron is also less useful by itself in jumping, since using iron requires a large, well anchored piece of metal at your destination. Both metals' performance are greatly enhanced when used in tandem, allowing feats like those performed by [[Kelsier]] in his battle with the [[Inquisitor]] [[Bendal]]. An especially skilled Allomancer can Pull on individual parts of a metal object.{{wob ref|10845}} Ironpulling liquid metals works similarly to a ferrofluid.{{wob ref|12598}}
 
It is possible for a Lurcher to identify specific metals.{{wob ref|2255}}
 
== Feruchemical Use ==
=== Kandra Blessing ===
The [[kandra]] can use a pair of these spikes as a [[Blessing]] and call them the '''Blessing of Potency'''.{{book ref|mb3|39}} Like all kandra Blessings, the Blessing gives the [[mistwraith]]s sentience, with the added benefit of physical strength and endurance.
 
== Fabrial Use ==
A [[fabrial]] with an iron cage will physically attract the element corresponding with the trapped [[spren]], creating an attractor fabrial. For example, a fabrial that draws nearby smoke and causes it to accumulate near the device.{{epigraph ref|sa4|11}}
 
== Notes ==
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