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|spren=Honorspren
 
|spren=Honorspren
 
|surge-=Adhesion |surge+=Gravitation
 
|surge-=Adhesion |surge+=Gravitation
|plate spren=[[Windspren]]{{book ref|sa4|110}}
 
 
|order-=Bondsmith |order+=Skybreaker
 
|order-=Bondsmith |order+=Skybreaker
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}}{{spoilers|book=sa3}}{{update|book=sa3}}
|books=[[The Stormlight Archive]]
 
 
The '''Order of Windrunners''' is an order of the [[Knights Radiant]] on Roshar.
}}
 
{{update|sa4}}
 
The '''Order of Windrunners''' is an order of the [[Knights Radiant]] on Roshar.{{epigraph ref|sa2|54}}
 
 
The Windrunners are [[Surgebinder]]s who use the [[Surge]]s of Adhesion and Gravitation, and they are associated with the sapphire [[polestone]]. They form a [[Nahel bond]] with [[honorspren]]. [[Windspren]] form their Shardplate. The combination of Adhesion and Gravitation results in the three [[#Abilities|Lashings]].
 
   
 
The Windrunners were [[Surgebinder]]s who used the [[Surge]]s of Adhesion and Gravitation, and they absorbed [[Stormlight]] from gems by inhalation. They formed a [[Nahel Bond]] with [[honorspren]]. The combination of Adhesion and Gravitation resulted in the three [[#Powers|Lashings]]. [[Szeth]] was able to use the three Lashings by way of an [[Honorblade]], assumed to have belonged to [[Jezrien]], the order's patron. The glow of the Windrunners' [[Shardplate]] was blue.
== Philosophy ==
 
Those who join the Windrunners generally subscribe to a philosophy of protection, particularly defending innocents or those who are unable to protect themselves.{{wob ref|13772}}{{book ref|sa1|67}}{{book ref|sa3|121}} The order believes in structures of command, team dynamics, and the importance of a strong squad.{{wob ref|14098}}{{book ref|sa3|121}} They are very militaristic by nature.{{wob ref|10320}}{{wob ref|16437}} They tend to attract those who seek to protect the defenseless, but also enjoy action and fighting for what they believe in.{{wob ref|13772}}
 
   
 
== Ideals of the Windrunners ==
 
== Ideals of the Windrunners ==
  +
The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants lived. The First Ideal, identical for all orders of the Radiants, is used as their motto. The following four Ideals were unique to the Windrunners. By the end of ''Words of Radiance'', three Ideals are known (including the First Ideal).
{{image|WOKLB - KS - Windrunners by Steve Argyle.jpg|width=300px|side=right}}
 
 
The Ideals of the Knights Radiant, also known as the [[Immortal Words]], are a set of rules by which the Radiants live. The First Ideal is shared by all of the orders, and is used as a motto for the Knights Radiant as a whole. Each of the orders then have an additional four Ideals that are unique to that order.{{book ref|sa1|59}} The Ideals of the Order of Windrunners all focus on protecting the innocent and defenseless.{{wob ref|13772}} Whenever a Windrunner speaks an Ideal, a glyph forms from ice at their feet, due to their order's closeness to the Bondsmiths on the [[Double Eye of the Almighty|Double Eye]].{{wob ref|8220}} Their oaths are generally acknowledged by the [[Stormfather]].{{book ref|sa2|84}}{{book ref|sa3|121}}
 
   
 
=== The First Ideal ===
 
=== The First Ideal ===
{{quote|Life before death, strength before weakness, journey before destination.|The First Ideal of the Knights Radiant{{book ref|sa1|59}}}}
+
{{quote|Life before death, strength before weakness, journey before destination.|The First Ideal of the Knights Radiant{{book ref|wok|59}}}}
   
 
=== The Second Ideal ===
 
=== The Second Ideal ===
{{quote|I will protect those who cannot protect themselves.|The Second Ideal of the Windrunners (as spoken by Kaladin{{book ref|sa1|67}} and Lopen{{book ref|sa3|121}})}}
+
{{quote|I will protect those who cannot protect themselves.|The Second Ideal of the Windrunners (as spoken by Kaladin{{book ref|wok|67}} and Lopen{{book ref|sa3|121}})}}
 
The modern Windrunners consider those of the Second Ideal to be more than a squire, but not a full Windrunner.{{book ref|sa4|12}}
 
   
 
=== The Third Ideal ===
 
=== The Third Ideal ===
  +
The wording of the Ideal can be different between each Knight Radiant, as long as the meaning remains the same. Kaladin and Teft spoke this Ideal before they were able to form a weapon out of their honorspren, e.g. Shardblade, Shardspear, etc.
  +
 
