Difference between revisions of "Ire"

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[[Category: Ire| ]]

Revision as of 20:07, 1 November 2018

Ire
World of Origin Cognitive Realm

The Ire (pronounced eye-ree) are a group of Elantrian worldhoppers from Sel who have constructed a castle in the Cognitive Realm between worlds.[1] The Aon Ire, presumably their namesake, means age or time.[2] They are mostly or completely bald, have dark, silvery skin, and glow slightly.[3]

Kelsier finds their base in the Cognitive Realm. He is spotted by a guard and initially mistaken for a cognitive shadow from Threnody. The Ire engage a device to detect shadows from Threnody, and reveal that they have forces on Threnody's border.[3]

Kelsier steals a device from them that is capable of influencing a shard during ascension.[4] Alonoe meant to use the device to become the next vessel of Preservation.

The Ire predate the Reod and were not on Sel when it occurred.[5]

Members

Notes

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