Editing Silimatic

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|books=[[Alcatraz Versus the Evil Librarians (series)]]
 
|books=[[Alcatraz Versus the Evil Librarians (series)]]
 
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'''Silimatic''' technologies use glass made from different types of sand to produce differing effects. Silimatic glass can be used by anyone, but lenses can only be used by [[Oculator]]s. [[Alcatraz Smedry]] has drawn parallels between Silimatic technologies and [[Smedry Talent]]s in the past. He has also been able to increase the power of various Silimatic technologies.
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'''Silimatic''' technologies use glass made from different types of sand to produce differing effects. Silimatic glasses can be used by anyone, but lenses can only be used by [[Oculator]]s. [[Alcatraz Smedry]] has drawn parallels between Silimatic technologies and [[Smedry Talent]]s in the past. He has also been able to increase the power of various Silimatic technologies.
   
 
== Silimatic Sand ==
 
== Silimatic Sand ==
All types of Silimatic technology are made originally out of sand.
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All types of Silimatic technology is made originally out of sand.
   
;Brightsand: Brightsand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Brightsand powers most silimatic technology.
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;Bright Sand: Bright Sand is one of the most common types of sand. It lets off a glow that causes other types of sand, or glass, to do strange things. Bright sand powers most silamatic technology.
   
;Dullsand: Dullsand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value. It is possible that non-Silimatic glass is made of dullsand.
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;Dull sand: Dull Sand is one of the only types of sand that don't do anything. The librarians have gone to great lengths to cover beaches in it to make sand seem common and boring, and thus of little value.
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;The Sands of Rashid: The sands of Rashid, among the rarest of known sands, can be used to make translator's lenses. The Sands of Rashid were promised as an inheritance to [[Alcatraz]] Smedry upon his birth by his father, and were delivered to him on his thirteenth birthday. Before this, it was believed to be impossible to gather enough sand to forge Rashid lenses.
   
 
== Silimatic Glass ==
 
== Silimatic Glass ==
 
Types of glass include the following:
 
Types of glass include the following:
   
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; [[Alivener's glass]]: Create [[Alivened]]
; {{anchor|Alivener's Glass}}Alivener's Glass: Also known as [[Glass of Alivening]], Alivener's Glass can create [[Alivened]] by storing part of a Dark Oculator's humanity, making the Dark Oculator less humane in the process.
 
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; Builder's Glass
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; Communicator's Glass: When broken in half, allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases this glass can communicate one way with ordinary glass. {{book ref|a5|1}} and it can also be set to transmit one way.
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; Defender's Glass: Protects structures inside it. Extremely strong.
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; Detonator's Glass : Explodes. Can be set to go off within a certain area. {{book ref|a3|3}}
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; Enforcer's Glass
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; Expander's Glass : Allows the inside of a structure or object built with it to be bigger than the outside. Deep lavender in color.{{book ref|a1|4}} Very difficult to break, even with a Talent.{{book ref|a1|19}}
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; Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. Often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and ''[[Dragonaut]]''.
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; Inhibitor's Glass : Stops those touching it from using Silimatic technology or Smedry Talents,
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; Illuminator's Glass: The fan-given name of the glass used to illuminate the trunk of clothes Alcatraz was trying on. {{book ref|a5|1}}
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; Messenger's Glass
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; Orientation Glass : Influences the direction of gravity. Used inside vehicles that might get up-side-down.
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; Protective Glass: Emits a protective feild capable of stopping a full Crystin punch. The exact name of this glass type is unknown.{{book ref|a5|Chapter Bob}}
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; Rebuilder's Glass
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; Recognizer's Glass
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; Reinforcer's Glass:
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; Restoring Glass : Easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. Incredibly strong otherwise. Black in color.{{book ref|a1|4}}
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; Sentinel's Glass
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; Shielder's Glass
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; Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
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; Transporter's Glass : Used in pairs and when activated at the exact same time, swaps two objects that has exactly same size, usually glass boxes, between two places{{book ref|a3|5}}
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;Unknown: A type of glass used to warn of librarian illusions in the penguinator's cockpit.
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== Silimatic Lenses ==
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Lenses are only usable by [[Oculator]]s, unless they are forged in the blood of an Oculator, such as the ones used by the [[Scrivener's Bones]]. [[Dark Oculator]]s sometimes use a monocle instead of the classic glasses shape, in order to focus the lens' power. Powerful oculators can use different lenses in each eye, and exceptionally skilled oculators can push power through multiple sets of lenses, up to 7 or 8, causing them to hover in front of one another. The oculator can choose between using all of them at once, or firing off alternating blasts of power. {{book ref|a5|Trillian}}
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Lenses include:
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;Bestower's Lenses: Allows you to temporarily give someone an attribute of yours, such as strength, feelings, hunger, injuries, talents, Smedry Talents, etc.{{book ref|a1|21}} They are tinted green and purple.
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[[File:Bestower's_Lenses.png|none|200px]]
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;Concussor's Lens: Shoots a beam of light which smashes into a target, knocking them back and rendering them unconscious for a few hours. This lens is used by Attica smedry in his infiltration of the highbrary. The tint is currently unknown.
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[[File:Concussors_Lenses.gif|none|200px]]
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;Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them; however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
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<gallery mode="nolines">
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File:Courier's_lenses.png
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File:Courier'sRastor.png
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</gallery>
   