{{quote|I will protect even those I hate, so long as it is right.| The Third Ideal of the Windrunners (as spoken by Kaladin){{book ref|sa2|84}}}}
 
{{quote|I will protect even those I hate, so long as it is right.| The Third Ideal of the Windrunners (as spoken by Kaladin){{book ref|sa2|84}}}}
   
 
{{quote|I will protect those I hate. Even...even if the one I hate most is... ''myself''.| The Third Ideal of the Windrunners (as spoken by Teft){{book ref|sa3|119}}}}
 
{{quote|I will protect those I hate. Even...even if the one I hate most is... ''myself''.| The Third Ideal of the Windrunners (as spoken by Teft){{book ref|sa3|119}}}}
 
{{quote|I've got to protect people, you know? Even from myself.| The Third Ideal of the Windrunners (as spoken by Lopen) {{book ref|sa3.5|Epilogue}}}}
 
 
This oath focuses on protecting others despite one's caveats, but the exact wording varies from individual to individual.{{wob ref|14323}} It must be spoken before a Windrunner can manifest their honorspren as a [[Shardblade]].{{book ref|sa2|84}}
 
   
 
=== The Fourth Ideal ===
 
=== The Fourth Ideal ===
  +
While this ideal is unknown currently it is probable that, upon achieving this Ideal, a Windrunner gains his Shardplate.{{epigraph ref|sa3|86}} It is hinted to have something about choosing to not save people.{{epigraph ref|sa3|86}}
{{quote|I accept that there will be those I cannot protect!| The Fourth Ideal of the Windrunners (as spoken by Kaladin) {{book ref|sa4|108}}}}
 
   
  +
Kaladin almost swears this Ideal in Shadesmar, but falters, being unable to swear it.{{book ref|sa3|118}}
A major component of this oath is forgiving oneself for previous failures, and accepting that one cannot save everyone, while continuing to fight to protect them regardless of the possibility of failure.{{book ref|sa4|108}}{{epigraph ref|sa3|86}}{{wob ref|14561}} Upon achieving this Ideal, a Windrunner gains their [[Shardplate]], which is formed of windspren.{{epigraph ref|sa3|86}}{{book ref|sa4|110}}
 
   
 
== Abilities ==
 
== Abilities ==
{{image|Windrunner.png|Kaladin using Gravitation|width=300px|side=right}}
+
[[File:Windrunner.png|Kaladin using Gravitation|thumb|right]]
 
The Windrunners use the Surges of '''Adhesion''' and '''Gravitation'''. The combination of these two Surges resulted in the three Lashings.{{book ref|sa1|prologue}}{{book ref|sa1|part=ars}} Someone wearing Shardplate is immune to Lashings, but any objects that they are touching '''can''' be affected.{{book ref|twok|i|9}} Using a combination of Adhesion and Gravitation, a Windrunner could theoretically exit orbit.{{wob ref|5806}}
 
The Windrunners use the Surges of '''Adhesion''' and '''Gravitation'''. The combination of these two Surges resulted in the three Lashings.{{book ref|sa1|prologue}}{{book ref|sa1|part=ars}} Someone wearing Shardplate is immune to Lashings, but any objects that they are touching '''can''' be affected.{{book ref|sa1|i|9}} Using a combination of Adhesion and Gravitation, a Windrunner could theoretically exit orbit.{{wob ref|5806}} They have been noted as having traveled at at least 200 mph.{{book ref|sa4|111}}{{ref|text=However, even with a triple Lashing and a continuous source of Stormlight that may be nearly their practical limit against wind resistance.{{book ref|sa4|9}}|group=note}} While flying, Windrunners are able to lessen the force of the wind, and can also create a channel to keep groups of people close together.{{book ref|sa3|60}}
 
 
Like most Knights Radiant, the Windrunners have squires, with their Resonance allowing them to have many more squires than other orders.{{wob ref|6740}}{{wob ref|915}}
 
 
Unlike other Radiant orders, Windrunners will "explode with power" when they speak oaths, due to their order's proximity to the [[Order of Bondsmiths]].{{wob ref|8220}}
 
   
 
=== Adhesion ===
 
=== Adhesion ===
 
;Full Lashing:
[[Surgebinding#Adhesion|'''Adhesion''']] creates an extremely powerful temporary bond between two objects.{{book ref|sa2|part=ars}}
 
 
Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.
 
; Full Lashing:
 
Using the Full Lashing, a Surgebinder can pool Stormlight into an area. All objects that subsequently touch this area will be bonded to the object, sticking them there and hindering their movement. The bond ends when the Stormlight runs out.{{book ref|sa4|part=ars}}
 
   
 
=== Gravitation ===
 
=== Gravitation ===
 
;Basic Lashing:
[[Surgebinding#Gravitation|'''Gravitation''']] allows the Windrunner to change the direction and strength of an object's gravitational attraction.{{book ref|sa2|part=ars}}
 
 
The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.
   
