Difference between revisions of "User:Nightstar The Bright"

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Roshar does not experience true seasons, with them instead simply being defined by current temperature, climate, and storms, unrelated to irradiance.{{wob ref|11448}} These seasons are relatively random, and are often quite short, usually lasting only a few weeks.{{book ref|sa1|25}}{{book ref|sa1|64}} They can be roughly predicted by stormwardens. Seasons are primarily defined by changes in the storms.{{wob ref|11448}} Due to not being caused by axial tilt, they can vary greatly even between relatively nearby nations on the same hemisphere.{{book ref|sa3|64}} Further to the east, where the highstorms are the strongest, even such measures are not enough. There, plants grow mostly in sheltered areas, such as the [[Shattered Plains|chasms]] and [[lait]]s, while remaining sparse in the open air.{{file ref|Lait.jpeg|Shallan's sketchbook: Lait}} More fragile flora, such as vines and weeds, grow and flourish in such terrain, though some, like [[knobweed]], seem to prefer flatlands, utilizing highstorms deliberately to spread.
 
Contrarily, in the west where highstorms are weakened by the mountain ranges, plants are much less sensitive to stimulation and retract their leaves more slowly.
 
Roshar does have larger flora. Some trees, including the aforementioned [[dalewillow]], have trunks made of stone while others, such as the [[jella]], augment their wooden bark by accumulating crem. Like rockbuds, they withdraw their fronds into the trunks when sensing danger. There are also species such as [[makam]] and [[cobwood]], which appear to be sturdy enough to sustain highstorms without added protection.{{book ref|sa1|33}}{{book ref|sa2|66}}
;Domestication
Large number of domesticated creatures on Roshar are the imports from Ashyn. All forms of birds are domesticated; some for food, while others as pets. Hogs are kept for meat, minks, like birds, are pets, while horses are common riding mounts. Of the local wildlife, axehounds are often kept and bred, similar to dogs, while chulls are the primary mount for hauling cargo or for riders who cannot afford to keep a horse. Another greatshell species called a [[gumfrem]] is kept for its gemhearts, which can be used to [[Soulcast]] meat.{{book ref|sa3|10}}
 
 
 
 
{{image|Alethkar Color.jpg|side=right|width=300px|Map of Alethkar. Alethi territories (barring the [[Shattered Plains]]) are marked in purple.}}
 
=== BordersTerritories and TerritoriesFeatures ===
==== Territories ====
Alethkar lies in eastern [[Roshar]], stretching across the entire continent, from the [[Steamwater Ocean]] in the North to the [[Tarat Sea]] in the South-West. To the East, it leans on the [[Unclaimed Hills]], while to the South, it reaches the nationless [[Frostlands]] and the [[Shattered Plains]], the latter of which it has recently claimed for itself. To the West, Alethkar has a long and long-disputed border with [[Jah Keved]], which currently follows two rivers and the bend of the [[Sunmaker Mountains]]. To the North-West, Alethkar borders [[Herdaz]] across a stretch of land decided through many years of border conflicts.{{map ref|Roshar}}{{book ref|sa3|52}}
 
ItAt hasthe tail end of the [[Era of Solitude]], Alethkar is the largest state on Roshar, covering an area around 7,134,000 km<sup>2</sup>.{{17s ref|blog|634-roshar-physical-characteristics-and-areas|text=Roshar Physical Characteristics And Areas|date=2018-08-30|name=RosharAreas}}
 
Besides the mainland, the Alethi have a number of territories off the coast. On the [[Steamwater Ocean]], Alethkar has [[Akak]] and a number of surrounding islands, giving it complete control over the [[Bay of Elibath]]. On the [[Tarat Sea]] - more specifically, a region of it called [[Mevan Bay]] - it controls a number of small islands in the delta of [[Deathbend River]], near the city of [[Karanak]].{{map ref|Alethkar}}
 
==== InteriorGeographic Features ====
At the tail end of the [[Era of Solitude]], Alethkar is the largest state on Roshar, covering around seven million square kilometers of land.{{ref|name=RosharAreas}} Despite the fact that it is far more exposed to the [[highstorm]]s than any country further West, large swathes of it are lush with animals and vegetation.{{book ref|sa3|5}} It has numerous rivers crossing it, the two major ones being [[Windrunner River|Windrunner]] and [[Deathbend River|Deathbend]]. The Windrunner River runs East to West, from Unclaimed Hills to the Bay of Elibath, and has numerous tributaries across the northern half of the country. The Deathbend River likewise starts in the Unclaimed Hills, though it turns South, ultimately ending in the Mevan Bay, with one of its major tributaries being an enormous lake called the [[Sea of Spears]]. The North and South of Alethkar are divided by a long, cross-shaped masiff called the [[Sunmaker Mountains]].{{map ref|Alethkar}}
 
=== Climate ===
Due to how far east it is, Alethkar is buffeted by particularly heavy highstorms. This forces settlements to primarily be built on the leeward sides of laits.{{book ref|sa1|16}}{{cite}} These leeward sides are also far more lush with plant life, due to the protection the liats provide from powerful highstorm winds.{{file ref|Lait.jpeg|Lait study}}
 
Like the rest of Roshar, Alethkar does not experience true seasons, with them instead being defined by current temperature, climate, and storms, unrelated to irradiance.{{wob ref|11448}} The Alethi utilise stormwardens to predict the coming of seasons.
 
=== Ecology ===
==== Flora ====
Despite the fact that it is far more exposed to the [[highstorm]]s than any country further West, large swathes of it are lush with animals and vegetation.{{book ref|sa3|5}} More fragile flora, such as vines and weeds, grow and flourish in such (laits) terrain, though some, like [[knobweed]], seem to prefer flatlands, utilizing highstorms deliberately to spread.
 
==== Fauna ====
 
=== Notable cities ===
* [[Rathalas]] - ruined city once known for being constructed in a massive canyon for safety. It was burned down by [[Dalinar Kholin]] following the rebellion of the local [[highprince]], [[Tanalan]].
* [[Revolar]] - one of the largest cities in the [[Vamah]] princedom. During the [[True Desolation]], it's taken over by the [[Voidbringer]]s and used as a major assembly point for their armies.
* [[Hearthstone]] - a large town in the [[Sadeas princedom]], and home of [[Kaladin Stormblessed]].
* [[Dumadari]] - a major city on the border of Alethkar and [[Jah Keved]].
*[[Karanak]] — a major city in the south of Alethkar, it is located near the delta of the [[Deathbend River]]. Karanak was a major part of the Alethi defense during the True Desolation.