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;Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}Their tint is unknown.
; {{anchor|Builder's Glass}}Builder's Glass: Builder's Glass is used as a building material. It is not as strong as Restoring Glass.{{book ref|a1|3}}
 
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[[File:Discerners_Lenses.gif|none|200px]]
   
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;Disguisers Lenses: Allow the wearer to look like anything they want, but the lenses are visible within the disguise. They are tinted lavender. The highbrary dome causes anyone using disguiser's lenses to glow.{{book ref|a5}}
; {{anchor|Communicator's Glass}}Communicator's Glass: When broken in half, Communicator's Glass allows communication between the two pieces for 20 days. Usually, both halves must be activated in order to allow for communication.{{ref|text=This rule does not seem to apply to Alcatraz}}{{book ref|a5|1}}. In extreme cases, this glass can communicate one way with ordinary glass, and it can also be set to transmit one way.{{book ref|a5|1}}
 
   
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;Educator's Lenses: When worn, time slows for the wearer.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
; {{anchor|Defender's Glass}}Defender's Glass: Defender's Glass protects structures that are inside it. It is extremely strong.
 
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[[File:Educators_Lenses.gif|none|200px]]
   
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;Firebringer's Lenses: When switched on, which only takes a small amount of concentration or power, these powerful lenses gather the light around them and shoot it out in concentrated beams. They are clear with a dot of red at the center of each lense.
; {{anchor|Detonator's Glass}}Detonator's Glass: Detonator's Glass explodes. It can be set to go off within a certain area.{{book ref|a3|3}}
 
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[[file:Firebringers_Lens.png|none|200px]]
   
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;Frostbringer's Lenses: A Lens that is essentially the opposite of the Firebringers Lens, this Lens can direct a beam of frost at the target. This Lens is used by the Scrivener Bones.
; {{anchor|Enforcer's Glass}}Enforcer's Glass: Enforcer's Glass is impossible to break, even with a Smedry Talent.{{book ref|a3|13}} It is used to make handcuffs.{{book ref|a1|17}}
 
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[[file:Frostbringers_Lenses.png|none|200px]]
   
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;Harrier's Lenses: Magnify the pain of someone you focus on.{{wob ref|11355}} Their tint is unknown.
; {{anchor|Expander's Glass}}Expander's Glass: Expander's Glass allows the inside of a structure or object built within it to be bigger than its outside. It is deep lavender in color.{{book ref|a1|4}} It is very difficult to break, even with a Talent.{{book ref|a1|19}}
 
   
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;Oculator's Lenses: Allow Oculators to see/sense Oculations or, more generally, show you things that you need to see. They can also be used to counter another Oculators' attack.{{book ref|a1|3}} They have a red or pink tint.
; {{anchor|Grappler's Glass}}Grappler's Glass: Grappler's Glass clings to other surfaces, influencing gravity. It is used on the bottoms of boots to enable people to walk up surfaces. It supports the whole body instead of only fixing the foot in place. It is often used by Alcatraz to walk on Silimatic vehicles such as the ''[[Hawkwind]]'' and the ''[[Dragonaut]]''.
 
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[[file:Oculators_Lens.png|none|200px]]
   
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;Oracle's Lenses: Those lenses allowed the user to glimpse into the future. Attica Smedry used them to foresee where Alcatraz will be living on his 13th birthday.{{book ref|a1|20}}Their tint is unknown.
; {{anchor|Inhibitor's Glass}}Inhibitor's Glass: Inhibitor's Glass stops those touching it from using Silimatic technology or Smedry Talents. It may have been used by librarians to stop messaging to and from [[Tuki Tuki]].
 
