Difference between revisions of "Cognitive Shadow"

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(this page needs a lot of work, but I don't have time to dig deep into it now)
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'''Cognitive Shadow''' is term used by [[Brandon]] to refer to a spirit that has not yet moved into the afterlife{{qa ref|1067|20|Steelheart release party|date=24th September, 2013}}. While the manifestations of this kind of entity can vary depending on the [[Shardworld|world]] it occurs on, Cognitive Shadows have consistent rules and can occur on any planet of the [[Cosmere]]. In general, they are similar to the concept of ghosts on Earth. Some of them are created when a person has sufficient attachment to something in Physical realm, or when a Shardholder that has held onto the [[Shard]] for a long time dies{{qa ref|1097|21|Orem Signing Report - Zas678|date=6th December, 2014}}.
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'''Cognitive Shadow''' is term used by [[Brandon]] to refer to a spirit that has not yet moved into the afterlife{{qa ref|1067|20|Steelheart release party|date=24th September, 2013}}. While the manifestations of this kind of entity can vary depending on the [[Shardworld|world]] it occurs on, Cognitive Shadows have consistent rules and can occur on any planet of the [[Cosmere]]. In general, they are similar to the concept of ghosts on Earth. Some of them are created when <strike>a person has sufficient attachment to something in Physical realm</strike>, a Shardholder that has held onto the [[Shard]] for a long time dies{{qa ref|1097|21|Orem Signing Report - Zas678|date=6th December, 2014}}, or the cognitive aspect of a recently deceased person finds a source of Investiture to anchor themselves to the Cognitive Realm before passing on to the Spiritual Realm.
 
 
== Examples ==
 
== Examples ==
 
;[[Kelsier]]
 
;[[Kelsier]]
After his death, Kelsier still managed to influence Physical Realm for some time, even holding Preservation's shard for a time.
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After his death, Kelsier still managed to influence Physical Realm for some time, even holding Preservation's shard for a time. He accomplished this not through his attachment to the Physical Realm, but by anchoring his mind (his cognitive aspect) to Shadesmar (the Cognitive Realm) with investiture from Preservation's shardpool (the Well of Ascension).
   
 
;[[Shade]]s
 
;[[Shade]]s

Revision as of 15:38, 1 February 2016

Cognitive Shadow is term used by Brandon to refer to a spirit that has not yet moved into the afterlife[1]. While the manifestations of this kind of entity can vary depending on the world it occurs on, Cognitive Shadows have consistent rules and can occur on any planet of the Cosmere. In general, they are similar to the concept of ghosts on Earth. Some of them are created when a person has sufficient attachment to something in Physical realm, a Shardholder that has held onto the Shard for a long time dies[2], or the cognitive aspect of a recently deceased person finds a source of Investiture to anchor themselves to the Cognitive Realm before passing on to the Spiritual Realm.

Examples

Kelsier

After his death, Kelsier still managed to influence Physical Realm for some time, even holding Preservation's shard for a time. He accomplished this not through his attachment to the Physical Realm, but by anchoring his mind (his cognitive aspect) to Shadesmar (the Cognitive Realm) with investiture from Preservation's shardpool (the Well of Ascension).

Shades

Common on Threnody, Shades are somewhat unique in that they can convert living people into more Shades. This is explained by the kind of Investiture the people on that planet help, as well as the lack of Shard[3].

Stormfather

A cognitive shadow of Honor on Roshar[4].

Notes

This article is still missing information. Please help The Coppermind by expanding it.