Difference between revisions of "Urithiru"

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→‎Appearance: Moved Oathgate Platforms down a level, fixed few small style issues
m (→‎Oathgate Platforms: incorrect citation)
m (→‎Appearance: Moved Oathgate Platforms down a level, fixed few small style issues)
 
==== The Breakaway ====
The Breakaway is a large, cavernous hall as large as a small town within Urithiru's walls.{{book ref|sa3|2}} While its previous function is unknown, after the [[Alethkar|Alethi]] arrive at the tower, it becomes their central market area, with stalls, food stands, and taverns.{{book ref|sa3|18}} Many of the establishments are tents or simply roped -off areas, but increasinglyan increasing number of permanent structures areis being built there. Merchants from all ten highprincedoms mingle here and all kinds of goods can be purchased, including illicit goodsones like firemoss.{{book ref|sa3|41}} The atmosphere is chaotic, busy, and varied. The Breakaway has a large, round well at its center, which, like all wells at Urithiru, never seems to run out of water no matter how much is taken from it. It is unclear where the water comes from.{{book ref|sa3|18}}
 
==== Oathgate Platforms ====
The Oathgate platforms of Urithiru are arranged in a circle on the grand plateau in front of Urithiruthe tower.{{book ref|sa3|24}} The platforms are 10 feet high, with ramps leading up to them.{{book ref|sa3|4}} The small control buildings in the center of each platform have mosaics on the floor which areshowing Dawnchant glyphs.{{book ref|sa3|58}} TheIn each control room, the keyhole is at the center of a ten-pointed star on a metal plate.{{book ref|sa3|58}} TheAt the present, the plateau in front of the Oathgates has beenis used for storing lumber and training soldiers.{{book ref|sa3|24}} and training soldiers.{{book ref|sa3|64}}
 
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