   
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;Shamefiller's Lenses: Can make any object, living or non-living, so embarrassed that they explode. The user hears the embarrassing thoughts of the target in their mind before the explosion. It is considered to be crude, but very effective. It is at least somewhat rare. Its tint is deep maroon.{{book ref|dark talent|mary}}
; {{anchor|Illuminator's Glass}}''Illuminator's Glass'': ''Illuminator's Glass'' is an uncanonical name for the glass used to illuminate the trunk of clothes Alcatraz was trying on.{{book ref|a5|1}}
 
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[[File:Shamefillers_lens.png|none|200px]]
   
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;Shaper's Lenses: This lense allows the occulator see someones "heart, soul, and innermost desires...,This gives you an advantage over others, that maybe you should never have."([[Leavenworth Smedry]]){{book ref|dark talent|mary}}. These unpredictable lenses can give an occulator "great power over others,"{{book ref|dark talent|mary}} and it is considered very dangerous. It is tinted with silver white flakes that look like the stars of a galaxy.{{book ref|dark talent|mary}}
; {{anchor|Messenger's Glass}}Messenger's Glass: Messenger's Glass is used as a means of communication. The Librarians destroyed [[Mokia]]'s supply of Messenger's Glass.{{book ref|a4|No!}}
 
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[[File:Shapers_lens.png|none|200px]]
   
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;Shatterer's Lenses: Can break other kinds of glass if the Oculator looks at it through these.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
; {{anchor|Orientation Glass}}Orientation Glass: Orientation Glass influences the direction of gravity. It is used inside vehicles that might get upside-down.
 
   
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;Shocker's Lenses: Emit a beam of light that knocks anyone looking at the user unconscious. Very difficult to use.{{book ref|a1|11}}
; {{anchor|Protective Glass}}''Protective Glass'': ''Protective Glass'' emits a protective field capable of stopping a full [[Crystin]] punch. The exact name of this glass type is unknown.{{book ref|a5|Bob}}
 
   
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;Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints stay a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}
; {{anchor|Rebuilder's Glass}}Rebuilder's Glass
 
   
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;Translator's Lenses (Lenses of Rashid): Forged from the [[Sands of Rashid]], which are incredibly rare. Let the wearer understand, read, and write in any language, code, or alphabet, including [[Quentin Smedry]]'s nonsense.{{book ref|a1|19}}{{book ref|a1|20}} Their tint is unknown.
; {{anchor|Recognizer's Glass}}Recognizer's Glass
 
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[[File:Translators_Lenses.gif|none|200px]]
   
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;Traveler's Lenses: Pushes the occulator from one point to another, avoiding obstructions in between.{{book ref|shattered lens|four teens and a pickle}} Unknown tint.
; {{anchor|Reinforcer's Glass}}Reinforcer's Glass
 
   
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;Transcriber's Lenses: Similar to Courier's Lenses, but the work with written communication instead of spoken comunication.
; {{anchor|Restoring Glass}}Restoring Glass: Restoring Glass easily shatters at the touch of an Oculator, but restores itself when the Oculator moves away from it. It is incredibly strong otherwise. It is black in color.{{book ref|a1|4}}
 
   
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;Truthfinders Lenses: Even rarer than Translators Lenses, these Lenses allow the wearer to discern truth from lies. When a person is telling the truth, their breath is seen as white fog. When they are lying, bugs/black critters spew from their mouths. The only known lense belongs to [[Alcatraz]] and used to belong to [[Allekatrase]] the First. They have no tint.
; {{anchor|Sentinel's Glass}}Sentinel's Glass
 
   
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;Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}} They are tinted green and black.
; {{anchor|Shielder's Glass}}Shielder's Glass
 
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[[file:torcherers_lens.png|none|200px]]
   
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;Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-Oculator can use. They are tinted dark grey or black.
; {{anchor|Snarer's Glass}}Snarer's Glass: Snarer's Glass is used for traps. However, each square can only be triggered one time.{{book ref|a1|17}}
 
   
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;Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
; {{anchor|Transporter's Glass}}Transporter's Glass: Transporter's Glass is used in pairs. When activated at the exact same time, it can instantly swap the locations of two objects, usually glass boxes, that have exactly same size.{{book ref|a3|5}} If more than two identically sized transporter's boxes are activated at the same time, the occupants would be killed.
 
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[[file:Windstormers_lens.png|none|200px]]
   
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;Voidstormer's Lenses: These are the opposite of the Windstormer's Lenses -- they suck things towards the user.
;Unknown: A type of glass used to warn of Librarian illusions in the ''[[Penguinator]]'''s cockpit.{{book ref|a5|Trillian}}
 
   
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;Unknown Lenses:
== Oculators Powering Silimatic Technology ==
 
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* Fitzroy is wearing a pair of green and orange stripped glasses when upon entering the Royal Archives (not a library).
During his time in [[Nalhalla]], Alcatraz discovers that Oculators can power Silimatic technology without brightsand.{{book ref|a3|14}} The amount of brightsand required to power it, though, correlates to how much of the Oculator's power is used.
 
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* A pair of lenses heightens [[Leavenworth Smedry]]'s awareness of enemy locations. This may be oculator's lenses, but it is unclear.{{book ref|a5|Trillian}}
   
 
== Notes ==
 
== Notes ==

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