Difference between revisions of "Investiture"

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== Intent of use ==
The intent[[Intent]] of a user is very important to several magic systems; these magic systems require a mental component to function. Some, like [[Hemalurgy]], simply require that someone intend to make a spike when they do it, and others, like [[Awakening]], require complex images created in your mind with the spoken command to function.
 
Hemalurgy has only one known mental component: that the user or [[Shard]] must be trying to do Hemalurgy (this is [[Ruin]]'s intent when [[Spook]] temporarily gains the ability to burn pewter). This mental component, if not present, renders the spike to a normal metal spike and simply harms the victim. When present, it controls what is stolen when used in conjunction with the correct binding point. One can also, with proper Intent (alongside other preperations), perform Hemalurgy without killing the victim.{{book ref|mb7|47}}
In [[Surgebinding]], the mental component has varying degrees of necessity depending on the [[Surge]] used. [[Surgebinding#Illumination|Lightweaving]] requires an extremely clear image in a user's mind to create an illusion with the appropriate appearance, but with Surges like Gravitation the user does not have to have any idea of what they are doing; the Surge will do the same thing regardless. Some Surges do require simply that the user wish it to happen. Often with Surgebinding this can be accomplished by instinctively pushing [[Stormlight]] into something.
 
The creation of Anti-Investiture, and replication of the Anti-Tones of Shards[[Shard]]s, requires an active Intent in order to work properly.{{book ref|sa4|97}}
 
== Color ==
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