; Basic Lashing:
+
;Reverse Lashing:
 
By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing them to subtly pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it.
The Basic Lashing allows a Surgebinder to bind people or objects to different surfaces or in different directions, effectively changing the direction that gravity pulls them.{{book ref|sa2|part=ars}}
 
 
; Reverse Lashing:
 
By using the Reverse Lashing, a Surgebinder can increase the gravitational pull of an object, allowing the infused object to pull nearby objects toward it. The Surgebinder must maintain contact with the object to Reverse Lash it.{{book ref|sa4|part=ars}} Items that are airborne are pulled more strongly towards the infused object.
 
   
 
=== Resonance ===
 
=== Resonance ===
Due to a combination of their two surges, Windrunners have new, secondary effects, known as the [[Resonance]].{{book ref|mb4|part=ars}}{{wob ref|3625}} The Windrunners' Resonance is strength of squires, which allows them to have many more squires than other orders.{{epigraph ref|sa2|54}}{{wob ref|6740}}{{wob ref|915}} After Kaladin swore the third oath, many of the bridgemen who worked under him were suddenly able to breathe Stormlight and heal.{{book ref|sa2|87}} A squire can perform their own Lashings, but only when their Windrunner is nearby. Squires can use Stormlight effectively within thirty miles of their Windrunner, and their maximum distance was fifty miles. Squires will lose access to their powers in an hour or two after the Windrunner leaves.{{book ref|sa3|55}}
+
Due to a combination of their two surges, Windrunners have new, secondary effects, known as a [[Resonance]].{{wob ref|3625}} The Windrunners' Resonance is strength of squires{{wob ref|6740}}{{wob ref|915}}, which allows them to have many more squires compared to other Orders. After Kaladin swore the third oath, many of the bridgemen who worked under Kaladin were suddenly able to breathe Stormlight and heal.{{book ref|sa2|87}} Later, Kaladin trains the bridgemen in sucking in Stormlight and using Lashings. However, their abilities are only present when Kaladin is nearby. [[Sigzil]] noted that they could use Stormlight effectively within 30 miles of Kaladin, and their maximum distance was 50 miles.{{cite}}
 
=== Shardplate Abilities ===
 
Windrunner [[Shardplate]] is comprised of [[windspren]], and glows a vibrant blue.{{book ref|sa4|110}} It can be controlled to armor other people when they need protection from a Shardblade.{{book ref|sa4|111}}{{wob ref|14506}} The windspren can also be used to create barriers that deflect stormwinds.{{book ref|sa3|31}}
 
   
 
== History ==
 
== History ==
 
In the time before the Recreance the Windrunners were an Order with over a hundred members,{{book ref|sa1|52}} and a considerable number of squires.{{book ref|sa2|54}} They also reportedly had some issues with the [[order of Skybreakers|order of the Skybreakers]].{{book ref|sa2|54}} At the beginning of the Recreance a large number of Windrunners along with many [[Stonewards]] abandoned their [[Shardblade|Shardblades]] and [[Shardplate|Shardplates]] before the fortress known as "Feverstone Keep", as seen in one of [[Dalinar]]'s visions.{{book ref|sa1|52}}
{{image|Windrunner and Heavenly Ones by Georgi Madzharov.jpg|side=left|height=250px|A Windrunner fighting some [[Shanay-im]]}}
 
 
=== The Ancient Radiants ===
 
Before the [[Day of Recreance|Recreance]], the Windrunners primarily worked as scouts and special forces teams, and often used the Surge of Gravitation to deliver a team of Radiants on a secret mission.{{wob ref|12085}}{{wob ref|13772}} Though they were very similar to conventional soldiers, and had an appreciation for command structures and team dynamics,{{wob ref|13772}} the Stonewards were generally considered the best soldiers, though the Windrunners did dispute that claim at times.{{wob ref|13780}} Nevertheless, they also focused the most on mastering their weapons. As a result of their resonance, they had the most squires of all the orders.{{epigraph ref|sa2|54}}{{wob ref|13772}}
 
 
Around the time of the Recreance the Windrunners were an order with over a hundred members,{{book ref|sa1|52}} and a considerable number of squires.{{epigraph ref|sa2|54}} They also reportedly had some issues with the [[Order of Skybreakers]].{{book ref|sa2|54}} At the beginning of the Recreance a large number of Windrunners along with many [[Stonewards]] abandoned their [[Shardblade|Shardblades]] and [[Shardplate|Shardplates]] before the fortress known as [[Feverstone Keep]], which was recorded in one of [[Dalinar's visions]].{{book ref|sa1|52}}
 
