Difference between revisions of "Mastrell's Path"

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The '''Mastrell's Path''' is the name of a test used by the [[sand mastersmaster]]s of [[Taldain]]. The law does not restrict who may take the test, although it is meant only for those who have already achieved the highest rank of Mastrell. The test is not mandatory and many Mastrells choose not to take it. The Path was created by the very most powerful and egotistical sand masters as a way of showcasing their superiority and is therefore extraordinarily challenging.{{book ref|ws1|1}}
 
The Path consists of five spheres hidden around the [[Kerla]]. The challenger is not allowed to take any water and must find as many spheres as he can within a Dayside hour, or 100 minutes. The challenger is monitored by a group of Mastrells; he may request help at any time, but if he does, his run is automatically terminated.{{book ref|ws1|1}} There is no "pass" or "fail", as one's performance is judged by how many spheres he is able to obtain within the time limit.{{book ref|ws1|2}}
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