Editing Lossand
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{{nation |
{{nation |
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− | |map=Dayside map.jpg |
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|capital=[[Kezare]] |
|capital=[[Kezare]] |
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|region=Dayside |
|region=Dayside |
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|universe=[[Cosmere]] |
|universe=[[Cosmere]] |
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|books=[[White Sand]] |
|books=[[White Sand]] |
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+ | }}{{update|book=ws3}} |
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− | }} |
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− | '''Lossand''' is a nation on the Dayside of [[Taldain]]. Residents of Lossand are called '''Lossandins'''. It is notable for being the home of the [[Diem]] |
+ | '''Lossand''' is a nation on the Dayside of [[Taldain]]. Residents of Lossand are called '''Lossandins'''. It is notable for being the home of the [[Diem]]. Most of the events of [[White Sand]] take place in Lossand. |
== Geography == |
== Geography == |
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⚫ | Lossand is situated on the southern side of Dayside. Its borders form the shape of a wedge, stretching from [[KraeDa]] in the north to the southern [[Border Ocean]] in the south. Lossand is bordered by uninhabited [[deep sand]] to the east, the [[Kerla]] to the north, and [[Kerzta]] to the west. The Ry'Do Ali River runs directly through the center of the nation and is joined by the Nor'Tallon River before emptying into the ocean.{{map ref|Dayside}} |
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− | === |
+ | === Cities === |
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⚫ | Lossand is situated on the southern side of Dayside. Its borders form the shape of a wedge, stretching from |
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− | === Climate === |
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− | Lossand is considered a desert, despite the water table provided by two rivers, due to a lack of dorim vines. Wells are unreliable, so settlement is confined to islands in the rivers and irrigable land on the river banks. Like all of Dayside, the temperature is hot-and steadily so since the sun is always shining.{{book ref|ws|part=ars}} There is usually a steady breeze to help alleviate the heat.{{book ref|ws|1}} Near Mt. KraeDa, the sun is at the zenith;{{book ref|ws|3}} but at the southern coast, the sun is low enough in the sky that [[Darksider]]s can forgo their sunglasses.{{book ref|ws|15}} |
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− | === Notable Cities === |
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== History == |
== History == |
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⚫ | Relations between Lossand and Kerzta were often strained in the past, primarily due to religious rhetoric from the Kerztian clergy who claim that Lossand is a desert because it is cursed by the [[Sand Lord]]. The Kerztian priest [[DaiKeen]] is particularly opposed to Lossand's acceptance of [[sand mastery]]. This left the two nations frequently in a state of war with one another. |
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− | According to [[Khrissalla's_Journal#Dayside_Nations_and_Religions|legend]], Lossand was founded when two siblings-[[Kerzt]] and [[Lossa]]-each claimed to have received visions from the [[Sand Lord]]; but the contents of those visions were disputed. Lossa claimed to have been blessed by the Sand Lord with [[sand mastery]] and, after assassination attempts by her brother, fled into the desert and eventually founded the nation of Lossand along the banks of the Ry'DoAli.{{book ref|ws|3}}{{book ref|ws|part=ars}} |
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⚫ | |||
⚫ | Relations between Lossand and Kerzta were often strained in the past, primarily due to religious rhetoric from the Kerztian clergy who claim that Lossand is a desert because it is cursed by the Sand Lord. The Kerztian priest [[DaiKeen]] is particularly opposed to Lossand's acceptance of sand mastery. This left the two nations frequently in a state of war with one another. |
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== Politics == |
== Politics == |
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− | Lossand is ruled by the [[Taishin]] |
+ | Lossand is ruled by the [[Taishin]]--a council of the eight '''Profession''' heads, each representing a different sector of Lossand's economy. The eight Professions are established and regulated by the Taishin themselves, the head of each Profession being appointed in different ways. After most of the [[sand master]]s was massacred in the [[Kerla]], the other Taishin tried to disband the Diem, but in the end [[Kenton]] managed to save his Profession.{{book ref|ws3|6}} |
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− | The [[Kelzi]]n, wealthy land owners, form the upper class of Lossand and often try to influence the Taisha of whichever profession they claim. In some cases, such as the [[Helm]], the Kelzin actually hold more political influence than their Taisha, whom they appoint as a political tool to control their rivals.{{book ref|ws|7}}{{book ref|ws|15}} |
