Editing Order of Windrunners

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|spren=Honorspren
 
|spren=Honorspren
 
|surge-=Adhesion |surge+=Gravitation
 
|surge-=Adhesion |surge+=Gravitation
|plate spren=[[Windspren]]{{book ref|sa4|110}}
 
 
|order-=Bondsmith |order+=Skybreaker
 
|order-=Bondsmith |order+=Skybreaker
|books=[[The Stormlight Archive]]
 
 
}}
 
}}
 
{{update|sa4}}
 
{{update|sa4}}
 
The '''Order of Windrunners''' is an order of the [[Knights Radiant]] on Roshar.{{epigraph ref|sa2|54}}
 
The '''Order of Windrunners''' is an order of the [[Knights Radiant]] on Roshar.{{epigraph ref|sa2|54}}
   
The Windrunners are [[Surgebinder]]s who use the [[Surge]]s of Adhesion and Gravitation, and they are associated with the sapphire [[polestone]]. They form a [[Nahel bond]] with [[honorspren]]. [[Windspren]] form their Shardplate. The combination of Adhesion and Gravitation results in the three [[#Abilities|Lashings]].
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The Windrunners are [[Surgebinder]]s who use the [[Surge]]s of Adhesion and Gravitation, and they are associated with the sapphire [[polestone]]. They form a [[Nahel bond]] with [[honorspren]]. The combination of Adhesion and Gravitation results in the three [[#Abilities|Lashings]]. The glow of the Windrunners' [[Shardplate]] is blue.
 
== Philosophy ==
 
Those who join the Windrunners generally subscribe to a philosophy of protection, particularly defending innocents or those who are unable to protect themselves.{{wob ref|13772}}{{book ref|sa1|67}}{{book ref|sa3|121}} The order believes in structures of command, team dynamics, and the importance of a strong squad.{{wob ref|14098}}{{book ref|sa3|121}} They are very militaristic by nature.{{wob ref|10320}}{{wob ref|16437}} They tend to attract those who seek to protect the defenseless, but also enjoy action and fighting for what they believe in.{{wob ref|13772}}
 
   
 
== Ideals of the Windrunners ==
 
== Ideals of the Windrunners ==
 
{{image|WOKLB - KS - Windrunners by Steve Argyle.jpg|width=300px|side=right}}
 
{{image|WOKLB - KS - Windrunners by Steve Argyle.jpg|width=300px|side=right}}
   
The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants live. The First Ideal is shared by all of the orders, and is used as a motto for the Knights Radiant as a whole. Each of the orders then have an additional four Ideals that are unique to that order.{{book ref|sa1|59}} The Ideals of the Order of Windrunners all focus on protecting the innocent and defenseless.{{wob ref|13772}} Whenever a Windrunner speaks an Ideal, a glyph forms from ice at their feet, due to their order's closeness to the Bondsmiths on the [[Double Eye of the Almighty|Double Eye]].{{wob ref|8220}} Their oaths are generally acknowledged by the [[Stormfather]].{{book ref|sa2|84}}{{book ref|sa3|121}}
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The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants live. The First Ideal is shared by all of the orders, and is used as a motto for the Knights Radiant as a whole. Each of the orders then have an additional four Ideals that are unique to that order.{{book ref|sa1|59}} The Ideals of the Order of Windrunners all focus on protecting the innocent and defenseless.{{wob ref|13772}} Whenever a Windrunner speaks an Ideal, a glyph forms from ice at their feet, due to their order's closeness to the Bondsmiths on the [[Double Eye of the Almighty|Double Eye]].{{wob ref|8220}}
   
 
=== The First Ideal ===
 
=== The First Ideal ===
{{quote|Life before death, strength before weakness, journey before destination.|The First Ideal of the Knights Radiant{{book ref|sa1|59}}}}
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{{quote|Life before death, strength before weakness, journey before destination.|The First Ideal of the Knights Radiant{{book ref|wok|59}}}}
   
 
=== The Second Ideal ===
 
=== The Second Ideal ===
{{quote|I will protect those who cannot protect themselves.|The Second Ideal of the Windrunners (as spoken by Kaladin{{book ref|sa1|67}} and Lopen{{book ref|sa3|121}})}}
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{{quote|I will protect those who cannot protect themselves.|The Second Ideal of the Windrunners (as spoken by Kaladin{{book ref|wok|67}} and Lopen{{book ref|sa3|121}})}}
   
