Difference between revisions of "Hemalurgy"

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(→‎Hemalurgic Properties of Metals: Revamped the powers, switching the order of listing (now Internal, External), created distinct groups of the metals. I changed copper to intelligence/memory instead of emotional fortitude. Added effects based on RPG.)
(→‎Hemalurgic Constructs: Changed position of picture to make the below section less awkward)
 
== Hemalurgic Constructs ==
[[File:Koloss.jpg|200px|thumb|leftright|A koloss, one of the three types of Hemalurgic constructs]]
* [[Steel Inquisitor]]s are created with nine to eleven spikes, which are charged with various Allomantic or Feruchemical powers.
* [[Koloss]] are created with four spikes, each charged with human strength. By twisting the power of creation and putting it into a human, the target is extremely warped, turning them into this strange koloss. No one can be blamed for not knowing koloss came from humans, given that they appear so alien.