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− | After most of the sand masters was massacred in the [[Kerla]], the other Taishin tried to disband the Diem.{{book ref|ws|4}} Each Taisha had their own reasons for taking this action against the sand profession, but in the end [[Kenton]] managed to save his Profession.{{book ref|ws|18}} |
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The eight professions are: |
The eight professions are: |
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− | === The Diem |
+ | === The Diem === |
''For more information, see [[Diem]]''. |
''For more information, see [[Diem]]''. |
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− | The '''Diem''' is the Profession of the [[sand master]]s of Lossand. Its Taisha is the [[ |
+ | The '''Diem of the Sand ''', the '''Sand Profession''', or more commonly the '''Diem''' is the Profession of the [[sand master]]s of Lossand. Its Taisha is the [[Lord Mastrell]]. The current Lord Mastrell is [[Kenton]]. The Diem is headquartered in the building with the same name. |
− | === The |
+ | === The Tower === |
− | The ''' |
+ | The '''Tower''' is the Profession of the military of Lossand. Its Taisha is the [[Lord General]]. The current Lord General is [[Aarik]]. The Tower is, as the name suggests, based in a Tower. |
− | === The |
+ | === The Hall === |
− | The ''' |
+ | The '''Hall of Judgement''', or simply the '''Hall''', is the Profession of the [[trackt]]s and judges of Lossand. Its Taisha is the [[Lady Judge]]. The current Lady Judge is [[Heelis]]. The Profession is headquartered in the building with the same name. |
− | === The |
+ | === The Helm === |
− | The ''' |
+ | The '''Helm''' is the Profession of the shipping industry of Lossand. Its Taisha is the [[Lord Admiral]]. The current Lord Admiral is [[Lokkall]]. The Lord Admiral resides at '''Helm's Rest'''. The position of Lord Admiral is a figurehead position without any power, other than a vote in the council, and in fact is regarded as more of a punishment than an honor. The true leadership of the Helm belongs to the '''Shipowners' Circle'''. |
− | === The |
+ | === The Guild === |
− | The ''' |
+ | The '''Guild''' is the Profession of the banking industry of Lossand. Its Taisha is the [[Lord Merchant]]. The current Lord Merchant is [[Vey]]. It is headquartered at the '''Golden Market'''. |
− | === The Field |
+ | === The Field === |
− | The '''Field''' is the Profession of the farming industry of Lossand. Its Taisha is the [[Lord |
+ | The '''Field'''{{ref|text=The source for this name is the [[White Sand (prose)|prose]]}} is the Profession of the farming industry of Lossand. Its Taisha is the [[Lord Farmer]]. The current Lord Farmer is [[Gennel]]. It is headquartered at the '''Farmers Congress'''. |
− | === The Draft |
+ | === The Draft === |
− | The '''Draft''' is the Profession of the manufactured goods industry of Lossand. Its Taisha is the [[Lord |
+ | The '''Draft'''{{ref|text=The source for this name is the [[White Sand (prose)|prose]]}} is the Profession of the manufactured goods industry of Lossand. Its Taisha is the [[Lord Artisan]]. The current Lord Artisan is [[Rite]]. It is headquartered at the '''Artisan Conference Center'''. |
− | === The |
+ | === ''The Mason's Guild'' === |
− | The ''' |
+ | The '''''Mason's Guild'''''{{ref|text=non-canonical name}} is the Profession of the construction industry of Lossand. Its Taisha is the [[Lord Mason]]. The current Lord Mason's name is unknown.{{ref|text=in the [[White Sand (prose)|prose]] he is named Selcomb}} It is headquartered at the '''Mason Center'''. |
== Culture == |
== Culture == |
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− | Lossand contains a mix of many cultures |
+ | Lossand contains a mix of many cultures. Many citizens of Lossand are ethnically Kerztian, and entire communities of Darksiders can be found. The most unique characteristic of Lossandin culture is the presence of the Diem of sand masters who, in the past, contributed to the nation's defense and infrastructure. While belief in the Sand Lord is not uncommon, there are no dominant organized religions. |
== Notable Lossandins == |
== Notable Lossandins == |
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* [[Sharezan]] |
* [[Sharezan]] |
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}} |
}} |
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− | == Trivia == |
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− | * Most of the events in White Sand take place in Lossand. |
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== Notes == |
== Notes == |
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− | ;Footnotes |
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+ | {{partial}} |
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− | <references group=fn /> |
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− | <references /> |
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− | {{complete}} |
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{{White Sand}} |
{{White Sand}} |
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− | [[es:Lossand]] |