 
=== The Third Ideal ===
The modern Windrunners consider those of the Second Ideal to be more than a squire, but not a full Windrunner.{{book ref|sa4|12}}
 
 
This oath focuses on protecting others despite one's caveats, but the exact wording varies from individual to individual.{{wob ref|14323}} It must be spoken before a Windrunner can manifest their honorspren as a [[Shardblade]].{{book ref|sa2|84}}
   
=== The Third Ideal ===
 
 
{{quote|I will protect even those I hate, so long as it is right.| The Third Ideal of the Windrunners (as spoken by Kaladin){{book ref|sa2|84}}}}
 
{{quote|I will protect even those I hate, so long as it is right.| The Third Ideal of the Windrunners (as spoken by Kaladin){{book ref|sa2|84}}}}
   
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{{quote|I've got to protect people, you know? Even from myself.| The Third Ideal of the Windrunners (as spoken by Lopen) {{book ref|sa3.5|Epilogue}}}}
 
{{quote|I've got to protect people, you know? Even from myself.| The Third Ideal of the Windrunners (as spoken by Lopen) {{book ref|sa3.5|Epilogue}}}}
   
 
=== The Fourth Ideal ===
This oath focuses on protecting others despite one's caveats, but the exact wording varies from individual to individual.{{wob ref|14323}} It must be spoken before a Windrunner can manifest their honorspren as a [[Shardblade]].{{book ref|sa2|84}}
 
 
A major component of this oath is forgiving oneself for previous failures.{{wob ref|14561}} Upon achieving this Ideal, a Windrunner gains their [[Shardplate]], which is formed of windspren.{{epigraph ref|sa3|86}}{{book ref|sa4|110}}
   
=== The Fourth Ideal ===
 
 
{{quote|I accept that there will be those I cannot protect!| The Fourth Ideal of the Windrunners (as spoken by Kaladin) {{book ref|sa4|108}}}}
 
{{quote|I accept that there will be those I cannot protect!| The Fourth Ideal of the Windrunners (as spoken by Kaladin) {{book ref|sa4|108}}}}
 
A major component of this oath is forgiving oneself for previous failures, and accepting that one cannot save everyone, while continuing to fight to protect them regardless of the possibility of failure.{{book ref|sa4|108}}{{epigraph ref|sa3|86}}{{wob ref|14561}} Upon achieving this Ideal, a Windrunner gains their [[Shardplate]], which is formed of windspren.{{epigraph ref|sa3|86}}{{book ref|sa4|110}}
 
   
 
== Abilities ==
 
== Abilities ==
 
{{image|Windrunner.png|Kaladin using Gravitation|width=300px|side=right}}
 
{{image|Windrunner.png|Kaladin using Gravitation|width=300px|side=right}}
   
The Windrunners use the Surges of '''Adhesion''' and '''Gravitation'''. The combination of these two Surges resulted in the three Lashings.{{book ref|sa1|prologue}}{{book ref|sa1|part=ars}} Someone wearing Shardplate is immune to Lashings, but any objects that they are touching '''can''' be affected.{{book ref|sa1|i|9}} Using a combination of Adhesion and Gravitation, a Windrunner could theoretically exit orbit.{{wob ref|5806}} They have been noted as having traveled at at least 200 mph.{{book ref|sa4|111}}{{ref|text=However, even with a triple Lashing and a continuous source of Stormlight that may be nearly their practical limit against wind resistance.{{book ref|sa4|9}}|group=note}} While flying, Windrunners are able to lessen the force of the wind, and can also create a channel to keep groups of people close together.{{book ref|sa3|60}}
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The Windrunners use the Surges of '''Adhesion''' and '''Gravitation'''. The combination of these two Surges resulted in the three Lashings.{{book ref|sa1|prologue}}{{book ref|sa1|part=ars}} Someone wearing Shardplate is immune to Lashings, but any objects that they are touching '''can''' be affected.{{book ref|twok|i|9}} Using a combination of Adhesion and Gravitation, a Windrunner could theoretically exit orbit.{{wob ref|5806}} They have been noted as having traveled at at least 200 mph.{{book ref|sa4|111}}{{ref|text=However, even with a triple Lashing and a continuous source of Stormlight that may be nearly their practical limit against wind resistance.{{book ref|sa4|9}}|group=note}}
 
