Difference between revisions of "Ire"

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[[Kelsier]] steals a device from them which is capable of influencing a [[shard]] during ascension.{{msh ref|5|3}} [[Alonoe]] meant to use the device to become the next [[vessel]] of [[Preservation]].
 
[[Kelsier]] steals a device from them which is capable of influencing a [[shard]] during ascension.{{msh ref|5|3}} [[Alonoe]] meant to use the device to become the next [[vessel]] of [[Preservation]].
   
The Ire predate the [[Shaod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}}
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The Ire predate the [[Reod]] and were not on [[Sel]] when it occurred.{{wob ref|10476}}
 
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== Notes ==
 
== Notes ==
 
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{{wob ref|date=2018-07-21|10476|Idaho Falls signing}}
 
 
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Revision as of 21:20, 27 July 2018

The Ire (pronounced eye-ree) are a group of Elantrian worldhoppers from Sel who have constructed a castle in the Cognitive Realm between worlds.[1] The Aon Ire, presumably their namesake, means age or time.[2] They are mostly or completely bald, have dark, silvery skin, and glow slightly.[3]

Kelsier finds their base in the Cognitive Realm. He is spotted by a guard and initially mistaken for a cognitive shadow from Threnody. The Ire engage a device to detect shadows from Threnody, and reveal that they have forces on Threnody's border.[3]

Kelsier steals a device from them which is capable of influencing a shard during ascension.[4] Alonoe meant to use the device to become the next vessel of Preservation.

The Ire predate the Reod and were not on Sel when it occurred.[5]

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Notes

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