Nightstar The Bright

Joined 5 November 2023
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Hello everyone, I am Nightstar The Bright. I really enjoy reading Brandon Sanderson’s books, sometime after I read them all I began editing the Coppermind.
Hey everyone, I died as a normal man and returned as Nightstar The Bright! New Scholar and Arcanist.
 
Notable pages I reworked
But seriously, I write mostly Nalthian articles sprinkled with some Canticle pages.
{{columns|
* The [[Court of Gods]]
* [[Iridescent Tones]]
* [[Listener]]
* [[Duladel]]
* [[Pahn Kahl]]
* [[Jah Keved]]
* [[Fjorden]]
* [[T'Telir]]
* [[Hallandren]]
* [[Idris]]
*[[Final Empire]]
}}
 
! The following text is a collection of the information about Alethkar!
I’m currently fixing [[Hanald]].
 
Every city has a little huddle of buildings for caravaneers and the likes. Also large stormbunkers to house armies or multiple caravans.{{book ref|sa3|45}} many small villages have a central cistern to catch rain water and filter out the crem. Alethi is used widely throughout the eastern world to make the underscript of a book. Also, lots of Alethi epics, which are famous even outside Alethkar.{{book ref|sa3|i|2}}
== Geography and ecology ==
Halland encompassed the lowlands of modern day [[Hallandren]] and the mountain range of modern day [[Idris]]. It is bordered by the [[Bright Sea]] to the east. The capital city, [[T'Telir]], still sits on the coastline{{book ref|wb|4}} and is a major trade center.{{book ref|wb|9}} The [[Tears of Edgli]] grow only in the soil of Halland, and later [[Hallandren]]. This is due to [[Investiture]] seeping into the ground from [[Endowment]]'s [[Perpendicularity]].{{wob ref|13871}}{{wob ref|9833}}
 
The valley has a moderate climate that is never too cold and rarely experiences harsh weather.{{book ref|wb|12}} While the mountains experience cold weather, and few warm summers. The climate in the valley allows food to be grown without difficulty, while agriculture is harder in the mountains due to the cold. Powerful earthquakes are a frequent occurrence in the valley.{{wob ref|3483}}
 
- Slavery -
The valley is inhabited by panthers, parrots, monkeys, and crocodiles.{{book ref|wb|32}}{{book ref|wb|35}}{{book ref|wb|27}} The Bright Sea is full of life, including many sorts of mussels, fish, and tentacled creatures.{{book ref|wb|22}}{{book ref|wb|40}}{{book ref|wb|53}}
A slaver must provide the reason someone was sold into slavery when he sells the slave, it is illegal to lie.{{book ref|sa1|4}}
 
The northern mountains have vegetation that buds out in spring, though it only gets warm for a brief period each year. Some valuable roots grow high up in the mountains.{{book ref|wb|2}}{{book ref|wb|9}} There are fields and meadows with grasses and wild flowers. The air is crisp and chilly due to the elevation.{{book ref|wb|29}}
 
== Culture and Economics ==
=== People ===
The people of Hanald were likely of [[Chedesh]] origin, due to the kingdom being started by a group of [[Chedesh]] men and women. There were probably some Pahn Kahl living in the kingdom., although they had their own kingdom as well.
 
————————————
=== Economy ===
This part is about Scadrian airships
The new kingdom of Hanald flourished quickly, likely because of the dye trade, as Hanald was the only kingdom in which the [[Tears of Edgli]] grew, and also because of all the other products which only grow in the jungle climate of Hanald.
 
Hanald was also situated on the shores of the [[Bright Sea]], opening many trade routes to other nations such as [[Tedradel]]. Hanald’s capital was the prime port of T’Telir, further advancing trade. The mountains of modern day Idris were in its domain as well, and with it access to many minerals, including the only copper mines in the known world. These mountains also open trade routes to the northern kingdoms, such as Kuth and Huth.
 
Even low altitude much higher then a coinshot can reach.
=== Politics and Royals ===
The kingdom was ruled by either a King or a Queen. As the Idrian Royal family does this it can be assumed that the eldest child, be it man or woman, inherits the throne.{{book ref|wb|2}} The first ruler was [[Vo]]’s wife, who became Queen of Hanald after his death.{{book ref|wb|32}} Shortly before his death he impregnated her, starting the royal line of Hanald, the people of this line would rule Hanald for the next three hundred years.
 
Those of the royal family who either ruled or were potential heirs had the [[Royal Locks]]: hereditary hair that changes color according to the bearer's emotional state, at their will, or not at all when the bearer uses training and discipline to suppress the changes.{{book ref|wb|1}}{{book ref|wb|22}} Those with the Royal Locks can also grow them when they want to, and this feels to them as if they were using a physical muscle.{{book ref|wb|6}}
 
The servants of Hanald’s kings were killed when the kings died so they could serve in the afterlife.
 
The royal family turned their attention to the development of [[Awakening]]. And with help of the [[Five Scholars]] Hanald quickly became a powerhouse in the use and development of awakening commands.
 
=== History ===
 
== Completed Nalthian Projects ==
* The Court of Gods
* Shashara
* Arsteel
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