Difference between revisions of "User:Thurin/Luthadel"

up to book 1 ch 15
(up to book 1 ch 11)
(up to book 1 ch 15)
A week journey to Arguois Caverns, and Arguois Caverns closer to Luthadel than Pits of Hathsin.{{book ref|mb1|6}} <br>
Imperial highroad: flat and packed earth, leading to Fellise.{{book ref|mb1|8}} <br>
Allomantic road between Luthadel and Fellise. Consisted of bars of metal (bronze) that were stuck in the ground, Mistborn could use them to Push and Pull in the air. Made the trip twice as fast as a man on horseback. Fellise a short distance south of Luthadel.{{book ref|mb1|13}} <br>
 
=== Climate ===
//ashashRAINS, mist and 'normal' climate <br>
Luthadel is located relatively close to most of the [[Ashmounts]].{{map ref|Final Empire}} To prevent the city being buried, skaa workers gather the ash and throw it in the [[River Channerel]]. Luthadel's soil contains lots of minerals and metal traces that can be burned when ingested via ground water.{{book ref|mb1|2}}({{book ref|mb1|7}}) <br>
Even Noblemen and thieves reluctant about entering Mists.(culture section maybe?) Ambient starlight diffused by Mists was enough to see most times. Normal plants were brown.{{book ref|mb1|5}} <br>
Landscape around Luthadel: barren save for scrub and weeds, reasonably flat with small hills. Sometimes ash from the city was carted and piled out of the city, instead of thrown in the river. Mist is wet. Mistwraiths outside the city, are relatively harmless, just scavengers.{{book ref|mb1|8}} <br>
Poisonous red (afternoon) sun.{{book ref|mb1|10}} <br>
At night, soft rain made no difference because of mist.{{book ref|mb1|13}} <br>
Rain makes the mist pull away.{{book ref|mb1|14}} <br>
Luthadel could have heavy rainfalls.{{book ref|mb1|15}} <br>
 
=== Layout ===
Blackened city, scorched by soot and red sunlight, hard, distinct, oppressive. At night Mist made everything obscure. Metal chimneys.{{book ref|mb1|5}} <br>
Only a few buildings, like Clubs's shop, had a flat roof, because flat roof meant having to shovel ash off occasionally.{{book ref|mb1|10}} <br>
Luthadel had sewage.{{book ref|mb1|13}} <br>
 
== Landmarks ==
By far the largest building in Luthadel, near the center, looms like a massive, multi-spined insect.{{book ref|mb1|2}} <br>
Is Lord Ruler's palace.{{book ref|mb1|10}} <br>
{{quote|"The name was Terris; it meant “The Hill of a Thousand Spires.” Appropriate, since the imperial palace resembled a patch of enormous black spears thrust into the ground. Some of the spires twisted, others were straight. Some were thick towers, other were thin and needlelike. They varied in height, but each one was tall. And each one ended in a point.|"{{book ref|mb1|10}} <br>
 
}}
"Kredik Shaw lay before them. The peaked spires and sheer towers rose like dark talons in the night. They varied greatly in thickness—some were wide enough to house stairwells and large rooms, but others were simply thin rods of steel jutting up into the sky. The variety gave the mass a twisted, off-center symmetry—an almost-balance.
The spikes and towers had a foreboding cast in the damp, misty night—like the ash-blackened bones of a long-weathered carcass. Looking at them, Vin thought she felt something…a depression, as if simply being close to the building was enough to suck away her hope."{{book ref|mb1|14}} <br>
 
"Oddly, the grounds had no outer wall. Of course they don’t. Who would dare attack the Lord Ruler?
Flat space, covered in cobblestones, was all that surrounded the Hill of a Thousand Spires. No tree, foliage, or structure stood to distract one’s eye from the disturbing, asymmetric collection of wings, towers, and spires that was Kredik Shaw."{{book ref|mb1|14}} <br>
 
( Kelsier and Vin infiltrated Kredik Shaw via an ornate, gatelike door to a squat, bunkerlike section of the palace. The Lord Ruler's soothing inside pierced even through copperclouds.{{book ref|mb1|14}} RELEVANT ...? ) <br>
 
