Difference between revisions of "Telsin Ladrian"

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moved abilities section, and fixed artist link
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m (moved abilities section, and fixed artist link)
 
<gallery caption="Images of Telsin">
Telsin portrait.png | Portrait by [[User:Therustyrobot]]{{a|Jamie Knierim}}
Telsin Ladrian-MotP.png | Telsin as depicted in the ''Mistborn Adventure Game'' by [[Ben McSweeney]]
</gallery>
 
== Attributes and Abilities ==
She is a [[Hemalurgy|Hemalurgist]] with three spikes, granting her the power of a [[steel|Coinshot]], a [[gold|Bloodmaker]], and a [[chromium|Leecher]] respectively, due to the fact that having four or more Hemalurgic spikes would make one susceptible to Harmony's complete control.{{book ref|mb6|26}}
 
== History ==
 
After [[Marasi]] finds the Bands of Mourning and turns the tide of the encounter, Telsin attempts to escape on the skimmer. Wayne finds her and starts shooting her to avenge Wax's (temporary) death. He figures she has Hemalurgic health anyway, so he doesn't have much compunction about shooting her in the face with a shotgun.{{book ref|mb6|29}} After reclaiming the spikes she was carrying, he lets her go.{{book ref|mb6|31}} Afterwards, Wax finds the skimmer gone, she having apparently escaped.{{book ref|mb6|30}}
 
==Abilities==
She is a [[Hemalurgy|Hemalurgist]] with three spikes, granting her the power of a [[steel|Coinshot]], a [[gold|Bloodmaker]], and a [[chromium|Leecher]] respectively, due to the fact that having four or more Hemalurgic spikes would make one susceptible to Harmony's complete control.{{book ref|mb6|26}}
 
== Notes ==
Autopatrolled, Editors
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