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'''Silimatic''' technologies use glass made from different types of sand to produce differing effects. Silimatic glasses can be used by anyone, but lenses can only be used by [[Oculator]]s. [[Alcatraz Smedry]] has drawn parallels between Silimatic technologies and [[Smedry Talent]]s in the past. He has also been able to increase the power of various Silimatic technologies
== Silimatic Glass ==
Types of glass include the following:
; Sentinel's Glass
; Snarer's Glass : Used for traps, however, each square can only go off once.{{book ref|a1|17}}
; Grappler's Glass : Clings to other surfaces, influencing gravity--used on the bottoms of boots to enable people to walk up surfaces. Often used by Alcatraz to walk on SIimatic vehicles such as the ''Hawkwind'' and ''Dragonaut''
; Orientation Glass : Influences the direction of gravity
; Detonator's Glass : Explodes
; Enforcer's Glass
; Communicator's Glass
; Inhibitor's Glass : Stops those touching it from using Silimatic technology or
; Shielder's Glass
; Messenger's Glass
== Silimatic Lenses ==
Lenses are only usable by [[Oculator]]s, unless they are forged in the blood of an Oculator, such as the ones used by the [[Scrivener's Bones]]. [[Dark Oculator]]s sometimes only use a monocle, instead of the classic glasses shape, in order to focus the lens' power. Lenses include:
;Oculator's Lenses: allow [[Oculator]]s to see/sense oculations▼
;Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints say a very long time, no matter how little the user thinks they know them.{{book ref|a1|20}} They are tinted yellow.{{book ref|a1|2}}▼
;Warrior's Lenses: Enhances the wearers physical abilities. This is one of the only lenses that a non-oculator can use.
▲;Tracker's Lenses: Some of the easiest Lenses to use, they allow the user to track peoples' footprints. Everyone has a unique footprint, and the longer the user knows a person, the longer their footprints stay visible.{{book ref|a1|4}} Family, however, is who one knows best, so their footprints
;Firebringer's Lenses: Throws a line of fire, almost like a laser, at the target.
;Torturer's Lenses: Cause intense agony in the target and make the muscles begin to rip.{{book ref|a1|12}} Five seconds of use causes the target permanent harm.{{book ref|a1|13}}
;Windstormer's Lenses: Create gusts of wind that blow away from the Oculator. Leavenworth uses them to create a bubble of calm winds around the wielder, but this is extremely difficult. The Lenses are tinted green.{{book ref|scrivener's bones|1}}
;Courier's Lenses: Allow short-range communication between two Oculators when both are wearing them, however, Alcatraz managed to extend that range by pushing more power into the Lenses.{{book ref|scrivener's bones|2}} The user mentally hears the voice of the other Oculator and sees a hologram of their upper body. They are generally tinted baby blue.{{book ref|scrivener's bones|1}}
;Discerner's Lenses: Tell the wearer how old something is in the form of a glow that grows duller the older the object is.{{book ref|scrivener's bones|8}}
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