=== Keeps ===
//keep venture, keep hasting, keep erikeller, keep lekal <br>
About a dozen monolithic keeps spread throughout Luthadel. They have spearlike spires or deep archways. Most open grounds in Luthadel are around these keeps.{{book ref|mb1|2}} <br>
Ghostly, looming silhouettes at night. Keep Venture: defensive wall with normal armed guards, more artistic than fortification, sturdy buttressings, spires, stained-glass windows, bronze or copper sheeting on roof.{{book ref|mb1|5}} <br>
==== Keep Venture ====
Defensive wall with normal armed guards, more artistic than fortification, sturdy buttressings, spires, stained-glass windows, bronze or copper sheeting on roof.{{book ref|mb1|5}} <br>
Rectangular building. Was illuminated when they gave a ball, mirrors were used to shine light on the keep. Main hall four or five stories high. Limelights were illuminated outside ("somehow, the quicklime stones can be heated to brilliance without melting them"). Stained-glass depicted religious and mythological scenes, for example the Deepness.{{book ref|mb1|12}} <br>
 
=== Square of the SurvivorSquares ===
==== Square of the Survivor ====
{{for|Square of the Survivor}}
 
 
Terris stewards/servants.{{book ref|mb1|10}}{{expand}} <br>
Noblemen considered it an insult to use (emotional) Allomancy in formal settings.{{book ref|mb1|11}} <br>
"hasn’t been an all-out war among the Great Houses for over a century, but the last one was devastating."{{book ref|mb1|12}} <br>
 
==== Balls ====
Almost every evening one of the noble houses held a ball. At these balls, they don't hide their flaws, but make a statement by displaying them. At these balls dinner was accounted for, also for stewards (separately) who came with visiting nobles. String orchestras provided music for dancing couples. Obligators frequently visited these balls too, and officially witnessed agreements.{{book ref|mb1|12}} <br>
 
=== Middle class ===
Kelsier was already most infamous crewleader, a legend, in Luthadel before Hathsin. Robbed from wealthiest Great Houses and brought them to their knees. One had to overcome fear of Mists to get somewhere in the underworld. Mistcloak warns city guard and other Mistborn not to bother you.{{book ref|mb1|5}} <br>
Nearly all Mistborn are members of Great Houses, or else minor nobles, only very few half-skaa.{{book ref|mb1|7}} <br>
Informants in the underground, better to not use them too much, every question you ask gives them a clue about your motives, got most information from servants.{{book ref|mb1|12}} <br>
Practically each Mistborn has atium, but is reluctant to actually use it because it's so expensive.{{book ref|mb1|13}} <br>
 
== Politics ==
Canton of inquisition has the most threatening reputation, followed by Canton of Orthodoxy, then Canton of Finance and Canton of Resource. Acolytes trained in the north, and got final instructions in Luthadel, secretly taking atium with them{{expand}}{{cite}}. Obligators are trained to recognize emotional allomancy.{{book ref|mb1|2}} <br>
Cantons have their headquarters in Luthadel.{{book ref|mb1|6}}/{{map ref|Luthadel}} <br>
Usually when the Ministry discovered a thieving crew, obligators with their troops went to capture the thieves and made a good show of them on an execution day, only in special cases (often involving Allomancy) Inquisitors went to kill the entire crew direct and left the massacre to be discovered. There were about 20 inquisitors in the Final Empire, half of them in Luthadel. Hanging people with a hook through the head was a ritual killing "reserved for the most reprehensible of sinners: people who misuse Allomancy".{{book ref|mb1|11}} <br>
"The Garrison watches the skaa, Vin thought. Apparently, the obligators perform a similar function for the nobility." Obligators, even the lord prelan Tevidian, visited forges to inspect them and their workers.{{book ref|mb1|12}} <br>
 
=== During the New Empire ===
Many canal routes in the Final Empire. Narrowboats and barges that needed to get pulled were used. Most noblemen used skaa workers instead of horses for this.{{book ref|mb1|8}} <br>
1/10th of all atium mined at Pits of Hathsin was sold to nobles, at exorbitant prices.{{book ref|mb1|10}} <br>
One bead of atium is worth more than three thousand boxings.{{book ref|mb1|13}} <br>
 
=== Organization ===
Autopatrolled, Editors
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