Difference between revisions of "Investiture"

Jump to navigation Jump to search
no edit summary
(Expanded with TLM and RoW info)
(4 intermediate revisions by one other user not shown)
|universe=[[Cosmere]]
}}
{{updatespoiler|sa4mb7}}
{{update|sa4|mb7}}
{{quote
|Investiture. The essence of the gods.
|[[VenDell]] to [[Wax]]{{book ref|mb7|17}}
}}
'''Investiture''' is a term describing the energy that infuses the [[cosmere]] and on which all cosmere magic systems are based.
 
== Terminology ==
The term '''Investiture'''{{wob ref|1072}} has only seen in-world use in or by the [[Seventeenth Shard]], [[Ghostbloods]], [[Scadrial|Scadrians]], [[Vasher]], [[Riino]], [[Navani]], the [[Herald]]s, and [[spren]]. Most who refer to Investiture use terminology specific to the world in which they reside; Feruchemists refer to the process of Investing a [[Metalmind]] as 'filling' or ‘storing’ and [[Windrunner]]s refer to the process by which they create [[Lashing]]s as 'infusing'.{{wob ref|5528}} Most characters using this term understand more cogently that the [[cosmere]] encompasses worlds and systems of magic other than their own.
 
== The Nature of Investiture ==
 
== Intent of use ==
The intent of a user is very important to several magic systems; these magic systems require a mental component to function. Some, like Hemalurgy, simply require that someone intend to make a spike when they do it, and others, like Awakening, require complex images created in your mind with the spoken command to function. Hemalurgy has only one known mental component: that the user or [[Shard]] must be trying to do Hemalurgy (this is [[Ruin]]'s intent when [[Spook]] temporarily gains the ability to burn pewter). This mental component, if not present, renders the spike to a normal metal spike and simply harms the victim. When present, it controls what is stolen when used in conjunction with the correct binding point. Awakening is almost as much mental as spoken. If the visualizing of the command is not firm, the Awakened object can behave in a unknown manner or not at all. The more complex the command the more important that mental component is. In [[Surgebinding]], the mental component has varying degrees of necessity depending on the [[Surge]] used. [[Surgebinding#Illumination|Lightweaving]] requires an extremely clear image in a user's mind to create an illusion with the appropriate appearance, but with Surges like Gravitation the user does not have to have any idea of what they are doing; the Surge will do the same thing regardless. Some Surges do require simply that the user wish it to happen. Often with Surgebinding this can be accomplished by instinctively pushing [[Stormlight]] into something.
 
Hemalurgy has only one known mental component: that the user or [[Shard]] must be trying to do Hemalurgy (this is [[Ruin]]'s intent when [[Spook]] temporarily gains the ability to burn pewter). This mental component, if not present, renders the spike to a normal metal spike and simply harms the victim. When present, it controls what is stolen when used in conjunction with the correct binding point. One can also, with proper Intent (alongside other preperations), perform Hemalurgy without killing the victim.{{book ref|mb7|47}}
 
Awakening is almost as much mental as spoken. If the visualizing of the command is not firm, the Awakened object can behave in a unknown manner or not at all. The more complex the command the more important that mental component is.
 
In [[Surgebinding]], the mental component has varying degrees of necessity depending on the [[Surge]] used. [[Surgebinding#Illumination|Lightweaving]] requires an extremely clear image in a user's mind to create an illusion with the appropriate appearance, but with Surges like Gravitation the user does not have to have any idea of what they are doing; the Surge will do the same thing regardless. Some Surges do require simply that the user wish it to happen. Often with Surgebinding this can be accomplished by instinctively pushing [[Stormlight]] into something.
 
The creation of Anti-Investiture, and replication of the Anti-Tones of Shards, requires an active Intent in order to work properly.{{book ref|sa4|97}}
 
== Color ==
| [[Lightweaving]] || [[Yolen]] || ''Unknown'' || [[Dragonsteel]]
|-
| [[Aether]] || ''Unknown'' || ''Unknown''None || ''Unknown''
|}
 
Editors, Keepers, Synod
2,351

edits

Navigation menu