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(Added that the liquid is, in fact, purified Dor) |
(Deleted a needless link to the SP4 discussion stream. There are so many WoBs saying the same thing that aren't spoilers for unreleased books. Placed one of them there instead. Also changed Vin's Ascension to the Catacendre. Seems weird to use her ascension as the refrence point when the Catacendre is way more important and significant.) |
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(One intermediate revision by one other user not shown) | |||
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{{uncanonical}}
{{quote
The '''[[Ire]]'s orb''' is an arcane device that can magically grant [[Connection]]. The members of the Ire intended to use it to allow one of their members to Ascend as a Vessel of a [[Shard]] of [[Adonalsium]].{{msh ref|5|2}}{{wob ref|11537}}▼
|The end pages, however, described the culmination of the notes and sketches. A kind of arcane device in the shape of a sphere. You could break it and absorb the power within, which would briefly Connect you to Preservation—like the lines he'd seen in the space between moments.
|Kelsier finding an Ire member's research notes{{msh ref|5|2}}
}}
▲The '''[[Ire]]'s orb''' is an arcane device that can magically grant [[Connection]]. The members of the Ire intended to use it to allow one of their members to Ascend as a Vessel of a [[Shard]] of [[Adonalsium]].{{msh ref|5|2}}{{wob ref|11537}} Instead, [[Kelsier]] stole it and used it on himself, allowing him to temporarily take up the power of [[Preservation]].{{msh ref|6|4}}
==Appearance==
{{quote
The orb is made of glass and is filled with purified [[Dor]], taking the form of a bright, glowing liquid. [[Kelsier]] describes the contents as "mesmerizing liquid light".{{msh ref|5|3}}{{wob ref|16169}} It is large{{msh ref|5|3}} and somewhat heavy.{{msh ref|6|1}}▼
|[Kelsier] strolled over and picked up the large glass orb. It showed no discernible way of being opened, other than shattering it. He held the glowing orb before him and shook it, gazing at the incredible, mesmerizing liquid light within.
|Kelsier's theft of the orb{{msh ref|5|3}}
}}
▲The orb is made of glass and is filled with purified [[Dor]],{{wob ref|16169}} a form of [[Investiture]] from [[Sel]].{{au ref|sel}} In its purified state, the Dor
==Magic==
The Ire use an unknown method to distill the Dor, stripping out other [[Spiritual Realm|Spiritual]] aspects such as [[Identity]].{{wob ref|1561}}{{wob ref|9513}} This means that the powers of the orb are not keyed to a specific individual.{{msh ref|6|4}} Shards can sense the power of the orb unless it is hidden with special wards.{{msh ref|6|1}} [[Hemalurgy]] may interfere with the orb's effects.{{msh ref|6|2}}
The Ire are ancient and highly cosmere-aware,{{wob ref|5783}} but they may not have been fully prepared for the effects of the orb.{{wob ref|11820}} No similar devices are known to have been used before the Connection orb was created.{{wob ref|1561}}
==History==
===Origin===
===With the Ire===
Kelsier realized that the orb was too difficult to steal directly from the well-guarded fortress, so he waited about a week until an expedition of the Ire and some guards left on their mission to take control of Preservation.{{msh ref|5|3}} Four of the Ire members carried decoy glass orbs, while Alonoe carried the real one.{{msh ref|5|3}} Kelsier stole one decoy orb and confirmed that the authentic one was in Alonoe's pack.{{msh ref|5|3}} He pretended to be Ruin and caused chaos and confusion in the group, eventually isolating Alonoe and forcing her to give up the orb.{{msh ref|5|3}}
===Used by Kelsier===
Kelsier traveled as quickly as he could to find Preservation, hoping that the orb would be able to save Leras.{{msh ref|6|1}} He eventually found a way to talk to Leras and revealed the orb; Leras seemed to recognize its power, but told Kelsier that it could not help him.{{msh ref|6|1}} As Kelsier tried to communicate with [[Vin]] in [[Fadrex City]], Ruin appeared; he could not sense the orb and wondered why he did not sense Kelsier sooner.{{msh ref|6|1}} Kelsier realized that the Ire's wards on the orb were effective and were able to hide him temporarily.{{msh ref|6|3}} Kelsier continued to try and reach out to Vin but Ruin interfered.{{msh ref|6|2}} Kelsier asked Leras about the orb again, and Leras told him that he was "already dead" and couldn't be healed, and also implied that the orb would not work correctly with Vin while she still had a [[Hemalurgic]] spike.{{msh ref|6|2}}
As Leras died, Kelsier decided to use the orb himself despite Leras's warnings that the power belonged to Vin.{{msh ref|6|4}} He smashed it open using a knife that he was previously given by [[Nazh]], and the liquid sprayed over his body.{{msh ref|6|4}} He immediately saw glowing threads connecting him to everything that he could perceive.{{msh ref|6|4}} Using the threads and the magic of the orb, he was able to somehow instinctively draw in Preservation's power, Ascending to become a Shard.{{msh ref|6|4}} Although he quickly realized that he could not overpower Ruin,{{msh ref|6|4}} Kelsier did use the orb in the way that the Ire intended
==Riino's Orb==
{{theory}}
{{sidequote|side=right|size=350px
|[Riino] whipped the cloth off the table, revealing a large crystalline globe. It glowed with a powerful light, bathing the room in luminescence. Kaladin blinked against it. Was that [[Stormlight]]?
|Kaladin sees Riino's orb{{book ref|sa3|97}}
}}
Several centuries after the Catacendre,{{wob ref|549}} [[Kaladin]] encountered a member of the Ire named [[Riino]] inhabiting a lighthouse in [[Roshar]]'s Cognitive Realm.{{book ref|sa3|97}} Riino, who was posing as a fortune teller called the "Rii Oracle", possessed a globe that at least superficially resembled the Connection orb. It was large, crystalline, and glowed brightly with a shifting, transfixing light. He mentioned that the orb functioned best during [[highstorm]]s and also let it slip that only Invested individuals were able to use the orb.{{book ref|sa3|97}}
When Kaladin touched the orb, he was pulled into an unusual vision where colors seemed to stream all around him. He saw [[Dalinar]] in grave danger surrounded by nine shadows, and then a brief flash of what appeared to be [[Thaylen City]]. Riino was shocked that Kaladin had seen anything and realized that he was a [[Surgebinder]]. Kaladin had a headache and felt drained after the experience; he relayed the vision to [[Azure]], who was skeptical but admitted that it was possible to see into the [[Spiritual Realm]], where time loses relevance{{wob ref|6129}} and glimpses of future possibilities may be visible.{{wob ref|792}}{{wob ref|8147}} Kaladin was emphatic that his visions felt real, and some aspects of them were later borne out; Dalinar had to forcibly resist becoming [[Odium]]'s champion{{book ref|sa4|112}} and [[Battle of Thaylen Field|a massive battle]] occurred at Thaylen City.{{book ref|sa3|117}}
Given the Ire's experience in distilling the Dor to create pure Connection, this could imply that the orb contained [[Fortune]], another Spiritual property that is related to "luck" and future sight.{{wob ref|8481}}{{book ref|sa3|122}} However, unlike the Connection orb, Riino's orb could be used without directly touching its contents. Kaladin also noted that the orb's light looked extremely similar to [[Stormlight]]{{book ref|sa3|97}}{{book ref|sa3|99}} (which also has a connection to the Spiritual Realm){{book ref|sa3|64}} and that Riino seemed eager to trade for infused [[polestone|gemstones]].{{book ref|sa3|99}}
== Notes ==
|