Difference between revisions of "Hemalurgy"

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*[[Atium]] - Steals Any Power or Trait<ref>[https://sites.google.com/site/brandonothology/QA-by-book/mistborn#TOC-Barnes-and-Nobles B&N'09]</ref>
*[[Aluminum]] - Steals Allomantic Enhancement Powers
 
==Bind Points==
Another important aspect of Hemalurgy is spike location. The spike must be placed in certain locations on the human body in order to steal an affect, and then placed in another point on the recipient to tap into their [[Spiritweb]]. Most commonly attributes are stolen through the heart. Other points can be used by they have not been seen. If a spike is placed in the wrong location it can have unforeseen affects killing the recipient or possibly not granting any powers at all.
 
{|border="1" cellpadding="5" cellspacing="0" align="center"
|-
! scope="col" style="background:#efefef;" | Bind Point
! scope="col" style="background:#efefef;" | Spike Types
! scope="col" style="background:#efefef;" | Hemalurgic Effect
|-
|Heart
|Bronze
|Allomantic Copper
|-
|Sternum
|Steel
|Allomantic Steel
|-
|Eyesocket
|Steel
|Unconfirmed, likely Allomantic Steel and Iron
|-
|Earlobe
|Bronze
|Allomantic Bronze
|-
|Between Ribs
|Unknown
|Unknown
|-
|Shoulders
|1. Steel
2. Iron, Tin, Zinc, & Copper
|1. Pewter Allomancy
2. Kandra Blessings
|}
 
==Side Effects of Hemalurgy==
Editors, Keepers, Synod
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