 
=== The Refounded Windrunners ===
 
During the [[Battle of the Tower]], the bridge leader [[Kaladin]] said the [[#The Second Ideal|second Ideal]] of the Windrunners, becoming the first Windrunner since the Recreance.{{book ref|sa1|67}} After he swore the [[#The Third Ideal|third Ideal]], the other members of [[Bridge Four]] became squires,{{book ref|sa2|87}} and many of them eventually initiated Nahel bonds of their own.{{book ref|sa3|119}}{{book ref|sa3|121}} [[Dalinar]]'s coalition often uses them as guards for important people, for the transportation of people and goods, and as scouts.
 
   
  +
They tended to serve as scouts and protectors.{{wob ref|12085}}
As a result of both their past as bridge crews in the army of [[Torol Sadeas]] and Kaladin's military training, the refounded order of Windrunners is well organized and maintains a strong military structure.{{book ref|sa3|35}}{{book ref|sa3|121}} They have ranks for squires, such as CP4 (Commission Placement 4), as they decided to have ranks that someone could earn while advancing as a squire. They felt it would be good to promote squires to different ranks.{{wob ref|14098}} The Windrunners' resonance has led many of the bridgemen, as well as some others, to become squires,{{book ref|sa3|46}}{{book ref|sa3|122}} making the Windrunners one of, if not the, most numerous of the modern orders. About a year after the [[Battle of Thaylen Field]], the order had roughly three hundred Windrunners, with about fifty full Windrunners.{{book ref|sa4|5}}
 
   
 
===The Refounded Windrunners===
Having a Windrunner on board a vessel was considered by [[Thaylen]] sailors to be a good omen.{{book ref|sa3.5|4}}
 
  +
During the events of [[Battle of the Tower|the battle at the Tower]], bridge captain [[Kaladin]] says his [[Immortal Words|second ideal]] as a Windrunner, allowing him to use his powers freely and to take up squires. This is the beginning of the Refounding of the Knight Radiant order of the Windrunners. Later on, the rest of [[Bridge Four]] begin the process of becoming Windrunners, with other bridge crews becoming squires as well. The order is used regularly in [[Urithiru]] for transportation of people and goods and are trained in [[Shattered Plains|The Shattered Plains]].
  +
The refounded order of Windrunners is well organized and maintains a strong military structure due to the fact that the order came about from bridge crews, originally run by [[Torol Sadeas|Sadeas]]. The sheer number of bridge crews, along with the Windrunners' Resonance, allows for so many people to be Windrunner squires.{{wob ref|6740}}
   
 
== Known Windrunners ==
 
== Known Windrunners ==
 
* [[Kaladin]] (bonded to [[Sylphrena]])
 
* [[Kaladin]] (bonded to [[Sylphrena]])
* [[Teft]] (bonded to [[Phendorana]])
+
* [[Teft]]
* [[Lopen]]  (bonded to [[Rua]]){{book ref|sa3|121}}
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* [[Lopen]]{{book ref|sa3|121}} (bonded to [[Rua]])
* [[Drehy]]{{book ref|sa3|122}}{{wob ref|10419}}
+
* [[Drehy]]{{book ref|sa3|122}}
* [[Skar]]{{book ref|sa3|122}}{{wob ref|10419}}
+
* [[Skar]]{{book ref|sa3|122}}
 
* The rest of [[Bridge Four]] and Bridge Thirteen (squires)
* [[Sigzil]]{{book ref|sa3.5|Epilogue}}
 
* [[Huio]] (bonded to [[Caelinora]]){{book ref|sa3.5|7}}
 
* [[Punio]]{{book ref|sa3.5|11}}
 
* [[Leyten]]{{book ref|sa3.5|3}}
 
* [[Lyn]]{{book ref|sa3.5|3}}
 
* [[Laran]]{{book ref|sa4|9}}
 
* [[Mela]]{{book ref|sa4|111}}
 
* [[Relador]] was a historic Windrunner from before the Recreance (bonded to Sylphrena){{book ref|sa4|i|1}}
 
* A significant number of original [[Bridge Four]] and Bridge Thirteen{{book ref|sa4|12}}
 
   
 
== Quotes ==
 
== Quotes ==
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== Notes ==
 
== Notes ==
<references group=note />
 
== References ==
 
 
<references/>
 
<references/>
 
{{partial}}
 
{{partial}}
 
{{Stormlight}}
 
{{Stormlight}}
  +
[[category: Knights Radiant]]
[[es:Orden de los Corredores del Viento]]
 
  +
[[category: magic]]
  +
[[category: Surgebinding]]

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