Difference between revisions of "Hemalurgy"

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The more spikes an entity has, the more their form and body can be changed.{{qa ref|675|22|More spikes are capable of changing form and body more|date=15 December 2011}}
 
== Hemalurgic Properties of Metals ==
{{for|Metallic Arts|a table of all magical properties of the metals}}
Another important aspect of Hemalurgy is spike location. The spike must be placed in certain locations on the human body in order to steal a power or attribute, and then placed in another point on the recipient to tap into their [[Spiritweb]]. Most commonly attributes are stolen through the heart. If a spike is placed in the wrong location it can have unforeseen effects, such as killing the recipient or possibly not granting any power at all.
 
Hemalurgy "doesn't really work on trees".{{cite}}
 
{| class=infobox width=100%
{{row|Bind Point|Spike Types|Hemalurgic Effect|pre=!}}
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