Difference between revisions of "Taldain"

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Merged Nation and culture sections together.
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(Merged Nation and culture sections together.)
Darkside is illuminated primarily by UV light, the flora having adapted to utilize this section of the electromagnetic spectrum.{{wob ref|4160}} This causes '''Darksiders''' to have illuminated teeth, eyes, and nails.{{wob ref|5781}} The plant and animal life also glows under UV light and glows in this manner,{{wob ref|4158}}{{au ref|Taldain}} visitors to the region often describe it as looking somewhere between striking and garish.{{au ref|Taldain}} It also accounts for why Darksiders have dark skin when they don't live in a traditional climate for high melanin content. Most of Darkside is covered in a lichen.{{book ref|ws2|6}} When visiting Dayside, Darksiders must wear dark lenses to protect their eyes. They can go without, however, if the angle of the sun is not directly above them. {{book ref|ws3|3}}
 
Unlike what was once assumed, Darkside is invested by [[Autonomy]], though the effects of this aren't as noticeable.{{au ref|taldain}}{{wob ref|5876}}{{wob ref|1509}}
 
== CultureHistory ==
The planet was placed in its current location purposefully.{{wob ref|3343}} It is unknown whether it existed before being put in its current location. After the [[Shattering]] Autonomy settled into the star system as the sole Shard present.{{wob ref|4021}}{{wob ref|6880}} At some point, the planet was settled by humans. Due to how the genetics of the settlers played out, Daysiders ended up with pale skin.{{wob ref|1900}}
 
Upon its arrival an avatar of Autonomy began to be noticed by people from Dayside and became known as the [[Sand Lord]].{{wob ref|5876}} This being eventually became important to [[Ker'Reen Philosophy]], and the dominant object of worship for the people of [[Kerzta]]. Different religious belief was formed in the [[Diem]], an important part of the government of [[Lossand]]. This difference of faith led to frequent war between Lossand and Kerzta. Peace was eventually gained when the high priest government of Kerzta was replaced by a merchant nobility.{{book ref|ws1|2}}
 
After 200 years, there was a push again by the A’kar, the head priest of Ker’Reen Philosophy, to take control by diplomatic means. In an attempt to win favour with the public, they wiped out the Diem, their long-standing rivals, and claimed it was done to please the Sand Lord. {{book ref|ws1|2}} This failed, however, and the Diem managed to recover. As a result, support for the A’kar crumbled and they failed to take control of the Kerzta government.{{book ref|ws3|6}}
 
For unknown reasons, the planet became closed off to visitors.{{wob ref|1807}}{{au ref|taldain}}{{wob ref|4675}} This change in behaviour is usually attributed to Autonomy.{{au ref|taldain}} Around the same time, Taldain stopped progressing technologically, where once it was the most advanced of all the planets.{{wob ref|1807}}{{wob ref|4675}} Later, it became possible to visit Taldain again.{{wob ref|6205}}
 
== HistoryCulture ==
The culture of Taldain is split between the Dayside and Darkside due to the planets unique geography.{{au ref|Taldain}}
 
=== Dayside ===
Because the sun does not set on '''Dayside''' individuals living there have a variety of issues that needed to be resolved. In regards to keeping time an hour on Taldain is 100 minutes long.{{book ref|ws1|1}} Because of its stationary nature many Daysiders find it easy to navigate by using the sun as a reference point.{{book ref|ws1|3}} Due to its ever present nature many Daysiders feel a spiritual bond with their sun, and some, such as the Kerztians, worship it.{{book ref|ws1|3}} Most Daysiders are afraid of the dark as well being unused to it.{{book ref|ws3|4}}
 
On Dayside there is a large circular continent that can be found, on this landmass there are a variety of countries. The largest and most powerful nations is [[Kerzta]] which is located on the western portion of the Dayside continent. Its people worship the [[Sand Lord]] and abide by the [[Ker'Reen Philosophy]]. [[Lossand]] is a country that is immediately next to it and stretches in a wedge from [[KraeDa]] in the center of the continent to the southern coast around the [[Ry'Do Ali River]]. It is ruled by the Council of [[Taishin]], the heads of the eight Professions vital to their life and culture. Both of these nations have an enmity with one another due to Kerzta accepting Sand mastery, althought they have not been in direct conflict in centuries.
Because the sun does not set on '''Dayside''' individuals living there have a variety of issues that needed to be resolved. In regards to keeping time an hour on Taldain is 100 minutes long.{{book ref|ws1|1}} Because of its stationary nature many Daysiders find it easy to navigate by using the sun as a reference point.{{book ref|ws1|3}}
 
TheIn addition to these countries are the Rim Kingdoms which are a series of smaller nations on the eastern and north-eastern coast of the Dayside continent. They consist of:; [[Denka]], [[Seevis]], [[Nor'Tallon]] and [[Tallon]].
Due to its ever present nature many Daysiders feel a spiritual bond with their sun, and some, such as the Kerztians, worship it.{{book ref|ws1|3}} Most Daysiders are afraid of the dark as well being unused to it.{{book ref|ws3|4}}
 
