Difference between revisions of "Taldain"

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Eric will probably hate this, but I want to get rid of a red link and this is the best solution I could think of
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(Eric will probably hate this, but I want to get rid of a red link and this is the best solution I could think of)
Taldain is currently inaccessible.{{17s ref|post|452070|text=Taldain [is] inaccessible currently in the Cosmere.|date=15 June, 2016}}
 
== Dayside Geography==
=== Dayside ===
The Dayside has one roughly circular landmass, surrounded on all sides by ocean. There are six nations on the Dayside of Taldain; [[Kerzta]], [[Lossand]], [[Denka]], [[Seevis]], [[Nor'Tallon]] and [[Tallon]]. There is a mountain range on the eastern side of the landmass, which runs through Nor'Tallon and borders Seevis and Tallon. A mountain named [[KraeDa]] lies at the center of Dayside.{{book ref|ws1|5}}
 
Many Daysiders feel a spiritual bond with their sun, and some, such as the Kerztians, worship it.{{book ref|ws1|65}}
 
== Darkside ==Kerzta====
[[Kerzta]] is a powerful nation in the western portion of the Dayside continent. Its people worship the [[Sand Lord]] and abide by the [[Ker'Reen Philosophy]]. It has a deep enmity with its neighbor, Lossand, due to its acceptance of [[Sand mastery]] although they have not been in direct conflict in centuries.
 
====Lossand====
[[Lossand]] is a country that stretches in a wedge from [[KraeDa]] in the center of the continent to the southern coast around the [[Ry'Do Ali River]]. It is ruled by the Council of [[Taishin]], the heads of the eight Professions vital to their life and culture.
 
====Rim Kingdoms====
The Rim Kingdoms are a series of smaller nations on the eastern and north-eastern coast of the Dayside continent. They consist of:
*[[Denka]]
*[[Seevis]]
*[[Nor'Tallon]]
*[[Tallon]]
 
=== Darkside ===
Darksiders have their own unique abilities and must wear dark lenses when visiting the Dayside. Darkside is illuminated primarily by UV light, the flora having adapted to utilize this section of the electromagnetic spectrum. This causes Darksiders to have illuminated teeth, eyes, and nails. It also accounts for why Darksiders have dark skin when they don't live in a traditional climate for high melanin content.
 
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