Difference between revisions of "Zinkall"

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|universe=[[Cosmere]]
|books=[[White Sand]]
}}{{spoilers|book=ws3}}
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A '''zinkall''' ,plural '''zinkallin''', is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]]. They are powered by air pressure.{{book ref|ws1|4}} A zinkall looks like a set of thin reed-like pipes held together with rope mounted on the forearm, near the wrist. Each tube contains a small arrow, that can be launched by the wielder of the zinkall by pulling a trigger above the pipes, releasing the air and firing the arrow. The arrows usually have green fletching on the back of their shafts. The exact range of a zinkall is unknown. Zinkallin are common weapons on Dayside. They are seen used by [[Kerzta|Kerztian]] warrior-priests, [[Lossand]]in [[trackt]]s, and members of [[Sharezan]]'s gang.{{book ref|ws1|4}} [[Tain]] gives [[Ais]] a defective zinkall before luring her into a trap.{{book ref|ws3|5}}
 
A '''zinkall''' is a ranged weapon used by [[Dayside|Daysiders]] on [[Taldain]]. According to [[Kenton]]'s comments when discussing guns, it might operate by air pressure. A zinkall looks like a set of thin pipes (going by the appearance, they might be reeds) mounted on the forearm, near the wrist. Each tube contains a small arrow that can be launched by the wielder of the zinkall by a trigger above the pipes. The exact range of a zinkall is unknown.
 
While not widespread, zinkalls are used by both [[Kerzta|Kerztian]] warrior-priests and [[Lossand]]in trackts.{{book ref|ws1|4}}
 
== Notes ==
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