Like most Knights Radiant, the Windrunners have squires, with their Resonance allowing them to have many more squires than other orders.{{wob ref|6740}}{{wob ref|915}}
 
   
 
Unlike other Radiant orders, Windrunners will "explode with power" when they speak oaths, due to their order's proximity to the [[Order of Bondsmiths]].{{wob ref|8220}}
 
Unlike other Radiant orders, Windrunners will "explode with power" when they speak oaths, due to their order's proximity to the [[Order of Bondsmiths]].{{wob ref|8220}}
   
 
=== Adhesion ===
 
=== Adhesion ===
 
;Full Lashing:
[[Surgebinding#Adhesion|'''Adhesion''']] creates an extremely powerful temporary bond between two objects.{{book ref|sa2|part=ars}}
 
 
; Full Lashing:
 
 
Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.{{book ref|sa4|part=ars}}
 
Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.{{book ref|sa4|part=ars}}
   
 
=== Gravitation ===
 
=== Gravitation ===
 
;Basic Lashing:
[[Surgebinding#Gravitation|'''Gravitation''']] allows the Windrunner to change the direction and strength of an object's gravitational attraction.{{book ref|sa2|part=ars}}
 
 
The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.
   
; Basic Lashing:
+
;Reverse Lashing:
The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.{{book ref|sa2|part=ars}}
 
 
; Reverse Lashing:
 
 
By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing the infused object to pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it.{{book ref|sa4|part=ars}} Items that are airborne are pulled more strongly towards the infused object.
 
By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing the infused object to pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it.{{book ref|sa4|part=ars}} Items that are airborne are pulled more strongly towards the infused object.
   
 
=== Resonance ===
 
=== Resonance ===
Due to a combination of their two surges, Windrunners have new, secondary effects, known as the [[Resonance]].{{book ref|mb4|part=ars}}{{wob ref|3625}} The Windrunners' Resonance is strength of squires, which allows them to have many more squires than other orders.{{epigraph ref|sa2|54}}{{wob ref|6740}}{{wob ref|915}} After Kaladin swore the third oath, many of the bridgemen who worked under him were suddenly able to breathe Stormlight and heal.{{book ref|sa2|87}} A squire can perform their own Lashings, but only when their Windrunner is nearby. Squires can use Stormlight effectively within thirty miles of their Windrunner, and their maximum distance was fifty miles. Squires will lose access to their powers in an hour or two after the Windrunner leaves.{{book ref|sa3|55}}
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Due to a combination of their two surges, Windrunners have new, secondary effects, known as the [[Resonance]].{{wob ref|3625}} The Windrunners' Resonance is strength of squires,{{wob ref|6740}}{{wob ref|915}} which allows them to have many more squires than other Orders. After Kaladin swore the third oath, many of the bridgemen who worked under him were suddenly able to breathe Stormlight and heal.{{book ref|sa2|87}} A squire can perform their own Lashings, but only when their Windrunner is nearby. Squires can use Stormlight effectively within thirty miles of their Windrunner, and their maximum distance was fifty miles. Squires will lose access to their powers in an hour or two after the Windrunner leaves.{{book ref|sa3|55}}
   
 
=== Shardplate Abilities ===
 
=== Shardplate Abilities ===
Windrunner [[Shardplate]] is comprised of [[windspren]], and glows a vibrant blue.{{book ref|sa4|110}} It can be controlled to armor other people when they need protection from a Shardblade.{{book ref|sa4|111}}{{wob ref|14506}} The windspren can also be used to create barriers that deflect stormwinds.{{book ref|sa3|31}}
+
Windrunner [[Shardplate]] is comprised of [[windspren]], and can be controlled to armor other people when they need protection from a Shardblade. The windspren can also be used to create barriers that deflect stormwinds.{{book ref|sa3|31}}
   
 
== History ==
 
== History ==
{{image|Windrunner and Heavenly Ones by Georgi Madzharov.jpg|side=left|height=250px|A Windrunner fighting some [[Shanay-im]]}}
 
 
 
