Difference between revisions of "Awakening"

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|books=[[Warbreaker]], [[The Stormlight Archive]],{{Book ref|sa3|epilogue}} [[Mistborn Era 2]],{{book ref|mb7|40}} [[Tress of the Emerald Sea]],{{book ref|tress|15}} [[Yumi and the Nightmare Painter]],{{book ref|yumi|39}} [[The Sunlit Man]]
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'''Awakening''' is a manifestation of [[Investiture]] on [[Nalthis]]. It is the art of combining color, [[BioChromatic Breath]] ('''"Breath"'''), and an Awakening [[Command]] in order to animate an object, resulting in one of four types of [[BioChromatic_Breath#Types_of_BioChromatic_entities|BioChromatic entities]]. It was discovered approximately 400 years before the [[Pahn Kahl rebellion]].{{book ref|wb|32}} It has also become a generic term for the concept of using Investiture and Commands to grant objects sentience, regardless of the source of Investiture used, though Breath is still one of the main methods used.{{wob ref|16178}}
The process of Awakening begins when an Awakener releases some of their stored Breath into an object through the use of a Command. While doing so, the Awakener must alsoalmost always be in physical contact with a source of color (e.g. a piece of dyed cloth). If the Command is valid and is correctly visualized in the Awakener's mind, then color is drained from the color source and the target object becomes '''Awakened'''. It then proceeds to carry out the Command. If the command is invalid or not visualized properly, the object can still be Awakened but will have no effect.{{book ref|wb|35}} Awakened objects can interact with [[Connection]], [[Intent]], and [[Identity]].
 
==BioChromatic Breath==
There are limitations on what a person can alter about themselves with Breaths.{{wob ref|3462}}
 
It is possible to make tablets with "Awakened predictive Connection circuits", which manifests as a list of suggested words when typing.{{book ref|tress|15}} However these suggestions are not always relevant.{{book ref|tress|23}} Locks can be made that will read a person's Intent and choose not to open.{{book ref|mb7|40}}
 
==BioChromatic hosts==
The process generally thought of as Awakening creates '''Type III BioChromatic entities''', a BioChromatic manifestation in an organic host far removed from being alive. Examples include Awakened ropes, cloth, or skeletal remains.
 
These are between the two extremes of inorganic objects and dead bodies. Therefore, these have the advantage of requiring less Breath (still more than corpses, often over one hundred) to Awaken than inorganic objects while at the same time allowing for Breath recovery. They have the strength to easily strangle people. The more it resembled living beings, the easier it is to be Awakened, so a skilled Awakener would prepare human-shaped and organic clothes for Awakening purposes.{{book ref|wb|prologue}} An Awakener who is not a human and has a different shape would have an easier time Awakening something that is similar to them in shape (such as a canine making cloth into the shape of a canine).{{wob ref|3660}} When Awakened, it tends to mimic living things, forming muscle-like structures or shape of hand.{{book ref|wb|5}} Awakened objects see similar to [[Steel Inquisitor]]s do via Iron and Steel lines.{{wob ref|145}} Awakened objects can identify the [[Intent]] of people, and can choose not to perform actions based on that.{{book ref|mb7|40}}
 
Awakened objects see similar to [[Steel Inquisitor]]s do via Iron and Steel lines.{{wob ref|145}} Awakened objects can identify the [[Intent]] of people, and can choose not to perform actions based on that.{{book ref|mb7|40}}
 
They are understandably the most common type of BioChromatic host entities created.{{book ref|wb|46}} However, other types of BioChromatc hosts are generally more powerful.
Most of the time, however, dead bodies only Awaken during the process of creating [[Lifeless]]. These creatures are made via complex Commands that reanimate a dead person or animal. These Commands are guarded closely by those who know them.
 
Lifeless, defined as Mindless Manifestations in a Deceased Host, or '''Type II BioChromatic entities''', are non-sentient reanimated human or animal remains. They have a functioning brain, and are able to interpret old Commands and have new Commands given.{{book ref|wb|46}}
 
Type II entities are cheap to make, even with awkward Commands (used to cost 50 Breaths before the Manywar). This is due to the Law of BioChromatic Parallelism. However, Breath sticks so firmly to the construct that it is impossible to remove afterwards. Once a '''Lifeless''' is created, it will obey any instructions given to it that include a pre-determined '''Command Phrase''' (similar to a password).{{book ref|wb|46}} Human Lifeless are able to understand more abstract instructions than animal Lifeless. However, the skill of the Awakener who Awakens the Lifeless also affects its ability.{{wob ref|6799}} Any Lifeless will retain a level of skill that it had in life. For example, a soldier's corpse would make a better soldier Lifeless than that of a farmer's.{{book ref|wb|33}}