Difference between revisions of "Hemalurgy"

Jump to navigation Jump to search
→‎Hemalurgic Constructs: Changed position of picture to make the below section less awkward
(→‎Hemalurgic Properties of Metals: Revamped the powers, switching the order of listing (now Internal, External), created distinct groups of the metals. I changed copper to intelligence/memory instead of emotional fortitude. Added effects based on RPG.)
(→‎Hemalurgic Constructs: Changed position of picture to make the below section less awkward)
 
== Hemalurgic Constructs ==
[[File:Koloss.jpg|200px|thumb|leftright|A koloss, one of the three types of Hemalurgic constructs]]
* [[Steel Inquisitor]]s are created with nine to eleven spikes, which are charged with various Allomantic or Feruchemical powers.
* [[Koloss]] are created with four spikes, each charged with human strength. By twisting the power of creation and putting it into a human, the target is extremely warped, turning them into this strange koloss. No one can be blamed for not knowing koloss came from humans, given that they appear so alien.
161

edits

Navigation menu