=== The Ancient Radiants ===
 
=== The Ancient Radiants ===
Before the [[Day of Recreance|Recreance]], the Windrunners primarily worked as scouts and special forces teams, and often used the Surge of Gravitation to deliver a team of Radiants on a secret mission.{{wob ref|12085}}{{wob ref|13772}} Though they were very similar to conventional soldiers, and had an appreciation for command structures and team dynamics,{{wob ref|13772}} the Stonewards were generally considered the best soldiers, though the Windrunners did dispute that claim at times.{{wob ref|13780}} Nevertheless, they also focused the most on mastering their weapons. As a result of their resonance, they had the most squires of all the orders.{{epigraph ref|sa2|54}}{{wob ref|13772}}
+
Before the [[Day of Recreance|Recreance]], the Windrunners primarily worked as scouts and special forces teams, and often used the Surge of Gravitation to deliver a team of Radiants on a secret mission.{{wob ref|12085}}{{wob ref|13772}} Though they were very similar to conventional soldiers, and had an appreciation for command structures and team dynamics,{{wob ref|13772}} the Stonewards were generally considered the best soldiers, though the Windrunners did dispute that claim at times.{{wob ref|13780}} Nevertheless, they also focused the most on mastering their weapons. As a result of their resonance, they had the most squires of all the orders.{{wob ref|13772}}
   
Around the time of the Recreance the Windrunners were an order with over a hundred members,{{book ref|sa1|52}} and a considerable number of squires.{{epigraph ref|sa2|54}} They also reportedly had some issues with the [[Order of Skybreakers]].{{book ref|sa2|54}} At the beginning of the Recreance a large number of Windrunners along with many [[Stonewards]] abandoned their [[Shardblade|Shardblades]] and [[Shardplate|Shardplates]] before the fortress known as [[Feverstone Keep]], which was recorded in one of [[Dalinar's visions]].{{book ref|sa1|52}}
+
Around the time of the Recreance the Windrunners were an Order with over a hundred members,{{book ref|sa1|52}} and a considerable number of squires.{{book ref|sa2|54}} They also reportedly had some issues with the [[Order of Skybreakers]].{{book ref|sa2|54}} At the beginning of the Recreance a large number of Windrunners along with many [[Stonewards]] abandoned their [[Shardblade|Shardblades]] and [[Shardplate|Shardplates]] before the fortress known as [[Feverstone Keep]], which was recorded in one of [[Dalinar's visions]].{{book ref|sa1|52}}
   
 
=== The Refounded Windrunners ===
 
=== The Refounded Windrunners ===
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Having a Windrunner on board a vessel was considered by [[Thaylen]] sailors to be a good omen.{{book ref|sa3.5|4}}
 
Having a Windrunner on board a vessel was considered by [[Thaylen]] sailors to be a good omen.{{book ref|sa3.5|4}}
   
== Known Windrunners ==
+
== Notable Windrunners ==
 
* [[Kaladin]] (bonded to [[Sylphrena]])
 
* [[Kaladin]] (bonded to [[Sylphrena]])
 
* [[Teft]] (bonded to [[Phendorana]])
 
* [[Teft]] (bonded to [[Phendorana]])
* [[Lopen]]  (bonded to [[Rua]]){{book ref|sa3|121}}
+
* [[Lopen]] (bonded to [[Rua]]){{book ref|sa3|121}}
 
* [[Drehy]]{{book ref|sa3|122}}{{wob ref|10419}}
 
* [[Drehy]]{{book ref|sa3|122}}{{wob ref|10419}}
 
* [[Skar]]{{book ref|sa3|122}}{{wob ref|10419}}
 
* [[Skar]]{{book ref|sa3|122}}{{wob ref|10419}}
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* [[Leyten]]{{book ref|sa3.5|3}}
 
* [[Leyten]]{{book ref|sa3.5|3}}
 
* [[Lyn]]{{book ref|sa3.5|3}}
 
* [[Lyn]]{{book ref|sa3.5|3}}
* [[Laran]]{{book ref|sa4|9}}
 
* [[Mela]]{{book ref|sa4|111}}
 
* [[Relador]] was a historic Windrunner from before the Recreance (bonded to Sylphrena){{book ref|sa4|i|1}}
 
 
* A significant number of original [[Bridge Four]] and Bridge Thirteen{{book ref|sa4|12}}
 
* A significant number of original [[Bridge Four]] and Bridge Thirteen{{book ref|sa4|12}}
   
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{{partial}}
 
{{partial}}
 
{{Stormlight}}
 
{{Stormlight}}
[[es:Orden de los Corredores del Viento]]
 

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