=== Darkside ===
On '''Darkside''' the most powerful and influential force in regards to culture, economics and politics is the [[Dynasty]]. This force is ruled by [[Skathan]].{{book ref|ws1|4}} Its dominance is so strong that the language Darksiders speak is called Dynastic after the country.{{book ref|ws1|3}} It also is the most technologically advanced country in the planet with weapons such as guns and explosives being common creations within its borders.{{book ref|ws1|4}} They also had instant noodles, which Hoid enjoyed, and wants [[Scadrial]] to replicate.{{wob ref|8164}}{{wob ref|6161}} Despite its dominance some minor nations such as [[Elis]] and [[Iiaria]] resists the Dynasty's push to grow and expand its influence even further.{{book ref|ws3|2}} Despite this influence however the nations power runs deep within Darkside with them being able to send their agents to infiltrate different groups throughout the continent.{{book ref|ws3|2}}
 
The Kerztian word for Darksider is '''Lonsha'''.{{book ref|ws1|3}}
 
== History ==
The planet was placed in its current location purposefully.{{wob ref|3343}} It is unknown whether it existed before being put in its current location. After the [[Shattering]] Autonomy settled into the star system as the sole Shard present.{{wob ref|4021}}{{wob ref|6880}} At some point, the planet was settled by humans. Due to how the genetics of the settlers played out, Daysiders ended up with pale skin.{{wob ref|1900}}
 
Upon its arrival an avatar of Autonomy began to be noticed by people from Dayside and became known as the [[Sand Lord]].{{wob ref|5876}} This being eventually became important to [[Ker'Reen Philosophy]], and the dominant object of worship for the people of [[Kerzta]]. Different religious belief was formed in the [[Diem]], an important part of the government of [[Lossand]]. This difference of faith led to frequent war between Lossand and Kerzta. Peace was eventually gained when the high priest government of Kerzta was replaced by a merchant nobility.{{book ref|ws1|2}}
 
After 200 years, there was a push again by the A’kar, the head priest of Ker’Reen Philosophy, to take control by diplomatic means. In an attempt to win favour with the public, they wiped out the Diem, their long-standing rivals, and claimed it was done to please the Sand Lord. {{book ref|ws1|2}} This failed, however, and the Diem managed to recover. As a result, support for the A’kar crumbled and they failed to take control of the Kerzta government.{{book ref|ws3|6}}
 
For unknown reasons, the planet became closed off to visitors.{{wob ref|1807}}{{au ref|taldain}}{{wob ref|4675}} This change in behaviour is usually attributed to Autonomy.{{au ref|taldain}} Around the same time, Taldain stopped progressing technologically, where once it was the most advanced of all the planets.{{wob ref|1807}}{{wob ref|4675}} Later, it became possible to visit Taldain again.{{wob ref|6205}}
 
== Astronomy ==
 
Contrary to belief on-world, both sides of the planet are invested.{{au ref|Taldain}} The majority of Autonomy's Investiture, however, is on Dayside.{{wob ref|1509}} Investiture is abundant enough there that a [[Returned]] could live there easily.{{wob ref|4675}} One could also theoretically access the Investiture of Taldain off-world if they can see the sun.{{wob ref|4770}} The Dayside of Taldain has access to [[sand mastery]], the most dramatic form of magic on the planet. Despite this, the magic uses little Investiture.{{au ref|taldain}} Darkside has its own form of magic, but the effects are not nearly as noticeable.{{wob ref|1509}}{{wob ref|5876}} Darkside magic involves tattoos.{{wob ref|14993}}
 
== Nations ==
=== Kerzta ===
[[Kerzta]] is a powerful nation in the western portion of the Dayside continent. Its people worship the [[Sand Lord]] and abide by the Ker'Reen Philosophy. It has a deep enmity with its neighbor, Lossand, due to its acceptance of [[Sand mastery]] although they have not been in direct conflict in centuries.
 
=== Lossand ===
[[Lossand]] is a country that stretches in a wedge from [[KraeDa]] in the center of the continent to the southern coast around the [[Ry'Do Ali River]]. It is ruled by the Council of [[Taishin]], the heads of the eight Professions vital to their life and culture.
 
=== Rim Kingdoms ===
The Rim Kingdoms are a series of smaller nations on the eastern and north-eastern coast of the Dayside continent. They consist of:
*[[Denka]]
*[[Seevis]]
*[[Nor'Tallon]]
*[[Tallon]]
 
=== Darksiders ===
Darkside is more technologically and scientifically advanced than the Dayside, having invented weapons such as guns and explosives.{{book ref|ws1|4}} They also had instant noodles, which Hoid enjoyed, and wants [[Scadrial]] to replicate.{{wob ref|8164}}{{wob ref|6161}}
 
The people on Darkside speak a language known as Dynastic.{{book ref|ws1|3}} The language comes from the [[Dynasty]], the dominant economic and political force on the continent. However, Darkside is home to more states, including [[Elis]] and [[Iiaria]].
 
== Notes ==
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